A Distant Demon
Finale
With roy and ryu existing maybe not. But it could very well be possible.Okay. Is it likely that he will have an E3 reveal?
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With roy and ryu existing maybe not. But it could very well be possible.Okay. Is it likely that he will have an E3 reveal?
Okay, thanks for your help!With roy and ryu existing maybe not. But it could very well be possible.
I like this. The balloon switch mechanic is a nice touch.@ Wintropy , @ Burruni
Balloon Fighter
Has excellent aerial mobility, I mean Jigs level, with wall of pain capabilities. Very light, poor ground game.
Notes: Has 5 jumps, and a flipper on his belt that he uses for some attacks.
Neutral Special: Blow Up/Pop Down: The center of Balloon Fighter's main mechanic, this move allows him too switch between having 1 and 2 balloons. If he currently has 1, he blows up a second, if he has 2 he pops 1. Having 1 balloon cause BF to lose aerial mobility, though even with one balloon his aerial movement is very high by the rest of the cast's standards. However, he also becomes heavier and more difficult to KO.
Side Special: Slow Zap: Referencing the lightning clouds in Balloon Fight, he rubs his balloon(s) against the back of his head and shoots a small lightning spark out of his hands. It moves slowly horizontally, like in the original game.
Up Special: Overinflate: BF gradually feeds more helium into his balloons, causing him to rise until the balloons can't take it anymore and pop. He gets new balloons when he hits the ground.
Down Special: Exploding Balloon: BF blows a balloon, ties it, and lets it go where he is. The balloon has a picture of an explosion on it for good reason, it will explode on contact with an opponent or projectile. It remains stationary, moving neither up or down. BF can't have more than 3 out at once.
Only ones I can think of would be King Boo and John Raimi. Neither of which are very popular.Are there any popular ghost characters that would fit nicely in Smash?
King Boo would be great in smash. In fact, I was making a moveset for him. Got interrupted though. I'm gonna finish it now.Only ones I can think of would be King Boo and John Raimi. Neither of which are very popular.
I like how his Up Smash just says Waluigi. So, being Waluigi just harms everyone around him or something? Reminds me of that Where is Waluigi from Brawl in the Family...i miss BitF...Expected the collaboration Ashley moveset? Well KtG's went to sleep. So ....
As a notorious character listed often as "Defensive" and "Technique/Skillful" he's a bit unorthodox in his fighting with of course a fair number of similarities to his partner in crime.
Height: Appears to be a bit taller than .
Weight: "82" (Equal to and )
Ground Speed: 1.5 (Equal to )
Air Speed: 1.15 (Equal to )
Jab Combo: One-two punch and a headbutt.
Dash Attack: Leaps into a combat roll ('s old dash attack)
Ledge Attack: Swings legs-first onto the stage.
Get-Up Attack: Breakdance spin onto his feet akin to / D-Smash (Mario DDR callback, in which game he was the first boss).
U-Tilt: Waluigi swings overhead with a short whip-like thorned vine (from the Wall-Luigi super move in Strikers Charged)
F-Tilt: Waluigi deals a surprisingly strong punch! (Game & Watch Gallery 4, in which he was the hardest fight in Boxing)
D-Tilt: Waluigi extends out his leg from a crouched position. Has a 100% trip rate at the foot at full extension like the dirty cheater he is. ()
U-Smash: Waluigi
F-Smash: 's. But instead of a Frying Pan, his third weapon is a Hockey stick.
D-Smash: Waluigi stomps in fury, burying foes beside him (a nod to his Assist Trophy role)
U-Air: Breast stroke in the air to reach higher up in a headbutt to the enemy.
F-Air: Kicks forward with an inflated foot.
N-Air: Waluigi tucks in as his four-claw pack juts out in the diagonal directions (see below for more details)
B-Air: Drop-kick! ()
D-Air: 's dropping kick, as a two foot drop (reference to some of the Super Strikes from the Strikers games)
Grab & Pummel: Waluigi pulls out a potted Piranha Plant which lunges out to bite a target, chomping to deal extra damage (and usable as a tether recovery).
U-Throw: The plant spits out the opponent overhead before spitting out a massive coin that does the main launch.
F-Throw: Waluigi punts the opponent out of the plant's grasp.
B-Throw: Traditional "Spin-around-and-chuck-foe-behind-you" throw.
D-Throw: Waluigi pins his opponent under his foot as the plant spews out a flame onto the opponent (/)
B: Quad-Grapple! - Waluigi uses his Doc-Oct ripoff pack (in Mario Sports mix, see http://themushroomkingdom.net/images/ss/msm/042.jpg here) as a command grab like 's chomp. Latches onto opponents and wrings them for some extra damage.
Side B:Liar Ball - Waluigi has a small wind up before pitching two Liar Balls (taken from the Baseball games, basically are purple metalic orbs with silver circles on the sides). One goes straight horizontal and the other in an arc that both end at the same point (around 3/4 distance of Battlefield) and will cancel upon hitting any platform, object, or character. One is a simple baseball which has the same properties of f/b-air and the other is a Whiskered Eggplant (Waluigi's special item of the games) which explodes in a purple gas (akin to Crash Bomber) with the real or fake one being dependant on if the input is hard or light pressed (akin to 's super missile) with the straight shot being the harder press.
Up B: Whirluigi - Equipped with a Tennis racket, Waluigi spins around to propell through the air, reflecting projectiles and doing minor damage in multiple hits if at a close range. Starts straight up but can be significantly curved (less offensive version of 's).
Down B: Waluigi time! A classic Mario Party dice block appears overhead and rolls. After 2 seconds or when activated again, Waluigi will have his "roll" which has a corresponding effect to the number. Has a 10 second internal cooldown (indicated by a slight flash over Waluigi, as receives on his bike being restored).
1 - Waluigi takes 5% damage
2 - Nothing.
3 - Spawns a Green Shell (referencing Mario Kart)
4 - Waluigi has 25% increased speed for 5 seconds.
5 - Spawns a Banana Peel (referencing Mario Kart)
6 - Waluigi deals 25% more damage and knockback for 5 seconds.
7 - Waluigi recovers 7%
8 - Spawns a Bob-Omb (referencing Mario Kart).
9 - Waluigi has 25% increased speed, damage, and knockback for 10 seconds.
10 - For 5 seconds, Waluigi is invincible.
Entrance: Rides in on... http://www.ausgamers.com/gameres/5485/images/695/wario_waluigi.jpg his special Crane kart from one of the Mario Kart games, which references how various parts of his origins got based from and retroactively added to Foreman Spike of Wrecking Crew. Also likely where the Eggplant ties to Waluigi came from.
Taunt 1: Waluigi pulls a rose out of nowhere, giving it a small whiff before tossing it.
Taunt 2: Waluigi triumphantly tugs on his moustache.
Taunt 3: From his debut, THE EVIL EYES! http://www.mariowiki.com/images/c/c0/Eviluig.PNG
Victory 1: A wrecking crew styled wall crumbles down to reveal Waluigi standing triumphantly. As stated before, the game is part of his roots technically.
Victory 2: His glorious victory dance http://i0.kym-cdn.com/photos/images/original/000/754/059/0ec.gif
Victory 3: How could I not put it in? https://www.youtube.com/watch?v=P6CLfZl0m88
Losing: Waluigi has his back turned to the camera, leering with envy over his shoulder.
Opinions? Suggestions? Concerns?
Ryu and Megaman doing uppercuts all day.You know what would be magical for E-3?
Wolf, Roy, and Ryu all appearing. Man, to even see the sight of that...
You know what would be magical for E-3?
Wolf, Roy, and Ryu all appearing. Man, to even see the sight of that...
And imagine how magical it would be to have White Pit, Fabulous Pit and Dark Palutena (not Medusa, just Dark Palutena) announced...You know what would be magical for E-3?
Wolf, Roy, and Ryu all appearing. Man, to even see the sight of that...
But they're already in the game.And imagine how magical it would be to have White Pit, Fabulous Pit and Dark Palutena announced...
...jokes aside, i can see that happening.
Still think its weird that their files came with the update even though it would take no effort to remove them.
...But they're already in the game.
Maybe the animators didn't like Ridley.Thats not what exactly im saying. Still, he doesn't flies much despite it being better for dodging attacks and attacking. Not sure if he just gets tired after flying for too long since he actually can hower without using his wings for no reasons. When using wall scraping grab, he never flaps his wings. He moves them, sure, but they never act like wings. Maybe animators got lazy.
But that's changing the model. We're right back to square one. I'm trying to think of ways to work around the issue Sakurai has with changing the pre-existing design.But it works.
That part about wings would be kinda ridicolous...Just wings that look small when folded would work better. About wings, im talking about something like his Brawl wings:
That way, they can have hurtboxes without becoming too much of a problem. And like in Other M, he can keep them folded unless he uses them. To make sure they are not static like Meta Ridley's disabled wings in Metroid Prime, they can move around like in Other M. Also, i would bend his wing "fingers" more if it would be possible, but i am limited by the model.
...you know, Ridley can get working design if Other M model would be used, with shorter arms and with Brawl Ridley's wings and tail (except this one should be slightly shorter).
No, the best name is levitation. And that's under the impression that Mewtwo fights like he's from DBZ.I mean flying around using his telekinesis. Thats just the best name for it (and its similar too, except only on the ground). Its shorter than "flying around using his telekinesis".
So basically, reiterating my point.There was nothing that restricted him from flying. He just...didn't. You can spend as much as you want on last stage, but he will fly despite being more damaged than before.
Galacta Knight:He didn't care about restricting his flight despite it pretty much being a duel.
That's debatable, but this is something I'm not really willing to debate about, so let's agree to disagree here.That would be a better weight. Even if it would actually be weight, then he would still have lower weight than Bowser since that one is fat.
I think Bowser may have gotten a little smaller to go with that new upright position and boost in speed.Im more talking about Brawl Bowser, who seems to be bigger than SSB4 Bowser or at least looks bigger.
You don't.How else should I put it.
....now you're going into moveset. That's not what Sakurai was getting at.Thank you this is what I was looking for. Also so what has made Villager more plausible now than in the past? Nothing that's what. That being said, this might as well be saying that they will never be in the game. They even had to add some miscellaneous stuff to Villager to make him/her fit, was Villager ever in Balloon fight? no I mean there are balloons in the game but this is a stretch and Villager as far as I know has never boxed so I 'm not sure where that came from.
Some moves could probably be made less "Falcon" like a lot have done by Brawl. But the core of Ganondorf's style would probably stay the same.Alright but i just feel that some sort of alternative could be reached. Also I'm not really getting why a distinction is being made between the two forms, aren't they the same being or am I missing something?
I said what I said because of the games.Okay now if we're talking about the anime then that is partially correct.However Pokemon in the Smash games seem to be half anime and half game and in terms of the game, well, flying is a big deal.
Did you completely miss my point about why Kirby has infinite flight in his games?-Kirby 64, irrelevant because that limiter of holding his breath has been written out of his character in every other installment after that game.
See, it's questions like this that make me critical of you.-Charizard can just fly when he wants to as well, is his beastial nature causing him to be polite even when he is meet with others in Smash that have the capability of achieving flight?
Because type balance logic.-Charizard has taken flight as well when his opponents could not, as a means of tactile evasion. In the games, nothing is stopping you from using the move fly, and arguably Charizard takes flight in game when the situation calls for it without your input, because how else can you explain how flying pokemon can avoid ground attacks?
I know Dark Pit came out with black clothes, black hair and all that mumbo jumbo, but Dark Palutena should be a inverted color-version of Palutena, besides skin and pupil color. We need more ladies with dark pink hair. So somebody...But they're already in the game.
Its not like ZSS you see in SSB4 is Other M ZSS. And using unchanged Other M Ridley is certainly bad idea because his wings are too long. Not too big. Just too long thanks to major difference in wing fingers. Using classic design wouldn't require such changes (just make him look like he does on his Zero Mission artwork or the manga - those versions have rather small wings that still aren't ridicolously small), but it doesn't fits Other M Samus well enough. Either way, SSB4 ZSS isn't 100% (or even 70%) Other M ZSS, so...But that's changing the model. We're right back to square one. I'm trying to think of ways to work around the issue Sakurai has with changing the pre-existing design.
Didn't Mew VS Mewtwo fight happened pretty much like a DBZ fight?No, the best name is levitation. And that's under the impression that Mewtwo fights like he's from DBZ.
He doesn't.
Either way, if he didn't fly for no reasons for most of the fight in both Other M and MP3, then why that can't be the case in SSB?So basically, reiterating my point.
And characters in SSB aren't any worse than that.Galacta Knight:
-Strongest warrior in the universe
-Capable of infinite flight (and damn well uses it)
Whatever point you were trying to make here....doesn't work. There's no reason for Meta Knight to do anything but go all out.
Last one. I usually think of SSBM, SSBB and PM Bowsers before SSB4 Bowser. Its a better way to compare size when Ridley is so hunched over that Bowser's back problems aren't much.I think Bowser may have gotten a little smaller to go with that new upright position and boost in speed.
But even so, the idea of Ridley being smaller than either Bowser within context of their appearances doesn't sit well with me.
Unless it can be verified that "slightly smaller than Brawl Bowser" = "slightly larger than SSB4 Bowser" within context of Smash 4.
...maybe they just feel bad for the enviroment?...
Tropy pls.But they're already in the game.
I must admit I've become somewhat concerned about this myself. I feel like after we got Lucas people just assumed he was 2nd in line, and possibly might have cast their votes elsewhere. And I question how the smash team decide on Lucas to be the one to bring back. I assumed being the most popular among fans, but they never expressly said that was the reason I think? So when the news of Ryu and Roy came out, with no signs of Wolf, I began to worry a bit that his fate might have been left up to his place in the DLC poll. Anyway, I certainly hope we don't miss out on him because we've prematurely taken our foot off the gas.So do people still think Wolf is a shoe-in for DLC even though it seems that Roy and Ryu might get in before him? I might not be present often enough to hear it, but it feels like I don't hear many people still talking about him. So what's the current situation like?
I'm of the impression that the likes of Lucas and Wolf were partially worked on before being put on low priority because of the series' newcomers. I'm certain work started up again on these characters as soon as the main game finished development.I don't think Wolf not being part of the data means a whole lot. Its probably more that they plan to release Wolf a lot later, since they want it to coincide with Star Fox U's release. That'd be my guess. I highly, highly doubt Wolf will be considered a ballot character if both Roy and Lucas were chosen before he was.
Dark Palutena doesn't really exist. There was that time she was brainwashed, but that was still Palutena. Pseudo-Palutena was a fake Palutena created to test Pit. Pseudo-Palutena also used light attacks like Palutena. I think if it was a Dark Palutena it would probably use dark magic.I keep seeing Dark Palutena. Isn't that just Pseudo Palutena...?
Dark Palutena doesn't really exist. There was that time she was brainwashed, but that was still Palutena. Pseudo-Palutena was a fake Palutena created to test Pit. Pseudo-Palutena also used light attacks like Palutena. I think if it was a Dark Palutena it would probably use dark magic.
Well, but Sakurai stated that all this DLC is authentic or genuine and not from unfinished product, therefore they were not worked on prior to the release of the game if that is true.I'm of the impression that the likes of Lucas and Wolf were partially worked on before being put on low priority because of the series' newcomers. I'm certain work started up again on these characters as soon as the main game finished development.
There's no doubt in my mind at least that Wolf is just waiting to be revealed; besides, it's not like those files were left in on purpose, not sure why that would indicate that only those two were worked on.
True, but I don't think that statement accounts for everything. For instance, take into account Sakurais' statement of wanting to make as little cuts to the roster as possible, I take that as evidence that characters like Lucas and Wolf were at least on the initial roster list and at least were worked on just a little before being put on the back burner.Well, but Sakurai stated that all this DLC is "authentic" and not from unfinished product, therefore they were not worked on prior to the release of the game if that is true.
Up special could be the birds from the second game.@ Wintropy
Mallo:
Is the smallest character that would qualify as a "heavyweight", but lacks other heavyweight's sheer power and reach. Also has good grab range.
Neutral Special: Block Pull.
Mallo Pulls a block out of the background. The side of the block facing the screen bears a flat, static image of what that portion of the background looked like, but the sides have pushmo's classic green-yellow-pink color scheme. The Block is roughly 1.5 times Mallo's height (which is slightly shorter than mario), and is solid and can be stood on. Mallo can only have 1 out at a time, and the block can be destroyed by opponents, it has roughly 30% hp. Attacking the block causes it to slide.
Side Special: Sumo Rush.
Mallo runs forward with arms outstretched after substantial start up. This move is a command grab, if Mallo hits an opponent while running he continues his push, which damages the opponent. He ends with a toss that can be angled forward or up.
The moves most interesting property is that it can be used on Mallo's block as well as opponents. If he chooses the up throw he can throw the block up high enough to reach a battlefield platform.
Up special: Pillar Launch.
I'm pretty sure this violates physics but I can't think of anything else. Besides, all characters can double jump.
Mallo reaches into the space below him and pulls out a large pushmo pillar. He lets this pillar push against him and launch him into the air. The pillar can deal damage, but mallo can't.
Down Special: Stunning shockwave.
A Bowser/Yoshi esque move, but with a twist. Enemies near the landing site are biefly stunned, as if by ZSS.
I thought similarly. You think it's possible they could end up being one of the pre-ballot characters?Come to think of it, I think Chorus Kids have really fallen by the wayside. If the Rhythm Paradise character icon holds up and the Kids were among the obscure "cut due to time constraints" ensemble, they could well appear as DLC at some point down the road.
Incidentally, I don't think it was Ice Climbers-esque shenanigans that held them back. My theory is that they would (or at least could) operate as a single entity, and that they were shelved due to lack of fan demand and dropping down to low priority.
Well, they rose to popularity because of the Gematsu leak, so I think a lot of their support was just people bandwagon-ing. When the ghost enemy was confirmed in Smash Run, they were being treated as an inevitability. Not surprising that they immediately fell off once the final roster was out.Come to think of it, I think Chorus Kids have really fallen by the wayside. If the Rhythm Paradise character icon holds up and the Kids were among the obscure "cut due to time constraints" ensemble, they could well appear as DLC at some point down the road.
Incidentally, I don't think it was Ice Climbers-esque shenanigans that held them back. My theory is that they would (or at least could) operate as a single entity, and that they were shelved due to lack of fan demand and dropping down to low priority.
Which makes me wonder why were they chosen before him? Waiting for the release of the game is possible, but does Star Fox really need Smash Brothers to help promote it? Anyway my question is why did they decide on Lucas? if it was based on popularity (which in Japan Lucas was the most popular according to PushDustin) where did they get their info from? Possibly post game surveys for club nintendo?I don't think Wolf not being part of the data means a whole lot. Its probably more that they plan to release Wolf a lot later, since they want it to coincide with Star Fox U's release. That'd be my guess. I highly, highly doubt Wolf will be considered a ballot character if both Roy and Lucas were chosen before he was.
That doesn't mean anything. Its all PR talk. I highly doubt all of these characters were created 100% after release, some were probably cut partway through development. Lucas and Wolf especially. Mewtwo and other newcomers probably weren't planned, but I doubt it in the case of Lucas/Wolf. That doesn't mean they were even mostly finished, they could've been cut much earlier and didn't have much going for them.Well, but Sakurai stated that all this DLC is authentic or genuine and not from unfinished product, therefore they were not worked on prior to the release of the game if that is true.
Oh. I haven't played the second game, thanks.Since Mallo came up, is it weird we didn't have
Up special could be the birds from the second game.