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Character Discussion Thread

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BluePikmin11

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His game merits, because Wonderful 101 is a fantastic action game.
Potential for a moveset revolving around using wonderful heroes to demolish opponents.
Decent popularity in the ballot. (Probably not planned pre-ballot in my opinion)
Close relationship with Platinum Games to get him in the game easily.

That's about it really.
 

Kenith

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Does anyone think The Rolling Western series might get more releases (including one for consoles) and subsequently Dillon becomes a fighter?
It seems like a series that might get some unexpected attention from Nintendo in the future to me.
 

StormC

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I agree that was a fantastic game.
I've never played it, myself.

Does anyone think The Rolling Western series might get more releases (including one for consoles) and subsequently Dillon becomes a fighter?
It seems like a series that might get some unexpected attention from Nintendo in the future to me.
I dunno, it seems like the first two games had a lukewarm reception overall. However, I'd definitely be in favor of Dillon as a fighter if they mixed in his rolling around with tower defense gameplay.
 
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Does anyone think The Rolling Western series might get more releases (including one for consoles) and subsequently Dillon becomes a fighter?
It seems like a series that might get some unexpected attention from Nintendo in the future to me.
It's already had 2 games that went decently well and has an assist trophy+ a song right? I would genuinely be surprised if there wasn't a sequel.

He seems like a character that people would support if he had more publicity but im not sure if sakurai is unsure of how he could be unique :4sonic:
 

EdgeTheLucas

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The fanbase for The Wonderful 101 is small but passionate. I know since I became one yesterday when I completed it in just 4 days from how much fun I was having when usually these days I take weeks or months to beat a game.

It's one of those games that is unpopular due to no fault of its own aside from practically nonexistent marketing. Had it been promoted even just half as much as Splatoon was I think it would have convinced more people over time to eventually try it out. I know I initially was turned off of / apathetic to both The Wonderful 101 and Splatoon until the more and more Nintendo showed off the latter, and until by word of mouth the quality of the former spread to me and eventually got me convinced. The difference, though, is that I took 2 whole years to get around to playing The Wonderful 101 as a result whereas with Splatoon it was merely 2 weeks while I scrounged enough money for it.

Wonder Red would be awesome in Smash due to his Unite Morph abilities in his game, where the other superheroes he fights alongside can combine into various oversized weapons. There's room for variety with the size changing mechanic where said Unite Morphs get bigger and slower the larger the shape you draw (holding down the attack button in Smash can accomplish the same thing) as well. If the number of onscreen fighters is a problem then he'd still fight fine by himself only using fist attacks. Personally I like the idea of Wonder Red having a custom-made-for-Smash invention where he simply transforms into a fist rather than welding one so he himself can otherwise stay regular-sized compared to other fighters. Aside from that the Unite Morphs' sheer power in Smash could be balanced by being able to hit them to scatter some Wonderful Ones around so, like in the original game, you had to run around to collect them before being able to do Unite Morphs again. All in all he has a ton of potential to be very unique, which is why he'd be a great addition.
 

N3ON

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Here's the way I look at it:

-2017 gives the Wii U a five year life cycle, like the N64 and GCN.
That is true, but you have to keep in mind that from Nintendo's perspective it makes more sense to get a new product on the market sooner than later instead of further alienating potential consumers catering to a comparatively tiny install base that third parties have all but abandoned. As it is, the Wii U is one third as successful as the N64 and half as successful as the gamecube, neither of which were considered a huge success anyway.

-Wii U was revealed at E3 2011 and released holiday 2012.
If you're looking for a precedent to hold on to consider the codename of a Nintendo console has never been revealed two years in advance of its release...

It's not like it didn't have a suitable shelf life given the success of the product. The original xbox was replaced after four years and the 360 did exponentially better.

-Between Zelda, the 3D Mario in development, and whatever Retro's doing, Nintendo will have enough to get through 2016.
...that is assuming those projects are still intended for the Wii U... which they probably aren't. Apart from Zelda that is, though in all likelihood Nintendo is going to pull a TP with it and have a dual console release. Btw there was a more recent article about the 3D Mario game saying it had shifted development to the Wii U's successor. Also, you have to keep in mind that if they release these projects for 2016 these teams aren't going to be ready to support the NX with anything substantial until at least a couple years after its launch, which Nintendo can't risk. It makes much more sense to start with a strong launch than waste such heavy-hitters on the tail end of a failed console.

If Nintendo had those big guns to show, E3 was the time to do so, even they know that.

If they were to put the NX out at 2016, they'd have had to started development on it pretty damn early, despite their efforts to salvage the Wii U. I feel like they're only now going into damage control in the wake of Smash not doing much to bolster Wii U sales, but that's only my speculation.
Nintendo says they start working on their next consoles as soon as the current one releases, so it's not like the NX hasn't already spent several years in R&D. If it really is a hybrid console they probably started working on it at least conceptually even prior to the merging of the console and portable divisions. In the wake of their big guns not turning around the Wii U they likely shifted the aforementioned games to the NX and doubled their efforts on getting it out likely sooner than originally intended - which explains the weak E3 and the paltry selection of games for next year; Nintendo has obviously shifted their focus both in hardware and software away from the Wii U.
 

StormC

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If you're looking for a precedent to hold on to consider the codename of a Nintendo console has never been revealed two years in advance of its release...
Dolphin was revealed in 99. I remember reading about it in Nintendo Power, actually.

But I didn't know that the 3D Mario shifted development to the next console, that's pretty interesting.
 

N3ON

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Dolphin was revealed in 99. I remember reading about it in Nintendo Power, actually.

But I didn't know that the 3D Mario shifted development to the next console, that's pretty interesting.
That's all you took away from my post?

Okay...

x_x
 

StormC

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That's all you took away from my post?
No, but those are the only two things I really had anything to comment on, as I wanted to clarify that there was a precedent for revealing a code name two years in advance, and that I didn't know that Mario had moved to next gen (I had also forgotten about the Xbox's four year life cycle, incidentally).

You've mentioned a lot of good points, things I've already considered as well. So it's just a matter of seeing what's in store next E3.
 
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GaroMaster

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I just hope the NX actually has a long life cycle compared to the Wii U.
In terms of Wii U games, all I'm looking forward to are Xenoblade X, Super Mario Maker, Zelda U, and Smash DLC.
 

Troykv

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Basically Wii U is dead and smart people should instead wait for an actual console above that thing.

SSB4 Support is dead if that is right.... Only K. Rool will be DLC if that is right...
 
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Pakky

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So, in terms of the NX and smash, is smash 5 going to be near the end or in the middle of the NX's run? Because I can see Smash 4 being supported for a long, long time, as well as Splatoon.
 

StormC

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Because I can see Smash 4 being supported for a long, long time, as well as Splatoon.
Define a "long, long time." I don't see Smash 4 getting DLC for anything more than another year at best.
 

N3ON

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No, but those are the only two things I really had anything to comment on, as I wanted to clarify that there was a precedent for revealing a code name two, and that I didn't know that Mario had moved to next gen (I had also forgotten about the Xbox's four year life cycle, incidentally).

You've mentioned a lot of good points, things I've already considered as well. So it's just a matter of seeing what's in store next E3.
Fair enough. :)

So, in terms of the NX and smash, is smash 5 going to be near the end or in the middle of the NX's run? Because I can see Smash 4 being supported for a long, long time, as well as Splatoon.
Probably middle. I see Smash DLC extending into the first half of 2016. Sakurai will then take a short break, but Nintendo, being Nintendo, will want a Smash on the next system sooner than later, and Sakurai, being Sakurai, will subject himself to developing it again over letting someone else have control over his series. So pre-production might even begin in late 2016 or early 2017 with a release for probably... 2019. Which would be the middle whether the NX releases in 2016 or 17.

That's my guess at any rate.
 
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Pakky

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Define a "long, long time." I don't see Smash 4 getting DLC for anything more than another year at best.
Fair enough. :)


Probably middle. I see Smash DLC extending into the first half of 2016. Sakurai will then take a short break, but Nintendo, being Nintendo, will want a Smash on the next system sooner than later, and Sakurai, being Sakurai, will subject himself to developing it again over letting someone else have control over his series. So pre-production might even begin in late 2016 or early 2017 with a release for probably... 2019. Which would be the middle whether the NX releases in 2016 or 17.

That's my guess at any rate.
I agree with N3ON pretty much.
 

StormC

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Man, though, would Sakurai do that much Smash back to back? That's pretty nuts. I feel like he's gonna want to do something besides Smash again immediately... but then he's committing himself to DLC despite this game costing him an arm and a leg to develop to begin with, so who knows what's keeping him going.
 
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what's keeping him going.
Japanese working conditions and ideals.

Plus passion. Lots and lots of passion.


Im thinking we're seeing an NX release somewhere in mid 2017. Maybe early 2017. Of course im very ignorant about console time lines and im not afraid to admit that :p
 
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IceBreakerXY

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We dont even know if the NX is meant to be replacing the wii u yet.Can we wait to see what is before talking about smash 5 especially when smash 4 isn't even done.
 

N3ON

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Man, though, would Sakurai do that much Smash back to back? That's pretty nuts. I feel like he's gonna want to do something besides Smash again immediately... but then he's committing himself to DLC despite this game costing him an arm and a leg to develop to begin with, so who knows what's keeping him going.
He made Melee right on the heels of Smash 64, didn't he?

I feel like he'd desire to do something else too but I feel his desire to not give up control of his series is stronger.

He really should take a substantial break though if only just to make sure his arm doesn't fall off. :/

Japanese working conditions and ideals.

Plus passion. Lots and lots of passion.
Don't forget money.
 

StormC

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Im thinking we're seeing an NX release somewhere in mid 2017. Maybe early 2017. Of course im very ignorant about console time lines and im not afraid to admit that :p
Brawl and 4 both came out approximately six and a half years after the previous game, so 2017 seems early to me. But perhaps not if they use 4 as a base and simply add on to that.

Scratch that, misread.

We dont even know if the NX is meant to be replacing the wii u yet.Can we wait to see what is before talking about smash 5 especially when smash 4 isn't even done.
What's wrong with speculation?

He made Melee right on the heels of Smash 64, didn't he?
Yeah, but 64 and Melee weren't 2.5 year development projects with a year of DLC between them. Though he did mention that Melee was the most stressful of any of the Smash games to develop.
 
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aldelaro5

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Brawl and 4 both came out approximately six and a half years after the previous game, so 2017 seems early to me. But perhaps not if they use 4 as a base and simply add on to that.



What's wrong with speculation?
I only speculate about stuff that you can have evidences of their existence (hence why i do for Paper Mario on wiiU) or you have a reasonable reaosns to think it might exist (like kkr in ssb4).

SSB5 to me doesn;t exist until it exists. In other words, I don;t talk about it because of how it doesn;t exist yet. In the future, maybe, but for now, I just ignore it exist.

There;s literally nothing that tells me it would exist, really nothing and the "it makes money" argument is just too general, it won;t tell me that they HAVE to do ssb5.
 

kylexv

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So, @PushDustIn is working on translating Sakurai's newest Famitsu column, and I am sad to say that the Ice Climbers will not happen as DLC. The development team literally tried everything, even removing gravity from the game entirely, and they still could not get them to work


:cry: i cri evry tim :cry:
 
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Rockaphin

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So, @PushDustIn is working on translating Sakurai's newest Famitsu column, and I am sad to say that the Ice Climbers will not happen as DLC. The development team literally tried everything, even removing gravity from the game entirely, and they still could not get them to work


:cry: i cri evry time :cry:
I figured they'd be a 50/50. By the sounds of it, it seems they tried to get them working. Unless this was just more info on why they couldn't get them to work in the first place and officially dis-confirming them as DLC.
 
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StormC

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It's weird, is the 3DS that much more underpowered than the GCN when it comes to multiple AIs? Although I've heard some GCNs can stutter a bit with four player Ice Climber matches on Melee.
 

Rockaphin

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It's weird, is the 3DS that much more underpowered than the GCN when it comes to multiple AIs? Although I've heard some GCNs can stutter a bit with four player Ice Climber matches on Melee.
I wonder if the newer model would be able to handle the Ice Climbers. And Co-op Smash Run.
 

BluePikmin11

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The new 3DS is still in question for me (as I always have said), as he never mention the processing power of New 3DS. I'll think it over tonight on how their chances are at the moment, lot to think about.
 
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StormC

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The new 3DS is still in question for me (as I always have said), as he never mention the processing power of New 3DS. I'll think it over tonight on how their chances are at the moment, lot to think about.
Sakurai isn't gonna add a character that is only playable on a certain version of the console as DLC.

"Purchase the Ice Climbers as DLC! Except less than half of you have the system needed for it..."
 

JaidynReiman

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I think they could possibly do a ported, updated version of Smash for NX that has all DLC and a few additional characters like IC's. That's the most I can see happening for IC's, though.
 

N3ON

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I find it a bit disconcerting that so many people were of the "Sakurai just didn't try hard enough" mentality in the first place...

Didn't Nintendo confirm they'll still support the Wii U and 3DS after the NX releases?
Yeah but they say that every time...

IC disconfirmed again? I can't help but pity the people who thought they had any chance at all
Or the person who still believes they have a chance now...
 

EdgeTheLucas

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I still miss the Icies. Given the vastly increased focus on fine-tuning, retooling, and balancing all the characters this time around I daydream about how this could have affected the Ice Climbers given their unorthodox and very unwieldy nature, as well as the infamy surrounding their inescapable chain-grabbing and desynch exploits. Would they have patched these out completely, or made them a more central part of their character, or what? I suspect the former but the sad thing is I'll never know until the next Smash.
 
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