If we're going to think of how Sakurai would feel about it, then its pointless because only Sakurai know how he feels about it.
We're arguing a series of hypotheticals on Sakurai's decision. Wouldn't that
alone make the argument pointless?
ROB has this kind of thing for his Up B.
I mean something
different than R.O.B.'s "use his Up Special for as long as he has fuel". I mean on the order of "activate Flight Mode to fly freely while draining the meter and cancel Flight Mode to slowly recover the meter".
I've brought up a Godzilla: Destroy All Monsters Melee styled energy meter that ties into flight
as well as his Kinetic Breath Weapon in the past, and I'm still talking about a similar thing (which many people have brought up in example) solely for flight.
Palutena, Samus, Bowser (more-or-less), Shulk, etc. should at least be tough opponents.
Tough opponents that with the exception of Palutena
cannot fly.
And Palutena
herself is holding back considerably (ironic when you remember she says she "won't hold back on any of [the many worthy foes]" in her trailer), considering her power is supposed to be on par with Medusa, who required the Sacred Treasures to defeat (in canon; I'm well aware you can replay her boss fight without using them).
Then use DK i guess? Or he still is smaller than Bowser?
DK is technically the
tallest character in the game (even in Brawl). However, because of his posture as a gorilla, he seems shorter. Bowser is the "biggest" (or at least he was in Brawl; I don't know if this still holds true in Smash 4 with his height being scaled down to go with his upright posture).
...don't know...but it certainly will have to have similar look (realistic [more like as realistic as a purple space dragon can get], threatening, monstrous).
Not sure
realistic is the word to use since there's nothing realistic about any of Ridley's designs.
Though I think I get what you are referring to.
This design, while imposing, has a bit more of a cartoonish vibe with the eyes, the oversized head, pencil-thin neck, etc.
Whereas
this design, while laughable in many qualities, has a more "serious" vibe.
It's like the difference between the classic 1954 depiction of Godzilla and the 2014 Legendary Pictures depiction.
A happy medium would probably work best though, considering the overall atmosphere of Smash 4 is on the cartoonish side.
Something like this hybrid design that @
SchAlternate made:
At least in my opinion.
There is only one Mewtwo. Both have same backstory and appearance and maybe even attacks (well, he certainly had same moveset in Origins, where he was a very fast guy but on the ground and he doesn't speaks here). So, why its not THAT Mewtwo?
IMO, he is a joke compared to him from games.
.....You didn't see the Genesect movie, did you....?
Aside from that, (ignoring that that most of the continuities have at least 2 of them with the 1st always being the one from 1954) there are several continuities within the Godzilla universe and different versions of the same creature. They aren't literally all the same creature, though. (I swear I did not intend on referencing Godzilla so much when I started on this response)
The same applies to Mewtwo. Different continuities, same creature (with one exception), different versions of said creature (in some cases
drastic, such as the wild and savage Mewtwo from the games/Origins vs. the more human-like Mewtwo from the main anime).
Thats f***ing awesome. It actually makes sense. I though he was like going all Superman minus the go-back-into-the-future-by-going-around-the-Earth bulls**t.
So I guess I can say that you expected Superman, but you got Iron Man?
Also, something I completely forgot that's unrelated to the above points I've addressed, one idea for a Smash-exclusive design that would probably cover each of Sakurai's issues in some way that is
technically an "official" design would be the unused Ridley-2/Ridley-Z from Zero Mission.
Hell, we could theoretically have both Pyrosphere Ridley
and this version of Ridley as playable since it's "Ridley-2/Ridley-Z".