Wintropy
Peace and love and all that jazzmatazz~! <3
- Joined
- Aug 28, 2014
- Messages
- 10,032
- Location
- Here, there, who knows?
- NNID
- Winterwhite
- 3DS FC
- 1461-6253-6301
Says who? Who deemed you the universal authority to judge what "feels" right for a character?If he was awful in power and speed on the ground and flinched very easily, then it wouldn't feel like Ridley. Ridley is pretty much fearsome in every area whether it be on ground or air.
With Dastardly's example, it wouldn't feel right and natural if Ridley was easy to kill as Jigglypuff.
Pit can't fly in canon, but he can in Smash. That doesn't "feel" like Pit.
Palutena's a nigh-omnipotent deity, she's a low-tier hero in Smash. That doesn't "feel" like Palutena,
Luigi is a cowardly lion, not a schizophrenic clown. That doesn't "feel" like Luigi.
R.O.B. is a toy, not a weaponised automaton. That doesn't "feel" like R.O.B.
I think it'd "feel" perfectly fine if Ridley was easy to launch to mitigate his power and speed. He's among the smallest and scrawniest of Metroid's bosses, not to mention the fact that Samus routinely makes mincemeat of him when they fight: it's hardly a stretch to believe that what is essentially a winged skeleton would be batted around by, say, a muscular racer punching it at Mach 2 or a giant ape slamming their head against it.
Now you're just making things up. There's very little evidence to suggest Ridley is the enormous hulk you make him out to be, especially considering the aforementioned fact that he is a skeletal husk covered in sinew and scales. He's lithe, sure, and very strong, but there's nothing to suggest he'd have to be a musclebound bruiser. I'd argue it'd be more out of character to depict him as such, since flying is one of his most defining traits.They are kind of insurmountable when character portrayal is also in mind.
I think now it's not so much about the moves that prevent Ridley's inclusion, but rather the physical traits. (speed, power, weight are some examples of traits) A few occasion out-of-place moves are fine for creative liberty, but messing with their traits and capabilities for the sake of balance wouldn't Ridley feel and play right, as the traits greatly contribute to the character and their playstyle.
Even if that were the case, though, there are plenty - mark you, plenty - of examples in Smash where a character's "traits" don't depict them exactly as they are in the game. In keeping with your logic, Ike should be a lightning bruiser, rather than a heavy brute; Ganondorf should be floating around and tower over half the cast, rather than jogging and flexing his glutes; Olimar, Kirby, Dedede and Meta-Knight should be mere inches tall, if even that, and should be crushed underfoot by a regular-sized individual; Bowser should be invulnerable to everything except stray fireballs and inconvenient stage hazards.
You're not convincing me with these arguments. You're just conjuring up nonsensical criteria with no evidential justification, and it doesn't work to make your case.