Quick thought regarding DK: DK has historically preformed better without customs than with, even in environments where there he is just fighting the same 1111 Sheiks, Diddys, and whoever.
Someone already pointed out that Kong Cyclone is actually worse than Spinning Kong at the highest levels of play, which I wouldn't have fully bought before the cargo throw patch (and the low-% huge damage up-b combos that this brought to many matchups) but is very likely true now.
Custom DK is almost has to be a somewhat better character in cast-relative terms (benefits more from customs, "moves up"), but the delta is smaller than performance variability.
The real, true biggest winners of customs are still, in order:
True Winners:
Significantly Better:
Addresses Cripping Weakness Tier:
Litnus Test Tier:
Pikachu is the "gatekeeper" in the context of customs affecting viability/rank. Not DK, not Rosalina, not Villager--100% Pikachu. "Would I rather fight Pikachu with customs on or off?" Everyone on this list would say "absolutely."
should be obvious.
is almost as good though. Jumbo Hoops fixes a lot of her "problems", and lag-less Weighted Headers give her an offensive game. Seriously, just go rapid-fire a bunch of lag-less Weighted Headers, almost no one knows how incredible this is. I would trade literally any side-b in the game for this move.
ZZS is the best custom in the game. You probably can't understand this until you've played against someone who can use it, but it's comparable to the difference for Rosalina with and without Luma. It's literally fighting two characters.
Dark Fists is the best Counter in the game and redefines Ganon. Wizard's Dropkick salvages several of Ganon's worst matchups, such as Rosalina.
Just gets a lot of comprehensively good MU-specific options and recovery buffs.
is somewhat invalidated in many MUs/stages by timeout rules and minimal recovery choices. Grounding Blow is not a great move and not even worth taking in all situations, but addresses these two key fatal flaws just enough for him to bypass them and become viable in the general environment. As Mac, I would 100% prefer to fight customs-on in
every matchup except the above 5 characters.
gets d-throw to Shocking Cape. Nothing else actually matters (Gust Cape sucks, up-b 3 is a novelty), though I guess Fast Fireballs are worth considering in many matchups.
Twisting Fox is just a stupid OoS/ledge-coverage option. Very high risk offset by extremely high reward.
Crescent Slash is just a really, really good kill option.
gets his up-b fixed with Upper Cutter. his other customs are legit options, but don't really fix him as tenth as much as having a great up-b does.
has overrated customs but still pretty good. Dragon Rush is very useful, but the option to take f1 armor'd Rock Hurl is also important.
Dash Slash is one of the most legitimately beneficial customs in the game, sort of like Grounding Blow on Mac. Giving Bowser a source of burst mobility is a game-changer in most of his matchups.
I see listed as having terrible customs, and it blows my mind. Grounding Blow is a f1 armor'd move that sets up the up-b combo at kill %s; like with Rock Hurl, I don't think people appreciate how much MUs change when you introduce a f1 super armor option onto the table--every single pseudo-combo in the game becomes escapable. Then you've got those 15% damage Giant Mechakoopas; normal Mechakoopas are great, but a Link Bomb that does 15%?
15%!
gets his dumb super counter + Advancing Air Slash + cool Monado alternatives, but is still Shulk. *shrug*
gets Heavy Skull Bash, which is a really terrific move for recovering, punishing air dodges, and losing EVO. He also gets a really spooky projectile option in Thunder Wave.
I can buy that
don't want to fight Pikachu in particular with customs (based on my limited understanding of their MUs with Pika), but would still "move up" overall. Rose-Scented Waft is a stupid move against anyone with a less-than-incredible recovery, and MM/Samus/DK have
by far the biggest variety of viable options for various matchups.
and
would almost certainly be next. Hammer Spin Dash is infuriating, and ROB's fast up-b is a big deal for his kill possibilities.
Then you'd have a selection of characters with noteworthy MU-specific options like
(Speed Thunder),
(Reflector Void),
(mostly Meteor Trampoline).
Finally, you get to
and
, who are the true gatekeepers. Rosalina basically despises customs against anyone mentioned above (
especially the top 3), and loves them against anyone else. Villager gets EBT, which despite the nerfs is still a solid measuring stick for for valuable a custom is to someone.
Close-but-no-cigar awards go to
,
, and
.
And here I meant to only say something about DK. Oops.