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Culdcept 3DS was published by Nintendo. Think that may have contributed to the trophy and music?I have a feeling trophy or music assets are probably a lump sum payment, since it can be argued those don't make a large effect on sales. (Nobody is buying the game because a song from Culdcept is in it.)
But for characters, it's probably a lump sum and then a percentage of the back end residual, because characters can make or break sales, especially when the thing that is being sold is an individual DLC character.
I definitely agree with you here. I don't see anymore third party characters being added after Snake DLC (if it happens). Though I wouldn't mind some other third party characters such as Rayman or Bomberman.Snake is the only 3rd Party DLC character I can see happening and that's just because he's lucky enough to be a veteran.![]()
Probably. To be honest I don't know the first thing about Culdcept.Culdcept 3DS was published by Nintendo. Think that may have contributed to the trophy and music?
I'm not one to beat a dead horse, but four years without any news regarding a franchise means it's dead?On Golden Sun: I think it's safe to say the series is dead. The last game came out like 4 years or so ago and we haven't heard anything of it since. It didn't sell well, review scores were poor and most people didn't care for it. The game ended on a big cliffhanger so another one should have come out by now. Issac is a character who's chances were overstated this time. It's more of a hold out from the Brawl days and I think some of the youngerster who are coming up in Smash today won't know why the old timers want Issac. Golden Sun came out in 2001, about 13 years ago. If we say the average Smash player today is 16-20, then they would have been 3-7 when the games came out. They may not know why it was awesome. I will suggest that if you've never played the first two Golden Sun games, get an emulator and go play them.
On another note, it looks like they are going to keep patching the game with a balance patch coming out. It seems that Sakurai and his team are more dedicated to post release content. We already know of some stuff being added after release but there is a patch to drop sometime this month as well. So I don't think it's Mewtwo and done, but there seems like there will be more. Mewtwo may be important because he's a promotion for buying both games. They may announce more content in spring as part of a direct.
As for character, I don't expect them to do too many, and that's fine. The roster is very big, it just has some other issues like series diversity and the lack of veterans. I think fixing that can be done with, say, 6 characters. Bringing back Mewtwo plus Lucas, Wolf and Ice Climbers will work the best and will be the easiest since these characters were all in Brawl. For additions, Vaanrose has the right idea. I think a Rhythm Heaven character and Dixie Kong will be the best. There aren't a lot of other characters who would feel like they should be in. Well, besides Ridley, but we all know how that will go. Also, I wouldn't be surprised if they do this like Mario Kart 8 and make packs. It will encourage people to buy more. Some people may not want to shell out money for a veteran or Dixie and Chorus Kinds (unless they are very unique). Just my thoughts.
Yes? (But I don't expect "lotsa" DLC, just probably around 10-15) That's honestly how I feel. With the bigger team has for "Smash 6", there should be at least be less stress when developing newcomers. Now I feel more wary of my choices.
If that isn't a lot I don't know what is. We're not getting 10 characters, we'll be lucky if we even get five.lot
pronoun: informal
- a large number or amount; a great deal.
Sakurai does indeed contradict himself. If we followed everything he said in the past, we would have to assume Ridley has almost no chance of being playable. Same with an Animal Crossing character. Sure we can use his past quotes as guidance, but that does not mean that it will remain a fact for sure which opens the imaginary door called speculation.Nearly everything we are claiming is assumptions. They are based off of facts and quotes from Sakurai, yes, (Though the two aren't always synonymous) but the conclusions are assumptions. Sakurai has gone against many things that the Smash community has considered "facts" in the past.
Contradicting can mean, "be in conflict with." or "assert the opposite of a statement made."I love how people treat "changing his mind after years between development times of separate projects" as "contradicting".
It's as if people like to throw that word out without fully understanding what they're saying.
It's only contradictory if he had the same viewpoint and still added Villager anyway. Or denied Villager again for the same reason but added Wii Fit Trainer despite being within the same category of "not plausible for them to fight". Changing a viewpoint is not being contradictory. Or is anyone who has ever changed their mind on a subject guilty of contradiction now?Contradicting can mean, "be in conflict with." or "assert the opposite of a statement made."
Removing a character because, "it does not seem plausible for them to fight" or, "wasn't suited for battle" in a previous installment of the same series and later adding them in the next seems contrary to me. Which goes back to, "anything can change!"
Sakurai's new viewpoint is contrary to his previous viewpoint.It's only contradictory if he had the same viewpoint and still added Villager anyway. Or denied Villager again for the same reason but added Wii Fit Trainer despite being within the same category of "not plausible for them to fight". Changing a viewpoint is not being contradictory.
I read it and I agree, but my "anything can change!" quote has nothing to do with that discussion. If so, I would've replied to that quote or someone that replied to that. I did not though, I only replied to the last segment of another user's quote.Now, you clearly don't understand the context of this whole discussion.
Read the previous page starting from here:
http://smashboards.com/threads/official-character-discussion-thread.347464/page-1544#post-17981297
And try to honestly tell me your "anything can change" about Sakurai's quotes legitimately applies to what is exactly being said.
I can see upwards of 6 or so, depending on what they do with it. I can imagine 1 new character (MAYBE 2) in six months, along with one returning character. I don't anticipate more than 2 DLC packs, but I could see them doing more in the future. I don't expect 6 characters specifically; I do expect about 4 or so, and I expect the DLC packs to be released approximately six months apart and include more content.I think you may be expecting a little too much.
"Regular" Smash DLC honestly does not seem reasonable considering the amount of work involved with just a single character (especially when considering that it's more than just the character itself that needs to be taken into account).
I can see like maybe one or two more after Mewtwo, but anything over that is overshooting.
10-15, is a lot. I don't think it's gonna happen, and honestly, I don't want it to. Mainly because I think with that many additions there is a high probability it could break the game. Not that it couldn't be done, but it would take a TON of time and effort to get it right, and it just doesn't seem like a feasible endeavor that Sakurai would undertake. I think we should expect 1-2 more if any, and 4 as an absolute max.lotsa is obviously 30-40. And I don't expect that amount like I said before, I'm really not sure where you are going with this. I say 10-15 mostly because of Nintendo and it's marketing to keep people's interest going with post-release content. (Assuming they are in separate character DLC packs.)
I keep seeing this 10-15 number flying around. Who first mentioned it? I missed that one.10-15, is a lot. I don't think it's gonna happen, and honestly, I don't want it to. Mainly because I think with that many additions there is a high probability it could break the game. Not that it couldn't be done, but it would take a TON of time and effort to get it right, and it just doesn't seem like a feasible endeavor that Sakurai would undertake. I think we should expect 1-2 more if any, and 4 as an absolute max.
The interviewer you posted was in 2012 and we're at the end of 2014. Dark Dawn ended on a cliffhanger, so a sequel should have come out by now. I think it's safe to say the series is dead. It's not just the number of years it's been dormant but also weak sales and not even a lot of interest from fans.I'm not one to beat a dead horse, but four years without any news regarding a franchise means it's dead?
When the previous title came out seven years after the first one??
The franchise isn't dead because we haven't heard much about it, besides Camelot has stated that they're perfectly fine with making another Golden Sun if people ask for it. Unlike Fire Emblem, which was going down if it didn't meet sales regardless..
That was BluePikmin11. "Yes? (But I don't expect "lotsa" DLC, just probably around 10-15). That's honestly how I feel."I keep seeing this 10-15 number flying around. Who first mentioned it? I missed that one.
I definitely think 10-15 is too high. I see 2-4, 6 at max. And the DLC packs can be padded out with other content, too.
BluePikmin11. He said that he doesn't expect "lotsa" DLC characters; only about 10-15.I keep seeing this 10-15 number flying around. Who first mentioned it? I missed that one.
I definitely think 10-15 is too high. I see 2-4, 6 at max. And the DLC packs can be padded out with other content, too.
10-15 IS "lotsa" DLC. I can see 10 only if Nintendo decides to add DLC characters up to two years after the game is released, and we get 4 returning characters (Roy [I DO NOT expect him at all, but he'd be far more likely to come back from Melee than Young Link/Pichu], Wolf, Lucas, IC's).That was BluePikmin11. "Yes? (But I don't expect "lotsa" DLC, just probably around 10-15). That's honestly how I feel."
My stance is, including Mewtwo, I see 3-6. Namely because of the wild uproar due to the cut of the Brawl semi-clones who I believe would be less overall work (Completed Brawl data and the characters with whom they share some base moves as resources, unlike Mewtwo).
Icies are a matter of if the team can figure out a way to get them to work on the 3DS, since they are basically handled on the WiiU version as far as we know. As they may be more "free" to work on them as a project in the DLC stage of work, it may become a priority and we have a situation that allowed Olimar and RosaLuma to work come up and save them for this installment.
Newcomers, 1 maybe 2 if we're lucky is the hopeful fan situation.
I know I'm late to the party(and I only just realised this thread was back), but I'd be slightly surprised Nintendo weren't pushing the boat out further when they've set Smash up o be a big old money spinner with the Amiibos, and now Mewtwo DLC. Only slightly though.![]()
What if Mewtwo was the only DLC character?
With Namco Bandai, I think the game will have very minimal balance problems, and if a major imbalance comes up, then it can be simply be fixed in a small patch.10-15, is a lot. I don't think it's gonna happen, and honestly, I don't want it to. Mainly because I think with that many additions there is a high probability it could break the game. Not that it couldn't be done, but it would take a TON of time and effort to get it right, and it just doesn't seem like a feasible endeavor that Sakurai would undertake. I think we should expect 1-2 more if any, and 4 as an absolute max.
Remove Young Link and Professor Layton and you'll have a more realistic choice of DLC characters. Even though I would like to see Snake back, I still can't justify seeing him as likely, so removing him from your DLC prediction would also make sense. Outside of those, the DLC roster prediction is plausible.![]()
There you go, I boiled it down to 10 choices, it was pretty to eliminate some characters with a logical point of view.
It's really 8 choices if 3DS limitations still become an issue.
I disagree with the notion of not expecting new "unique" newcomers. The thing is, if all the newcomers were clones, they would not be popular at all. I can see some being semiclones, but I can't see any direct clones being added as DLC. Direct Clones are added to pad out the roster, but for DLC when they don't have to worry about time constraints, there is no reason for Direct clones to exist. And even Semiclones I think would be put alongside unique newcomers, too.I think 6-8 is possible assuming it ends up being something like a pack that features, say, Mewtwo, Wolf, Lucas, Ice Climbers (only in the very unlikely event that they finally managed to get them to work on the 3DS, which I don't expect at all), Roy and a couple of newcomer semi-clone characters. Or maybe my number is being unrealistic. Also, unique newcomers aren't characters that needs to be made from scratch, but Sakurai would also want them to have their own cinematic trailer like all the unique newcomers in this game so that's something to keep in mind, so I wouldn't expect that many unique newcomcers. In fact, personally, I don't expect any unique newcomers.
Regardless, I still expect the actual DLC to end up disappointing people with very high expectations.
Don't get me wrong, I don't expect semi-clone newcomers to be sold separately at all, but rather as extras, being part of a DLC pack similar to Tanooki Mario and Cat Peach- for example, getting a pack that includes Wolf, Lucas and then one semi-clone newcomer.I disagree with the notion of not expecting new "unique" newcomers. The thing is, if all the newcomers were clones, they would not be popular at all. I can see some being semiclones, but I can't see any direct clones being added as DLC. Direct Clones are added to pad out the roster, but for DLC when they don't have to worry about time constraints, there is no reason for Direct clones to exist. And even Semiclones I think would be put alongside unique newcomers, too.
Yeah, see, I disagree with this notion. If anything, I imagine a semiclone newcomer being about the same as a returning veteran. Unless one DLC pack has a ton of additional content, I believe it'd be more like this: 1 unique newcomer, 1 semiclone, 1 returning veteran. Or just two of them, but I still think there'd be at least one unique newcomer to sell the pack. I also kinda believe Mewtwo won't be tied to a pack, because people who already got Mewtwo will have one less reason to buy that pack.Don't get me wrong, I don't expect semi-clone newcomers to be sold separately at all, but rather as extras, being part of a DLC pack similar to Tanooki Mario and Cat Peach- for example, getting a pack that includes Wolf, Lucas and then one semi-clone newcomer.
With Third Parties, I consider Snake a real contender, I really do. But, that's only because of that event and the fact he was in Brawl.I agree with Golden and False Sense here. Our third party lineup is JUST FINE.
I would have to disagree.The interviewer you posted was in 2012 and we're at the end of 2014. Dark Dawn ended on a cliffhanger, so a sequel should have come out by now. I think it's safe to say the series is dead. It's not just the number of years it's been dormant but also weak sales and not even a lot of interest from fans.
At the end of the day, Issac wont be in Smash as there isn't enough interest in Golden Sun in general.
Yes, contrary. However, not everything that is contrary is a contradiction.Sakurai's new viewpoint is contrary to his previous viewpoint.
Said "another user's quote" was within context of the discussion.I read it and I agree, but my "anything can change!" quote has nothing to do with that discussion. If so, I would've replied to that quote or someone that replied to that. I did not though, I only replied to the last segment of another user's quote.
So, and correct me if I'm misinterpreting, what you mean by "regular DLC" is more than just characters.I can see upwards of 6 or so, depending on what they do with it. I can imagine 1 new character (MAYBE 2) in six months, along with one returning character. I don't anticipate more than 2 DLC packs, but I could see them doing more in the future. I don't expect 6 characters specifically; I do expect about 4 or so, and I expect the DLC packs to be released approximately six months apart and include more content.
Such content could include stages (maybe 1 or 2), expansions to existing modes (perhaps 5 Event Matches), and maybe 20 trophies or so. I don't think the DLC packs will just be a single character (except Mewtwo), but its also possible they'll release separate forms of DLC. Nintendo's policy on DLC tends to be big packs, though, rather than individual items. Do note that I said "could include," I think the DLC packs would include more content, but what exactly would be picked, I don't know.
I could see "regular" Smash DLC happening to extend the length of the game, but I do not necessarily see it happening. The absolute max I can see DLC going is up to two years after release. I only expect 1 year, though, like with MK8. But I definitely think any DLC packs will be on-par with the MK8 and Hyrule Warriors packs.
EDIT: As for third-parties:
I don't see third-party DLC characters happening at all. Nintendo has plenty of their own characters and games to add and promote.
EDIT 2: Perhaps saying "expect" isn't the right term here. What I mean is, I think it'd probably happen this way.
Yes, which is why I changed my statement. I agree with what you said so I fixed my statement.Yes, contrary. However, not everything that is contrary is a contradiction.
For a true contradiction, both viewpoints must exist at the same time. This is not the case.
For Brawl, Sakurai prioritized being suitable for combat ahead of uniqueness and standing out from the rest of the cast.
For Smash 4, Sakurai switched which quality was more of a priority.
Two different projects; two different viewpoints based on the direction intended for each project.
Like I said earlier, I replied to the last segment. I was giving my opinion solely to what I replied to. I do not care what was said earlier as I did not intend to join the former discussion.Said "another user's quote" was within context of the discussion.
It's namely newcomer DLC semi-clones that people are hesitant about.Why is it that everyone hates semi-clones? I get that they are not completely unique, but some semi-clones (namely Lucas and Wolf) play differently than their original counterparts. This may not be the case for maybe Toon Link or perhaps Falco and Ganondorf, but the more unique semi-clones require a whole different playstyle.
I'd say bump Lucas up to Falco-Ganondorf or Wolf. His special moves are similar but have different effects, like PK Freeze freezes opponents instead of blasting them off at the speed of light and his PSI Magnet is only in front and has a hotbox. This is before we even get into his A moves. I think that is self-explanatory. Honestly, Lucas needs more love as a character instead of being just a clone of Ness when in reality he is only a semi-clone at worst. I feel he deserves his spot in Smash in general/DLC: he is unique enough like Wolf and more is debatably more unique than Falco and Ganondorf (even though I do not think he is likely at the moment).It's namely newcomer DLC semi-clones that people are hesitant about.
Because frankly, here's the tiering of being a "clone"
How is this even a clone:from
Barely can tell:
Quasi-Clone (similar "feel" to specials but is largely different in moves):
"Stat" change and move differentiated semi-clone:
Move Differentiated Semi-Clone:
Significant "Stat" change clone:
Still feels different:
Barely more than a color change:
Objectively Worse clone:
People a) don't want anything below the Lucas line, and most withdraw to the Falco-ndorf threshold. and b) are hoping for the King K. Rool unique character over the Dixie Kong semi-clone, for one example.
Personally, I agree to a degree. The issue is that Lucas in many of the basic stats of movement, air speed, weight, etc is a lot more similar to Ness than Falco is to Fox or Ganondorf to Captain.I'd say bump Lucas up to Falco-Ganondorf or Wolf. His special moves are similar but have different effects, like PK Freeze freezes opponents instead of blasting them off at the speed of light and his PSI Magnet is only in front and has a hotbox. This is before we even get into his A moves. I think that is self-explanatory. Honestly, Lucas needs more love as a character instead of being just a clone of Ness when in reality he is only a semi-clone at worst. I feel he deserves his spot in Smash in general/DLC: he is unique enough like Wolf and more is debatably more unique than Falco and Ganondorf (even though I do not think he is likely at the moment).
Lol at theand
comparison. Why do some people consider them clones? Like they are even remotely similar outside of jumps, b-air/f-air and d-air. I don't understand how they are even SEMI-CLONES of each other.
Sorry if anyone is offended by this.