I suppose that's a fair point, but it's still Namco like Pac-Man and Pooka. Pooka isn't even marked as part of the Pac-Man franchise, despite having a lot of relations to it. I doubt we'd get the Bacura and Pooka if we didn't have Pac-Man too. So it's not like they're completely unrelated.
We probably would still have them, since Namco is the co-developer of the game. And we'd likely still have the Boss Galaga and S-Flag items.
Like I said, Namco likes to inject things from games they've worked on into other games. Including games they worked on with Nintendo. Star Fox Assault featured the S-Flag as a set of hidden items to collect in the story and Xevious was featured as an unlockable bonus game. I don't need to explain the Mario Kart Arcade GPs. Donkey Konga 3 featured songs from various Namco franchises to play.
Granted, the first two Donkey Kongas and the Mario Baseball games didn't have Namco content as far as I know, but my point still stands. Why do you think Namco is the only 3rd Party company that has items?
The last bullet point still suggests that Miis are a reason too. Miis are playable.
No, it doesn't.
"A series possible to choose" =/= "series with a playable character". It means that:
a) the series needs to be available for him to take an enemy from.
The series that have playable characters are, yes, easier to pull content from because they are already featured. That doesn't mean a series like Xevious, Rhythm Heaven, or Find Mii, which
do not feature a character, cannot be chosen to feature an enemy.
Sakurai can't, for example, opt to have a Wyvern from Golden Sun if Camelot does not agree to it.
b) the series needs to have enemies to take
from.
Series like Animal Crossing, Nintendogs, Wii Fit, etc. aside, franchises need to have viable enemies to take. Star Fox arguably doesn't have many options (arguably because some might make a case for the Aparoids), Fire Emblem typically has humanoid enemies (which Sakurai expressed were difficult), F-Zero can't really provide enemies, etc.
And it goes without saying that if there aren't resources available for those enemies, they'd require more workload, which Sakurai was trying to keep relatively low.
More than one difference.
- Comes from franchises that relate to Miis.
- Already has (and uses) existing 3DS models from the system.
Rhythm Heaven hasn't been on the 3DS yet, (aside from it's puzzle panel), so it's not like they could rip the Sneaky Spirit, Chrous Kids, and Karate Joe from anywhere (I'm pretty sure none of them are present in that Puzzle Panel anyways, cept for maybe Joe). I mean yeah sure, they're all 2D sprites pretty much but they still added in three trophies for a unplayable franchise. Your last bullet point for why the Find Mii ghosts are probably in would more than likely prevent the Sneaky Spirit for consideration in the first place (Comes from a series that is possible to choose).
Tell me.
What game does Wolf's model for his trophy come from? Same with Pigma, ROB 64, Leon, Panther, and Krystal? Star Fox Assault. A
Gamecube game.
What about Glass Joe, Bald Bull, Mr. Sandman? Punch-Out!! for the
Wii.
The Phantom Hourglass and Spirit Tracks characters? Ripped from a
DS.
Excitebiker? Excitebike World Rally for
WiiWare.
etc.
So yeah, the "not on 3DS" excuse doesn't work.
Sneaky Spirits and Chorus Kids? Ripped from Rhythm Heaven DS. Karate Joe? Ripped from Rhythm Heaven Fever.
Being sprites doesn't matter, or should I point out the various sprite-based trophies?
I think it's more than fair to guess that we were getting a Rhythm Heaven character, and it was going to either be the Chorus Kids or Karate Joe. If it was Karate Joe, I doubt he would be cut because he would more than likely be an easy character to implement. Which then leaves the Chorus Kids. I believe they were meant to be playable, but were cut from the same reasons as the Ice Climbers. Too many things would be going on, and the 3DS simply wasn't strong enough to run that.
I find this hard to believe. It's one thing for the Ice Climbers, considering their two-as-one system and the fact it's two full models, but the Chorus Kids would more than likely be sprite-based and dissimilar to the Ice Climbers in how they function.
We can get away with 4 Rosalina & Lumas or 4 Olimars with 12 Pikmin; having 4 Chorus Kid trios that act as a single unit like Duck Hunt and take as much processing power as Mr. Game & Watch should be fine.