JamesDNaux
Smash Hero
It's obvious that Sakurai is going for far more unique characters this time, but he has always had unique choices before, many people seem to forget certain things.
To further put down the idea of any clones being added this time:
[collapse=]Initially during Melee's development, all the added characters were completely unique:
Bowser
Peach
Ice Climbers
Zelda/Sheik
Mewtwo
Mr. Game & Watch
Marth
None of these characters were clones of anyone, in addition to the twelve characters from SSB64, this made 20 characters in total. Sakurai however, felt that this wasn't enough of an upgrade from the previous game, so he added the clone characters for the sake of padding the roster:
Dr. Mario
Ganondorf
Young Link
Falco
Pichu
Roy
None of these characters would have gotten in during Melee's development if it weren't for the fact that they were easily made into clones. Ganondorf is only a clone because of this reason, and he is only in because of being a clone. If he were added under different circumstances, he would have been completely unique.
No characters added in Brawl were clones, other than Toon Link as he was a replacement for Young Link. If you think Wolf and Lucas are clones, then you've never used any attack other than the specials, because 99% of the rest of their movesets is completely different.
Diddy Kong
Wario
Pit
R.O.B.
Meta Knight
King Dedede
Olimar
Wolf
Pokemon Trainer
Lucario
Ike
Lucas
Snake
As we all know, late into development, Sakurai decided to add Sonic due to his sheer massive demand, this caused the game to be delayed and veterans such as Mewtwo, Roy, and Dr. Mario to be cut. As Wolf seems to have been added after Sonic was, it's very likely that he was planned to be more unique from Fox than he ended up, but was kept as a "clone" due to time constraints solely so they could keep him in the game.
Now as we know, with the roster already being relatively large in Brawl, there is absolutely no reason for Sakurai to add clones to pad the roster, so the circumstances of the Melee clones is not possible this time. As we also know, both Sonic and Mega Man are already in the game, thus, unless by some insanely unlikely chance that the game might get delayed like it was with Brawl, there will not be another situation like that either. As such, it's just asinine to think that we'll get clones or semi clones this time because we got them in Melee and Brawl, where we got them under two extremely different circumstances, one being extra development time and a need for more characters, and the other being a lack of development time for more characters. This game has been in development for longer than Brawl, with a larger team, and without the SSE taking up over half of their time, does anyone honestly think we're going to get clones for the sake of clones? [/collapse]
To further put down the idea of any clones being added this time:
[collapse=]Initially during Melee's development, all the added characters were completely unique:
Bowser
Peach
Ice Climbers
Zelda/Sheik
Mewtwo
Mr. Game & Watch
Marth
None of these characters were clones of anyone, in addition to the twelve characters from SSB64, this made 20 characters in total. Sakurai however, felt that this wasn't enough of an upgrade from the previous game, so he added the clone characters for the sake of padding the roster:
Dr. Mario
Ganondorf
Young Link
Falco
Pichu
Roy
None of these characters would have gotten in during Melee's development if it weren't for the fact that they were easily made into clones. Ganondorf is only a clone because of this reason, and he is only in because of being a clone. If he were added under different circumstances, he would have been completely unique.
No characters added in Brawl were clones, other than Toon Link as he was a replacement for Young Link. If you think Wolf and Lucas are clones, then you've never used any attack other than the specials, because 99% of the rest of their movesets is completely different.
Diddy Kong
Wario
Pit
R.O.B.
Meta Knight
King Dedede
Olimar
Wolf
Pokemon Trainer
Lucario
Ike
Lucas
Snake
As we all know, late into development, Sakurai decided to add Sonic due to his sheer massive demand, this caused the game to be delayed and veterans such as Mewtwo, Roy, and Dr. Mario to be cut. As Wolf seems to have been added after Sonic was, it's very likely that he was planned to be more unique from Fox than he ended up, but was kept as a "clone" due to time constraints solely so they could keep him in the game.
Now as we know, with the roster already being relatively large in Brawl, there is absolutely no reason for Sakurai to add clones to pad the roster, so the circumstances of the Melee clones is not possible this time. As we also know, both Sonic and Mega Man are already in the game, thus, unless by some insanely unlikely chance that the game might get delayed like it was with Brawl, there will not be another situation like that either. As such, it's just asinine to think that we'll get clones or semi clones this time because we got them in Melee and Brawl, where we got them under two extremely different circumstances, one being extra development time and a need for more characters, and the other being a lack of development time for more characters. This game has been in development for longer than Brawl, with a larger team, and without the SSE taking up over half of their time, does anyone honestly think we're going to get clones for the sake of clones? [/collapse]
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