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Calane

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I'd say popularity + legacy. Having a relationship with Nintendo doesn't hurt, but I don't think it's the end all be all.

All of Rayman's platforming games have been released on Nintendo systems so it isn't like he's completely disconnected. (:estatic:)
Alright then. I'll just have to accept Bomberman has very little chance of happening compared to Rayman. I hate it how I'm always on the losing team, lol. (One more dream of mine to kill off, I suppose).
 

LancerStaff

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Er, what? Just who exactly are you talking about?
K. Rool, Ridley, Shantae, Chorus Kids, Simon Belmont, Takamaru, Impa, most Pokemon... Basically everybody.

Well, and Rayman and Bomberman. It's one of those "I don't hate you, I hate everybody" kinda things, so don't take it personally. :4pacman:
 

StormC

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K. Rool, Ridley, Shantae, Chorus Kids, Simon Belmont, Takamaru, Impa, most Pokemon... Basically everybody.
Do you know the first thing about characters like K. Rool if you write them off as having crap moveset potential?
 

N3ON

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K. Rool, Ridley, Shantae, Chorus Kids, Simon Belmont, Takamaru, Impa, most Pokemon... Basically everybody.

Well, and Rayman and Bomberman. It's one of those "I don't hate you, I hate everybody" kinda things, so don't take it personally. :4pacman:
I don't know whether to lol or smh.

He just said.

He hates everybody.
I'd hate it if they added like Goku or Naruto or Batman or something but I still concede they have moveset potential...
 

LancerStaff

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Do you know the first thing about characters like K. Rool if you write them off as having crap moveset potential?
I've beaten most of their games and seen the dull and uninspired movesets created by fans, so yes.

Having a conceivable moveset =/= having a moveset suitable for being added. Otherwise we'd have characters like Chrom and Dixie as newcomers instead of unique ones like even Wario or Peach.
 

StormC

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I've beaten most of their games and seen the dull and uninspired movesets created by fans, so yes.
You're a one of a kind.

Who do you think has moveset potential, then?

Otherwise we'd have characters like Chrom and Dixie as newcomers instead of unique ones like even Wario
Literally everything about Wario in Smash is made up from thin air except for the bike. What?
 
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D

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Rayman has sold more. :awesome:

More critical success too, most Bomberman games get average marks. So basically quality vs. quantity.
Going by that logic of sales, we should have gotten a Resident Evil character over Mega Man. And as for critical receptions; keep in mind that a lot of Sonic games in recent years are of mixed, if not poor receptions so that's likely not going to keep Bomberman out.
 

N3ON

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I've beaten most of their games and seen the dull and uninspired movesets created by fans, so yes.

Having a conceivable moveset =/= having a moveset suitable for being added. Otherwise we'd have characters like Chrom and Dixie as newcomers instead of unique ones like even Wario or Peach.
And you think Sakurai can't do better than fan movesets?

Did you see the movesets created for Rosalina. Bowser Jr, DHD, Villager, etc. before they were added compared to the ones they wound up with?
 

LancerStaff

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You're a one of a kind.

Who do you think has moveset potential, then?



Literally everything about Wario in Smash is made up from thin air except for the bike. What?
Not many. Sora from Kingdom Hearts is one, if they found loopholes in the "no transformations" thing to make Drive Forms work. Then there's this obscure indie character named Gunvolt... Basically, his powers work on electricity represented by a meter that can instantly be recharged with the press of a button. He has other gimmicks too, like what's essentially lock-ons for his electric powers and infinite double jumps so long as he has the meter for it. He'd be interesting because you would need to make space to recharge, and going for attacks when low on energy would be risky if he had some % on him because his recovery works off the same meter.

The bike is really fun and unique, as is his "fat Jigglypuff" playstyle.

And you think Sakurai can't do better than fan movesets?

Did you see the movesets created for Rosalina. Bowser Jr, DHD, Villager, etc. before they were added compared to the ones they wound up with?
No, but when have so little to work with, you often can't make anything out of it. See Chrom and almost Mac. Mac only got in because somebody told Sakurai a "white man can't jump" joke and he applied it to him, otherwise he'd still be an AT.

Yes, no, yes, and yes. Those guys, :4robinm:, :4megaman:, and:4shulk: all had the general idea of how they'd play long before Sakurai revealed them.
 

StormC

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No, but when have so little to work with, you often can't make anything out of it.
"So little to work with?" Right... it isn't like moveset potential is a big reason why fans want these characters. We're all just imagining this moveset potential out of thin air.

Just admit you hate the characters dude, don't make stuff up about it to justify it. It's fine.
 
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LancerStaff

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"So little to work with?" Right... it isn't like moveset potential is a big reason why fans want these characters. We're all just imagining this moveset potential out of thin air.

Just admit you hate the characters dude, don't make stuff up about it to justify it. It's fine.
I've caught every Kalos native Pokemon, 100%ed Rayman Ledgends and Origins, beaten basically every Metroid five times minimum, beaten three Zeldas with just three hearts and 100%ed the rest, beaten every level in the DKC series, and own all but two pre-Lords of Shadow Castlevania games, and I'm a hater? This is even worse then the guy who thought I hated Dark Pit even though I'm like one of three regulars of his board and have my KIU avatar and Dark Pit as one of my mains.
 

Kenith

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K. Rool, Ridley, Shantae, Chorus Kids, Simon Belmont, Takamaru, Impa, most Pokemon... Basically everybody.
Well, and Rayman and Bomberman. It's one of those "I don't hate you, I hate everybody" kinda things, so don't take it personally. :4pacman:
...Most of these characters have more "moveset potential" than any other candidate.
ESPECIALLY Ridley and King K Rool.

Can't say I disagree on some of those choices though...
 

Scamper52596

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I absolutely love it when someone randomly comes to this thread with an unconventional opinion that starts debates. It really makes this thread ten times more enjoyable to read through. At least for me.
 

FalKoopa

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K. Rool, Ridley, Shantae, Chorus Kids, Simon Belmont, Takamaru, Impa, most Pokemon... Basically everybody.

Well, and Rayman and Bomberman. It's one of those "I don't hate you, I hate everybody" kinda things, so don't take it personally. :4pacman:
Is hating everybody fun? :4dedede:

For serious though, does it mean you dislike most of the movesets in Smash then, particularly characters who were added early, like :4mario: or :4link:, since they're so... plain? :p

:231:
 

Arcadenik

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And you think Sakurai can't do better than fan movesets?

Did you see the movesets created for Rosalina. Bowser Jr, DHD, Villager, etc. before they were added compared to the ones they wound up with?
My many DHD movesets and ideas were pretty spot on. Take that, detractors! :4duckhunt:
 

Troykv

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King K. Rool has moveset potential, the battles against him are simple... But together you have MANY options to choice, also, some characters has moveset based in only few things.
 

Arcadenik

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Before DHD was confirmed, did anyone suggest that he could things from other Zapper games in his moveset?
Yes. In fact, I did.

Hogan's Alley - I suggested that DHD could throw a tin can and then the hunter with the NES Zapper shoots it. I also suggested that DHD could hold up a cardboard cutout and twirl it.

Wild Gunman - I suggested that DHD could summon a random Wild Gunman and then the hunter with the NES Zapper shoots them but I didn't think they would be 8-bit sprites or that the gunmen would shoot enemies (the SSB4 team created new sprites for the gunmen where they can face to the side).
 
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Cutie Gwen

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Yes. In fact, I did.

Hogan's Alley - I suggested that DHD could throw a tin can and then the hunter with the NES Zapper shoots it. I also suggested that DHD could hold up a cardboard cutout and twirl it.

Wild Gunman - I suggested that DHD could summon a random Wild Gunman and then the hunter with the NES Zapper shoots them but I didn't think they would be 8-bit sprites or that the gunmen would shoot enemies (the SSB4 team created new sprites for the gunmen where they can face to the side).
Our prophet has shown himself
 

EmceeEspio

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I don't know whether to lol or smh.


I'd hate it if they added like Goku or Naruto or Batman or something but I still concede they have moveset potential...
I specifically remember thinking the other day:

"Goku and Batman would be hilarious but awesome additions to a Smash fangame."

And thinking about Batman move ideas.

I love this site.
 

DJ3DS

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I specifically remember thinking the other day:

"Goku and Batman would be hilarious but awesome additions to a Smash fangame."

And thinking about Batman move ideas.

I love this site.
Batman would be great. By far my favourite character in Injustice, if you've ever played that.

What I find interesting is the idea that everyone needs a gimmick of some sort. I don't agree. I feel like you can make fun and unique characters and movesets without resorting to some sort of gimmick that no other character has something similar to. Take DHD for example. The character doesn't really have anything about him I'd label as a gimmick but he has a fun, cohesive moveset that feels perfectly individual.

This is one of the reasons I support K Rool. There are more than enough moves you can draw directly from all of his appearances to make a moveset that is unique, fun (in my opinion) and doesn't require any silly gimmick to function and set it apart.
 

Dinoman96

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No, but when have so little to work with, you often can't make anything out of it. See Chrom and almost Mac. Mac only got in because somebody told Sakurai a "white man can't jump" joke and he applied it to him, otherwise he'd still be an AT.
what

 

LancerStaff

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Well, looks like you have no problems with Bandana Dee. It can't be a coincidence that Kirby stuff fits in Smash so well
Is hating everybody fun? :4dedede:

For serious though, does it mean you dislike most of the movesets in Smash then, particularly characters who were added early, like :4mario: or :4link:, since they're so... plain? :p

:231:
I'll tackle both of these since it's a similar thing.
I don't hate plain characters with simple ideas. When I say gimmick, I mean anything from Manado Arts to Mario's well-roundedness. If a character can come out and be immediately described in a sentence like "high and low transformations" (AKA Drive Forms) or "small character, big range" (Bandana Dee) then I'd say they're worthy. When you have to spend the entire time describing how they're different from characters we already have instead of their own, unique thing then they're not getting in. Mac is a good example of this. Sakurai himself said that he struggled with making him a moveset... But that's supposed to be easy right? Yaknow, just punches? Nope. Has to be better then that. MUCH better.
What happened here lol?

To the guy who hates a bunch of Nintendo newcomer character ideas and their movesets, guess you won't be buying the next Smash game.
Because Ridley is totally going to be playable ever after what Sakurai said, or K. Rool after Sakurai made his character inclusion guidelines.
Watch the first SSB direct and you'll see Sakurai talk about how it was hard to make a moveset for Mac.
 

Cutie Gwen

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I'll tackle both of these since it's a similar thing.
I don't hate plain characters with simple ideas. When I say gimmick, I mean anything from Manado Arts to Mario's well-roundedness. If a character can come out and be immediately described in a sentence like "high and low transformations" (AKA Drive Forms) or "small character, big range" (Bandana Dee) then I'd say they're worthy. When you have to spend the entire time describing how they're different from characters we already have instead of their own, unique thing then they're not getting in. Mac is a good example of this. Sakurai himself said that he struggled with making him a moveset... But that's supposed to be easy right? Yaknow, just punches? Nope. Has to be better then that. MUCH better.

Because Ridley is totally going to be playable ever after what Sakurai said, or K. Rool after Sakurai made his character inclusion guidelines.

Watch the first SSB direct and you'll see Sakurai talk about how it was hard to make a moveset for Mac.
Tell me, how would a Mac moveset work if you exclusively had real boxing stuff? Boxers don't soar through the sky, no aerials or recovery. THAT'S would makes it tough
 

POKEMANSPIKA

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Because Ridley is totally going to be playable ever after what Sakurai said, or K. Rool after Sakurai made his character inclusion guidelines.
Remember when Sakurai said Villager wasn't in Brawl because he wasn't a fighting character. You know what happened, we got Villager in the new Smash and also Wii Fit Trainer, both of them don't fight. Sakurai contradicts himself and goes back on his word a lot. Sakurai said that characters/series with seemingly no future would be lower priority. K. Rool still has a future because the Donkey Kong Country Returns games are a thing. Yes, he hasn't appeared in Returns or Tropical Freeze but Retro is not opposed to using the character, they made the new villains because they wanted to separate themselves from the Rare games. Since King K. Rool's popularity has boomed, K. Rool is probably the most likely character to get in Smash (barring Wolf since he's a veteran).
 

Arcadenik

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I'll tackle both of these since it's a similar thing.
I don't hate plain characters with simple ideas. When I say gimmick, I mean anything from Manado Arts to Mario's well-roundedness. If a character can come out and be immediately described in a sentence like "high and low transformations" (AKA Drive Forms) or "small character, big range" (Bandana Dee) then I'd say they're worthy. When you have to spend the entire time describing how they're different from characters we already have instead of their own, unique thing then they're not getting in. Mac is a good example of this. Sakurai himself said that he struggled with making him a moveset... But that's supposed to be easy right? Yaknow, just punches? Nope. Has to be better then that. MUCH better.

Because Ridley is totally going to be playable ever after what Sakurai said, or K. Rool after Sakurai made his character inclusion guidelines.

Watch the first SSB direct and you'll see Sakurai talk about how it was hard to make a moveset for Mac.
I had to spend 12 years selling the idea of Duck Hunt Dog as a playable character to people on Nsider, NinDB, and SmashBoards... turns out Sakurai only had to force feed the idea to the detractors for them to finally "get" what I was talking about.
 
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FalKoopa

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I'll tackle both of these since it's a similar thing.
I don't hate plain characters with simple ideas. When I say gimmick, I mean anything from Manado Arts to Mario's well-roundedness. If a character can come out and be immediately described in a sentence like "high and low transformations" (AKA Drive Forms) or "small character, big range" (Bandana Dee) then I'd say they're worthy. When you have to spend the entire time describing how they're different from characters we already have instead of their own, unique thing then they're not getting in. Mac is a good example of this. Sakurai himself said that he struggled with making him a moveset... But that's supposed to be easy right? Yaknow, just punches? Nope. Has to be better then that. MUCH better.
I think we'll have to agree to disagree. I don't know where this design philosophy of yours stems from, but for me, I really depends on the final result. Does a character's moveset work tier-wise, it is faithful to the character and importantly, is it fun to play? That's all that really matters to me.

I don't know why there has to be a succinct phrase to describe a character's moveset, honestly. In designing a character, you look at what abilities they provide and then look for a niche to fill, and design the actual moveset around that. Many characters simply add a niche for themselves.

The reason you don't find that coherence in fan movesets, because, let's face it, most of us are not professionals at this, and not everyone is a competitive player. That's why most fan movesets can come across as hodge-podge of ideas instead of being based around a single concept. This is a not a problem for Sakurai, and limitations in fanbase's imagination never was and should never be a barrier for Sakurai, (heck, it is part of the reason he's revered) and shouldn't affect chances.

:231:
 
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WeirdChillFever

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King K. Rool: Heavyweight Trapper
Ridley: Air Grappler
Mac: Sucks in the air, dominates on the ground
Chorus Kids: Better with rhythm
Pidgey (most Pokémon): Lotsa loopings
Impa: Timer the character

I dunno, but that sound like catchphrase-playstyles to me.
 

Arcadenik

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I think we'll have to agree to disagree. I don't know where this design philosophy of yours stems from, but for me, I really depends on the final result. Does a character's moveset work tier-wise, it is faithful to the character and importantly, is it fun to play? That's all that really matters to me.

I don't know why there has to be a succinct phrase to describe a character's moveset, honestly. In designing a character, you look at what abilities they provide and then look for a niche to fill, and design the actual moveset around that. Many characters simply add a niche for themselves.

The reason you don't find that coherence in fan movesets, because, let's face it, most of us are not professionals at this, and not everyone is a competitive player. That's why most fan movesets can come across as hodge-podge of ideas instead of being based around a single concept. This is a not a problem for Sakurai, and limitations in fanbase's imagination never was and should never be a barrier for Sakurai, (heck, it is part of the reason he's revered) and shouldn't affect chances.

:231:
Funny... about succinct phrases, mine for Meowth is "claws and coins". :awesome:

Meowth for Smash! That's right! :052:
 

Cutie Gwen

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That happened to me when I said Wolf shouldn't come back. .-.
2 friends of mine don't think Wolf will come and they deliberately use Fox's new purple costume to make me upset.
Moveset 101!
Look at the character in question, what are their abilities? What's in their source material? Can such a thing be implemented in Smash? How could they prove to differ from other playable characters?
Stuff like that gave me my Anna moveset along with other characters I've tried to do
 
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