Morbi
Scavenger
Cranky Kong is slightly interesting just based on his age. You could incorporate a lot of that personality into his animations, like his walking animation. Aside from that, we need more beards in Smash.
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Victini may not be relevant, but he's Masuda's favorite Pokémon. K. Rool is obviously not the current designer of Donkey Kong's favorite character, in fact, it's as if they want to forget about him (which I do agree is ridiculous). And Rare isn't even involved here. Heck, K. Rool wasn't even the main Kremling in Barrel Blast, Kritter was. Yep, a generic enemy.@ Fortanono
But still? Those are games, you know, they definitely count.
Victini is a legendary, but K. Rool is more "legendary" from an impact standpoint and overall popularity and notoriety.
Plus, "second-latest" is the key word there.
K. Rool can do so many things, like I mentioned before.
Cranky can jump on a cane. None of the other things you mentioned are actually DONE by the character, whereas K. Rool does so many notable and unique things. You can bring Zelda into this, using attacks that she isn't actually use canonically, but Cranky is nowhere near as important as Zelda OR K. Rool, so I don't know if pulling strings for a creative moveset would happen for a character like Cranky.
@ Morbi
He meant an ACTUAL "legendary" Pokemon, as in in game.
Although that doesn't really mean much since Mewtwo is the only legendary to make it in thus far.
I just don't find it likely that a girly-girl Kong would ride around on a rhino as the only representation of one of DKC's key elements. Don't call me sexist, I'm talking about Nintendo here. Ya know, Peach getting kidnapped, not being able to be defended, Nintendo is somewhat sexist.Why can't Dixie Kong use Animal Buddies and barrels? I guess throwing barrels makes sense for Cranky because he's the original Donkey Kong, but it's not very interesting.
Especially over K. Rool.Doesn't Toon Link already somewhat bounce with his Sword when he uses his Down-Air?
Cranky is all kinda of awesome, and definitely deserves mentions in Smash, but I think it's a stretch to make him a character.
Toon Link bounces with his down-air if he hits the opponent, otherwise he sticks his sword into the ground. I believe Cranky would bounce regardless of a whiff.Doesn't Toon Link already somewhat bounce with his Sword when he uses his Down-Air?
Cranky is all kinda of awesome, and definitely deserves mentions in Smash, but I think it's a stretch to make him a character.
If the attack is a sourspot, the attack will bounce.Doesn't Toon Link already somewhat bounce with his Sword when he uses his Down-Air?
I beg to differ with the second part.Cranky Kong's playstyle in TF is clearly inspired by Scrooge McDuck. That isn't unique.
It certainly doesn't make him worth ignoring King K. Rool.
Cranky's role in the games is to be one the sidelines, in a way similar to Anna, who we discussed earlier. His biggest asset is his cynical, comical, fourth-wall breaking personality, something that can't be properly represented in Smash Bros.
What do you mean by second part?I beg to differ with the second part.
There's just a better character fit for 4th Wall breaking, and that would be Palutena.
The part about breaking the 4th wall.What do you mean by second part?
I think Teaming certain characters is very necessary. Maybe not for Diddy and Dixie, but definitely for certain characters.I find the Diddy-Dixie tag team to be a bad idea as it would throw away Diddy's perfectly good moveset. I'm against teaming up characters in general, by the way.
Mr. Resseti did a good job of that, and he was an assist trophy.The part about breaking the 4th wall.
That can be represented by a very talkative character I suppose.
Yeah, but characters in this series don't do much of that. That bit was an afterthought anyway. It's mostly the personality part that can't be represented thorough by playable characters.The part about breaking the 4th wall.
That can be represented by a very talkative character I suppose.
Yeah, but characters in this series don't do much of that. That bit was an afterthought anyway. It's mostly the personality part that can't be represented thorough by playable characters.
Guys, I was just kidding around.Mr. Resseti did a good job of that, and he was an assist trophy.
Oh, I see what you did there (only after you told me what you did there).Guys, I was just kidding around.
I was referencing KI:U's constant 4th wall breaking.
I feel as though personality can be represented through playable characters via taunts, idle stances, and movement in general.Yeah, but characters in this series don't do much of that. That bit was an afterthought anyway. It's mostly the personality part that can't be represented thorough by playable characters.
Taunts, idle stances, and movement don't constitute much of a moveset.Oh, I see what you did there (only after you told me what you did there).
I feel as though personality can be represented through playable characters via taunts, idle stances, and movement in general.
Inb4 it's on 3DS.I would rather have Sunset Shore instead of another generic jungle level, mainly because I would like to see the sunset in HD.
I can generally agree with this, but I find fault in it as well. Looking at the rosters of Smash as a whole, only a very small portion of characters have any promotional merit outside of obvious ones like Mario being Mario. If Sakurai were picking characters on a basis of iconic main characters that everyone would recognize, we wouldn't have such characters as the Ice Climbers, Mr. Game & Watch, R.O.B., Pit (during Brawl obviously), or even Ness, Lucas, and Captain Falcon. And for the most part, we know that he does listen to fans, if Sonic the Hedgehog and Mega Man of all things weren't obvious enough, many of the characters in Melee were popular choices and most of Brawl's roster were popular choices.Large post.
What the hell.What if Sakurai gave Cranky Kong earth powers like Isaac for a moveset?
I don't see why he wouldn't just add Isaac instead. I suppose if he did, at least Cranky Kong would have a fun move-set.What if Sakurai gave Cranky Kong earth powers like Isaac for a moveset?
Not to mention Sakurai said this:That part about Lucario
Might as well give him the power of time and wind as well.It just came to my head recently, Cranky could really be alot of fun if his cane had the ability to cause rock pillars to rise from the ground to show he's not only a regular ol monkey that bounces with his stick.
Where do these abilities come from...?It just came to my head recently, Cranky could really be alot of fun if his cane had the ability to cause rock pillars to rise from the ground to show he's not only a regular ol monkey that bounces with his stick.
Unique
I don't think you understand, fire makes everything more unique.@ JamesDNaux
Claiming that Chrom, a character who you have not even seen a moveset for yet, is less unique than Roy, Marth with red hair and PH1R3...
Come on. I wish you guys would just give him a chance. I'm less strict on the whole FE scene, but everyone is so biased against Chrom and for Roy that stuff like this happens.
Hi, I guess we never met. I'm ScatmansWorld25, pleased to meet you.I just someone gave poor Lucina a chance...
I just someone gave poor Lucina a chance...
Lucina is one of my most wanted newcomers. Just throwing that out there.Hi, I guess we never met. I'm ScatmansWorld25, pleased to meet you.
Did you not read the entire rest of that post? He picked Roy at the time over other options because he needed a clone who could distinguish himself from Marth.@ JamesDNaux
Claiming that Chrom, a character who you have not even seen a moveset for yet, is less unique than Roy, Marth with red hair and PH1R3...
Come on. I wish you guys would just give him a chance. I'm less strict on the whole FE scene, but everyone is so biased against Chrom and for Roy that stuff like this happens all the time.
You missed the point completely, don't pick and chose what to read, that post was about Sakurai picking characters from uniqueness rather than promotion.One of the main reasons I can't see Chrom happening is because Sakurai has made it clear that he's going for uniqueness, and not just in the moveset sense. During Melee times, he choice Falco over Wolf because Falco was more visually different from Fox, Chrom and Marth look far more similar to each other than Fox and Wolf do, and they'd probably play more of the same as well. Lucina also falls into that similarity area, as she was specifically trying to pass as Marth in Awakening. If Sakurai were to do something like putting the two of them together, as many people here suggest, then that would probably make them more unique as a whole to him, but we really don't know what he'll do in that regard.
You're again ignoring the fact that he chose Roy specifically to have a visually unique clone.@ JamesDNaux
Sorry, I just skimmed through it.
My main point is that in your roster you have Roy, a character who is not unique.
If Sakurai is looking for a unique FE character this time Anna, Lyn, or Tiki are the best choices. But that won't happen.
It looks visually appealing, but you cut Snake for Pacman? You cut Lucas?Glad to see the Discussion Thread is back and running. Well, guess it's time that I post my newest roster:
Characters= 50 + transformations
Newcomers=16:
Rosalina
Villager
Wii Fit Trainer
Mega Man
Dixie Kong
King K. Rool
Samurai Goroh
Palutena
Isaac
Shulk
Ridley
Ray 01
Little Mac
Takamaru
Mii
Pac-Man
Returning Veteran:
Mewtwo
Cut Veterans:
Lucas
Snake
If you have any questions about any specific character choices, feel free to ask them. Any feedback would be nice.