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Character Discussion Thread

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HylianHeroBigBoss

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I kinda feel like getting sonic required a lot less any other third party, i mean sega has whored him out to everything even geico commercials. Not meaning the work, just getting the ok for it.
 

MasterOfKnees

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Concerning Miis, is the general consensus that they will/might be:

A) Visually customizable (i.e. you can pick an existing Mii, or the default Mii on your console)?

B) Moveset/stats customizable (i.e. you can customize moves and/or stats)?

C) Some combination of A and B?

D) No customization at all (i.e. you play as a generic Mii avatar with a built-in moveset to represent the Mii concept as a whole)?

E) They are not playable, and will be represented as ATs/Stage Elements/Fighting Alloys/etc.

For D), I think it might be interesting if the Mii's appearance is decided at random every time you choose it. I'd also imagine that size will have an impact on the character in some regard.

I'm undecided on which of the above is most probable, though.
A is a must, or Sakurai will have missed the whole essence of the Mii to begin with. I doubt B is going to happen, not only for balancing's sake, which seems to be quite important this time around, but I figure that there's going to be a combination of moves which is going to end up the best out of them all, so they'll all end up the same anyways.
 

MasterofMonster

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I'd say either this or a generic Mii would be the most realistic predictions.
I personally really doubt they'd have a 'generic' Mii, since the whole Point of Miis is to play as yourself. ^^ So, hopefully, someday, I will be able to personally punch Captain Falcon's face in, hehe.
 

MasterOfKnees

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I kinda feel like getting sonic required a lot less any other third party, i mean sega has *****d him out to everything even geico commercials. Not meaning the work, just getting the ok for it.
Sakurai did state that Capcom were incredibly easy to work with, so I guess Mega Man was the easiest to get into the game. Makes sense too, Capcom loves making crossovers. It was probably easier to get Sonic on board this time than last time though, since Nintendo and Sega are tigther buddies and Sega has learned to expand a lot since.
 

Jason the Yoshi

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Sakurai did state that Capcom were incredibly easy to work with, so I guess Mega Man was the easiest to get into the game. Makes sense too, Capcom loves making crossovers. It was probably easier to get Sonic on board this time than last time though, since Nintendo and Sega are tigther buddies and Sega has learned to expand a lot since.
Yes, that's why some people think a second Sonic character wouldn't be as much of a bad idea as people think. Surely Sakurai understands that.

But back on topic. Anybody got a moveset and Final Smash for Mii?
 

MasterOfKnees

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Yes, that's why some people think a second Sonic character wouldn't be as much of a bad idea as people think. Surely Sakurai understands that.

But back on topic. Anybody got a moveset and Final Smash for Mii?
Getting 3rd parties in is still troublesome. Sakurai will likely rather want a 3rd party that's really gonna hit a home-run and add lots of new things to the game rather than just put a cherry on top of what already exists.

Also, @ BluePikmin11 BluePikmin11 have made a really neat moveset for Miis, even as a hater I admit that it sounds fun.
 

Sehnsucht

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I was really fond of the idea of Miis being the new Fighting Alloys, since their appearances could be randomized or taken from the Miis saved to your console, and they'd have different weight classes in conjunction with their sizes.

But I agree that the Mii's playable status seems very probable, especially as of late. I'm rather indifferent to the character itself, but there was no way that the mascot of the Wii line of consoles was not going to be represented in some major fashion (playable or otherwise).

Yes, that's why some people think a second Sonic character wouldn't be as much of a bad idea as people think. Surely Sakurai understands that.

But back on topic. Anybody got a moveset and Final Smash for Mii?
Sonic(/Sega) getting two characters, while Capcom and the rest only getting one, doesn't seem very fair to those latter companies. Given the very special status of Third-Party additions, I'd like to think that Sakurai would treat all additions with equal respect, and not play favourites (unless there is a Sonic/Sega character who can rival Sonic himself, making them worthy of inclusion despite all this).

As for the Final Smash of the Mii, I'd say Mii Parade is a fitting enough choice (i.e. you have a horde of Miis swarm the stage, haphazardly knocking people left and right, with perhaps a big finish at the end).
 
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MasterofMonster

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I was really fond of the idea of Miis being the new Fighting Alloys, since their appearances could be randomized or taken from the Miis saved to your console, and they'd have different weight classes in conjunction with their sizes.

But I agree that the Mii's playable status seems very probable, especially as of late. I'm rather indifferent to the character itself, but there was no way that the mascot of the Wii line of consoles was not going to be represented in some major fashion (playable or otherwise).



Sonic(/Sega) getting two characters, while Capcom and the rest only getting one, doesn't seem very fair to those latter companies. Given the very special status of Third-Party additions, I'd like to think that Sakurai would treat all additions with equal respect, and not play favourites (unless there is a Sonic/Sega character who can rival Sonic himself, making them worthy of inclusion despite all this).

As for the Final Smash of the Mii, I'd say Mii Parade is a fitting enough choice (i.e. you have a horde of Miis swarm the stage, haphazardly knocking people left and right, with perhaps a big finish at the end).
Or better, have them both. ^^ Have the Mode be called 'Battle Mii', and have random Miis, but also have Mii as a playable character. Would be awesome.
 

TumblrFamous

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Sonic(/Sega) getting two characters, while Capcom and the rest only getting one, doesn't seem very fair to those latter companies. Given the very special status of Third-Party additions, I'd like to think that Sakurai would treat all additions with equal respect, and not play favourites (unless there is a Sonic/Sega character who can rival Sonic himself, making them worthy of inclusion despite all this).
This is also where I stand, and the key points that Sehnsucht pointed out that I primarily agree with.
 

MasterOfKnees

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I do kind of wish that Wii Fit Trainer's series was simply "Wii" and not "Wii Fit." Would be pretty cool with a newly introduced franchise getting two reps, and would also simplify things in terms of representation (how many Wii Fit trophies can we possibly get?)
 

TumblrFamous

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I do kind of wish that Wii Fit Trainer's series was simply "Wii" and not "Wii Fit." Would be pretty cool with a newly introduced franchise getting two reps, and would also simplify things in terms of representation (how many Wii Fit trophies can we possibly get?)
Let's see, there can be Wii Fit Trainer, her Final Smash, the Male Trainer, Balance Board, some exercise equipment (hula hoops and the soccer ball). That's some right there, already rivaling as many trophies Wario had.

Despite this, I would rather have there be just one Wii franchise.
 
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Sehnsucht

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I do kind of wish that Wii Fit Trainer's series was simply "Wii" and not "Wii Fit." Would be pretty cool with a newly introduced franchise getting two reps, and would also simplify things in terms of representation (how many Wii Fit trophies can we possibly get?)
A dozen trophies of WFT's butt from different angles would suffice. :troll:
 

UltimateWario

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I do kind of wish that Wii Fit Trainer's series was simply "Wii" and not "Wii Fit." Would be pretty cool with a newly introduced franchise getting two reps, and would also simplify things in terms of representation (how many Wii Fit trophies can we possibly get?)
This. We really don't need to nit-pick every single possible series, especially if they're going to be as well-defined as they were in Brawl.
 

TumblrFamous

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So, any ideas on any characters being announced this week? I'm hoping it will be random, but there are some characters that have a possible reveal on the 20th.
 
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ChikoLad

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I'm on the boat who doesn't think Pac-man will make it in, nor do I really want him (he has not been relevant since his first game). I can see a Tekken character though, and I'd rather see one (I'd put my money on Jin Kazama, Yoshimitsu, Xiayou, or Lili). Soul Caliber would also make a lot of sense, as Link was playable in SC2.

That being said, I doubt Namco will get a character. They've worked on Nintendo games, but they don't often bring their own franchises to Nintendo. However, seeing as Tekken Tag Tournament 2 came to Wii U and had a lot of Nintendo love in it, it could bode well for Namco.
 

GmanSir

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I'm on the boat who doesn't think Pac-man will make it in, nor do I really want him (he has not been relevant since his first game). I can see a Tekken character though, and I'd rather see one (I'd put my money on Jin Kazama, Yoshimitsu, Xiayou, or Lili). Soul Caliber would also make a lot of sense, as Link was playable in SC2.

That being said, I doubt Namco will get a character. They've worked on Nintendo games, but they don't often bring their own franchises to Nintendo. However, seeing as Tekken Tag Tournament 2 came to Wii U and had a lot of Nintendo love in it, it could bode well for Namco.
Sakurai said no Tekken or fighting characters.
 

Joe D.

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Actually, come to think of it, I think it would be cool if there was an entire, "100-Mii fight," mode. This wouldn't replace the mode with Alloys/ Wire frames, but it would be an extra mode where all the Mii's on the console participate in a 100 man brawl. It would function the same way, but it would just be a nifty feature.
 

Tetra's Tracker

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The fact that Namco aren't promoted or even acknowledged AT ALL in any sort of official promotion/media for SSB4 makes me think that Pacman/A.N. Other Namco character being in SSB4 isn't as clear cut as thought when we first found out about Namco's involvement in the game.
 
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Oniric Spriter

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Sakurai said no Namco special treatment yet people are requesting a lame character they didn't even cared 6 years ago.
 

UltimateWario

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Sakurai said no Namco special treatment yet people are requesting a lame character they didn't even cared 6 years ago.
Several people (and myself) simply took that to believe that this isn't going to become Nintendo vs. Namco by any stretch. I still wouldn't be surprised at all if they got a character simply because Sakurai was thankful for their help.
 
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ChikoLad

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Punch-Out!! isn't a fighting game. It's (oddly enough) a puzzle/sports game. A fighting game is something more along the lines of Street Fighter, Guilty Gear, or Smash.
Boxing is a fighting focused sport, and I was just playing Punch-Out earlier, and it felt like a fighting game to me.

Also, I've updated the post with other Smash characters who have previously been in fighting games.
 

Oniric Spriter

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Several people (and myself) simply took that to believe that this isn't going to become Nintendo vs. Namco by any stretch. I still wouldn't be surprised at all if they got a character simply because Sakurai was thankful for their help.
They're getting paid, after all they're helping for money, isn't that enough?
 

UltimateWario

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They're getting paid, after all they're helping for money, isn't that enough?
What a tasteless and silly thing to say.

Sakurai put a character that has next to nothing to do with Nintendo in because his friend asked him to. What makes you think that Sakurai wouldn't do the same out of appreciation for the help of another company?
 
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Opossum

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Boxing is a fighting focused sport, and I was just playing Punch-Out earlier, and it felt like a fighting game to me.

Also, I've updated the post with other Smash characters who have previously been in fighting games.
By definition, it's not a fighting game, which is a very specific genre of game. A game that includes fighting =/= a fighting game.
 

Scoliosis Jones

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Boxing is a fighting focused sport, and I was just playing Punch-Out earlier, and it felt like a fighting game to me.

Also, I've updated the post with other Smash characters who have previously been in fighting games.
Sakurai pretty much said he didn't see characters from Sould Caliber, Tekken, or Street Fighter as interesting because they literally just fight. That's what they are. A majority of Smash characters do things other than punch and kick.

I'm actually thinking I remember Sakurai specifically say no to Tekken characters now that I think about it.
 

Parmite

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Whoa, everyone stop what you're doing.


I had an epiphany.

Snake confirmed.

I predict that Snake will be revealed this month, or next month.
Mark my words.
 

Jason the Yoshi

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Punch-Out!! isn't a fighting game. It's (oddly enough) a puzzle/sports game. A fighting game is something more along the lines of Street Fighter, Guilty Gear, or Smash.
Opossum's right.
There are a ton of things that Smash would bring that are probably banned at Madison Square Garden
Let's start with Sonic: Sonic's got the Chaos Emeralds. If you've seen the Sonic X Anime, you'd see that the Chaos Emeralds react near each other. Provided of course, the Emeralds could use Chaos Control to transport all of Madison Square Garden all the way to MoonBase One.
Link: Lamp Oil, Rope, BOMBS? You want it? It's yours my friend, as long as you keep them away from sports events
Fox McCloud: BOMBS? No, Guns aren't exactly friendly either.
Samus Aran: Again, BOMBS? Even worse, Power BOMBS? She may as well go to MSG in her Zero Suit
Snake: Guns, Boxes, and once again... BOMBS?
MegaMan: Mega Buster would count as a gun, and more importantly, BOMBS?
Pikachu: don't bother, they don't allow pets
Villager: There's no fossils in this household, stop talking like that and lose the axe
Marth: Swords are dangerous
King DeDeDe: going through security, they find Dedede's hammer and they're like "Sir, what is this?"
 

ChikoLad

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Sakurai pretty much said he didn't see characters from Sould Caliber, Tekken, or Street Fighter as interesting because they literally just fight. That's what they are. A majority of Smash characters do things other than punch and kick.

I'm actually thinking I remember Sakurai specifically say no to Tekken characters now that I think about it.
Jin Kazama's been on a platforming adventure and in a strategy RPG game, as has Xiayou.
Lili has been in a Digimon game, as well as a strategy RPG game.
And there are a lot of casual party modes in Tekken, such as Tekken Ball. So that's not a valid point.

As for Punch-Out, I consider it a fighting game as you react in real time to opponent's reactions and there is depth to what you must do. It'd be very easy to turn into an online game too, especially since it's had multiplayer.
 
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Scoliosis Jones

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Jin Kazama's been on a platforming adventure and in a strategy RPG game, as has Xiayou.
Lili has been in a Digimon game, as well as a strategy RPG game.
And there are a lot of casual party modes in Tekken, such as Tekken Ball. So that's not a valid point for those.
They originate from a fighting game. That's what they're most iconic for.

Not to mention that none of them are really all that legendary. The most legendary fighting characters are arguably Scorpion, Sub-Zero, Heihachi, Ryu, Chun Li...etc

Doesn't really matter though. http://www.insidegamingdaily.com/20...-wont-have-a-story-mode-or-tekken-characters/

Characters from fighting games such as Street Fighter, Tekken, and Soul Caliber will probably not be getting in.
 
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