Just a curious question, I'm wondering if you guys are tired about Ridley in general.
You guys probably squeezed out every topic for Ridley to grasping at straw confirmations, to how fierce and awesome Ridley is, to Metroid representation. Do you any of supporters feel like there's still more to talk about.
There really should be nothing else to talk about considering Sakurai himself has already deemed him as nonviable.
People wanting Ridley should look forward to Smash 5 instead.
People keep forgetting that it's going to be the development team that will pick the characters they find viable in regards to implementation within the game and not just based on popularity. The voting is just that: a suggestion.
By sending a vote, you're suggesting the development team to consider that character. More votes for a character will gain more attention from the team, but is no way a ticket for confirmation.
But there is the option to turn both bosses and ATs off from the gameplay, thus making them non-effecting of the fights. You however can not turn off the trophies from the game.
And there are easy ways around keeping both the characters and the ATs in the game. Take Lyn for example (there might be better examples, iunno). In Awakening's DLC they introduced Character Cards you got from beating a DLC map or downloading a classic character. These card characters had a blue glow to them to distinctly group them away from the actual character models.
If they wanted to add Lyn into the game all they would have to do is give the AT model that same blue glow.
And you still keep missing my point.
Why would they add something as DLC WHILE removing other aspects of the game? It doesn't make a lick of sense from a game designing point of view. DLC is supposed to ADD to the game. They're advertised as ADD-ON content.
Having an Assist Trophy promote to playable via DLC implies that said Assist's role HAS to be replaced by another character in order to
keep the game design itself intact. Otherwise, an aspect of the game would be lost.
It makes no sense to spend resources in the development of a boss or Assist Trophy, only to scrap said content with a DLC patch. It's bad enough when they're forced to do so due to constraints, let alone doing so deliberately.
And like I said, there are characters with MULTIPLE trophies in the game already such as Mario, Luigi, Link, Pit, Zelda, Ganondorf and Fox.
They can easily label the new Lucas and Mewtwo trophies as "Lucas (Fighter)" and "Mewtwo (Fighter)" to tell their Classic mode trophies and their vanilla game trophies apart, just like how, for example, Ganondorf has the "Ganondorf" trophy for his fighter profile and the "Ganondorf (Wind Waker)" and "Ganondorf (Ocarina of Time)" for his other trophies.