catgowoof
Smash Rookie
- Joined
- Aug 8, 2009
- Messages
- 5
Hello, I'm a texture (and custom moveset) hacker who is a part of Stack Smash. Go there to see more pics and too get the downloads of the textures A.G. (After Gutsman). D/L
for characters B.G. (Before Gutsman) are in their names.
***Newest on top***
~Custom Movest~ Commander Snake v1
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake1-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake2-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake3-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake6-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake4-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake5-150x150.jpg)
I finished this moveset a loooong time ago (3 days after PSA came out) and now I can finally show you guys.
I couldn’t really think of a decent name so I just call him Commander Snake. He’s not really supposed to be another character, just another way (also a bit more melee orientated) way to play as Snake.
Every move has been changed except for his grabs, floor and ledge attacks. I really can’t be bothered making a change log since I did this a long time ago (finished it 3 days after PSA came out), and I can’t remember all the specifics. So it’s up to you to figure out what all his moves are![Stick Out Tongue :p :p](/styles/default/xenforo/smilies/tongue.gif)
I’ve been trying to make him as balanced as possible, but I’ll need your help with that. If you play as him, could you post a comment on what you think needs to be changed? It’s so I can make a V2 which will be a lot more balanced than it is now. If you do post a comment on what needs to be changed could you follow this format:
Move: (Ftilt, upB, etc.)
What needs to be increased/decreased: (either trajectory, damage, knockback, range).
That will just make it easier for me to keep a track of what needs to be changed.
Known bugs:
His entry animation: I can’t seem to get rid of his suit graphic, so you still see his suit malfunction in his normal entry pose but he’s not there (don’t know how to fix).
Side B: If running while doing it you can slide of the stage and keep on the same height as the stage. All you can do is either teleport back to the stage or keep sliding off until you die. Not a major problem.
Taunts: All of his taunts share the last part of the animation, so that means my new taunts share all of the same animation at the end. This means they take a while to get through. I made the last part of each taunt make it look like he’s reloading his gun, so it’s like a FPS, because you’re most vulnerable while reloading. It’s the best that I could do![Stick Out Tongue :p :p](/styles/default/xenforo/smilies/tongue.gif)
Getting hit: If you get hit while you have the UPsmash missile silo, it will stay with you until you use a move with it again. Also if you get hit while doing his entry animation taunt you will stay invisible until you do the taunt again.
If someone knows how to fix these please tell me.
Download is in the STUFFZ folder in the released content over at Stack Smash.
Sephiroth
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/seph4-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/seph5-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/seph2-150x150.jpg)
Gutsman
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/gutsman-pic1-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/gutsman-pic2-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/gutsman-pic6-150x150.jpg)
King Leonidas
![](http://img232.imageshack.us/img232/1779/sparta1.th.jpg)
![](http://img199.imageshack.us/img199/8705/sparta2t.th.jpg)
![](http://img9.imageshack.us/img9/2513/sparta3.th.jpg)
Mr. Game & Watch Texture Pack 1
![](http://img379.imageshack.us/img379/6931/gw1w.th.jpg)
![](http://img382.imageshack.us/img382/18/gw2.th.jpg)
![](http://img55.imageshack.us/img55/1258/gw3.th.jpg)
![](http://img248.imageshack.us/img248/3256/gw4.th.jpg)
![](http://img382.imageshack.us/img382/2117/gw6.th.jpg)
![](http://img263.imageshack.us/img263/9891/gw5.th.jpg)
___Black=Orange___Red=Pink___Light Green=Yellow___Dark Blue=Purple___Dark Green=Brown___Light Blue=White___
Phoenix Mario Texture
![](http://img200.imageshack.us/img200/1985/phoenixmario1.th.jpg)
![](http://img195.imageshack.us/img195/7703/phoenixmario3.th.jpg)
![](http://img233.imageshack.us/img233/9750/phoenixmario2.th.jpg)
Little Mac v2
![](http://img145.imageshack.us/img145/6678/lilmacv21.th.jpg)
![](http://img199.imageshack.us/img199/856/lilmacv22.th.jpg)
![](http://img187.imageshack.us/img187/8443/lilmacv23.th.jpg)
Doc Louis
![](http://img269.imageshack.us/img269/9638/doclouis1.th.jpg)
![](http://img44.imageshack.us/img44/6236/doclouis3.th.jpg)
![](http://img145.imageshack.us/img145/5972/doclouis2.th.jpg)
King Hippo
![](http://img176.imageshack.us/img176/1754/kinghippo1.th.jpg)
![](http://img145.imageshack.us/img145/3691/kinghippo3.th.jpg)
![](http://img269.imageshack.us/img269/4508/kinghippo2.th.jpg)
Spongebob Circlepants
![](http://img200.imageshack.us/img200/2203/spongebob1t.th.jpg)
![](http://img228.imageshack.us/img228/7620/spongebob2.th.jpg)
![](http://img269.imageshack.us/img269/8875/spongebob3.th.jpg)
Slime
![](http://img195.imageshack.us/img195/7466/slime3.th.jpg)
![](http://img140.imageshack.us/img140/1626/slime1.th.jpg)
![](http://img140.imageshack.us/img140/5286/slime2.th.jpg)
Igglybuff
![](http://img136.imageshack.us/img136/7265/iggly1.th.jpg)
![](http://img291.imageshack.us/img291/710/iggly2.th.jpg)
![](http://img291.imageshack.us/img291/7795/iggly3.th.jpg)
Wigglytuff
![](http://img140.imageshack.us/img140/4084/wiggly1.th.jpg)
![](http://img188.imageshack.us/img188/2300/wiggly2.th.jpg)
![](http://img166.imageshack.us/img166/3494/wiggly3.th.jpg)
Buu
![](http://img269.imageshack.us/img269/7929/buu1.th.jpg)
![](http://img200.imageshack.us/img200/7413/buu3.th.jpg)
![](http://img216.imageshack.us/img216/9088/buu2.th.jpg)
Knuckles The Echidna
![](http://img194.imageshack.us/img194/2461/knuckles1.th.jpg)
![](http://img196.imageshack.us/img196/8168/knuckles2.th.jpg)
![](http://img193.imageshack.us/img193/7863/knuckles3.th.jpg)
The following is the SAME texture (and sorry for the bad pic layout)
Ditto-Rorschach Lucario
![](http://img228.imageshack.us/img228/1603/ditto2.th.jpg)
Okay this form of Lucario appears on some stages as it's default texture. It's pictures on it's face change as you move the camera around. Hence Rorschach.
![](http://img149.imageshack.us/img149/3141/ditto3.th.jpg)
![](http://img195.imageshack.us/img195/2946/ditto1.th.jpg)
![](http://img198.imageshack.us/img198/2778/ditto4.th.jpg)
Now this is why he's called Ditto. He takes his enemies textures and places it on himself. So technically there's an infinite amount of textures this one texture can have. Most of these pics were taken in the same battle.
I'm not too sure how you get these on you, but it happens randomly while you're fighting. It sometimes appears form the start of the battle but it still changes in battle. So if you're fighting 3 other people you can change into all there skins or turn black. I've done some testing on this and you usually change texture if you die, and sometimes if you kill someone.So, I have no idea how I did this, but this is the first ever changing (and infinitely different) texture (even though it was a glitch), so you could start the battle as Sonic, but finish it as Mario! The Rorschach feature doesn't happen on all stages but the Ditto feature does, and changes more. And personally I like the Ditto feature more, it really freaks out your friends![Stick Out Tongue :p :p](/styles/default/xenforo/smilies/tongue.gif)
Baby Mario
![](http://img216.imageshack.us/img216/1167/babym1.th.jpg)
![](http://img198.imageshack.us/img198/8085/babym3.th.jpg)
![](http://img216.imageshack.us/img216/8857/babym2.th.jpg)
Red Pikmin
![](http://img228.imageshack.us/img228/2249/red1a.th.jpg)
![](http://img188.imageshack.us/img188/6506/red2l.th.jpg)
![](http://img166.imageshack.us/img166/5658/red3k.th.jpg)
Blue Pikmin
![](http://img176.imageshack.us/img176/9731/blue1s.th.jpg)
![](http://img36.imageshack.us/img36/2414/blue2z.th.jpg)
![](http://img291.imageshack.us/img291/8587/blue3.th.jpg)
Yellow Pikmin
![](http://img233.imageshack.us/img233/8320/yellow1.th.jpg)
![](http://img514.imageshack.us/img514/3540/yellow3.th.jpg)
![](http://img187.imageshack.us/img187/552/yellow2.th.jpg)
Green Pikmin
![](http://img176.imageshack.us/img176/9789/green1.th.jpg)
![](http://img36.imageshack.us/img36/6103/green2q.th.jpg)
![](http://img248.imageshack.us/img248/7286/green3f.th.jpg)
Purple Pikmin
![](http://img166.imageshack.us/img166/286/purple1.th.jpg)
![](http://img269.imageshack.us/img269/6808/purple2.th.jpg)
![](http://img197.imageshack.us/img197/195/purple3y.th.jpg)
White Pikmin
![](http://img195.imageshack.us/img195/1642/white1jxy.th.jpg)
![](http://img166.imageshack.us/img166/5373/white2h.th.jpg)
![](http://img38.imageshack.us/img38/1366/white3n.th.jpg)
D/P Ash Ketchum (in Copycat Trainer pack)
![](http://img401.imageshack.us/img401/682/ash1z.th.jpg)
![](http://img514.imageshack.us/img514/8044/ash2.th.jpg)
![](http://img37.imageshack.us/img37/9725/ash3.th.jpg)
PikaSquirt (in Copycat Trainer pack)![Pikachu :pikachu: :pikachu:](/styles/default/xenforo/smilies/pikachu.gif)
![](http://img401.imageshack.us/img401/8417/pikasquirt1.th.jpg)
![](http://img23.imageshack.us/img23/6591/pikasquirt2.th.jpg)
![](http://img204.imageshack.us/img204/728/pikasquirt3.th.jpg)
JiggSaur (in Copycat Trainer pack)![Jigglypuff :jigglypuff: :jigglypuff:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![](http://img444.imageshack.us/img444/5244/jiggsaur1.th.jpg)
![](http://img170.imageshack.us/img170/2103/jiggsaur2.th.jpg)
![](http://img204.imageshack.us/img204/6406/jiggsaur3.th.jpg)
LucaZard (in Copycat Trainer pack)![Lucario :lucario: :lucario:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![](http://img529.imageshack.us/img529/7941/lucazard1.th.jpg)
![](http://img515.imageshack.us/img515/3259/lucazard2.th.jpg)
![](http://img401.imageshack.us/img401/4031/lucazard3.th.jpg)
for characters B.G. (Before Gutsman) are in their names.
***Newest on top***
~Custom Movest~ Commander Snake v1
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake1-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake2-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake3-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake6-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake4-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/09/Snake5-150x150.jpg)
I finished this moveset a loooong time ago (3 days after PSA came out) and now I can finally show you guys.
I couldn’t really think of a decent name so I just call him Commander Snake. He’s not really supposed to be another character, just another way (also a bit more melee orientated) way to play as Snake.
Every move has been changed except for his grabs, floor and ledge attacks. I really can’t be bothered making a change log since I did this a long time ago (finished it 3 days after PSA came out), and I can’t remember all the specifics. So it’s up to you to figure out what all his moves are
![Stick Out Tongue :p :p](/styles/default/xenforo/smilies/tongue.gif)
I’ve been trying to make him as balanced as possible, but I’ll need your help with that. If you play as him, could you post a comment on what you think needs to be changed? It’s so I can make a V2 which will be a lot more balanced than it is now. If you do post a comment on what needs to be changed could you follow this format:
Move: (Ftilt, upB, etc.)
What needs to be increased/decreased: (either trajectory, damage, knockback, range).
That will just make it easier for me to keep a track of what needs to be changed.
Known bugs:
His entry animation: I can’t seem to get rid of his suit graphic, so you still see his suit malfunction in his normal entry pose but he’s not there (don’t know how to fix).
Side B: If running while doing it you can slide of the stage and keep on the same height as the stage. All you can do is either teleport back to the stage or keep sliding off until you die. Not a major problem.
Taunts: All of his taunts share the last part of the animation, so that means my new taunts share all of the same animation at the end. This means they take a while to get through. I made the last part of each taunt make it look like he’s reloading his gun, so it’s like a FPS, because you’re most vulnerable while reloading. It’s the best that I could do
![Stick Out Tongue :p :p](/styles/default/xenforo/smilies/tongue.gif)
Getting hit: If you get hit while you have the UPsmash missile silo, it will stay with you until you use a move with it again. Also if you get hit while doing his entry animation taunt you will stay invisible until you do the taunt again.
If someone knows how to fix these please tell me.
Download is in the STUFFZ folder in the released content over at Stack Smash.
Sephiroth
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/seph4-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/seph5-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/seph2-150x150.jpg)
Gutsman
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/gutsman-pic1-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/gutsman-pic2-150x150.jpg)
![](http://stacksmash.cultnet.net/wp-content/uploads/2009/08/gutsman-pic6-150x150.jpg)
King Leonidas
![](http://img232.imageshack.us/img232/1779/sparta1.th.jpg)
![](http://img199.imageshack.us/img199/8705/sparta2t.th.jpg)
![](http://img9.imageshack.us/img9/2513/sparta3.th.jpg)
Mr. Game & Watch Texture Pack 1
![](http://img379.imageshack.us/img379/6931/gw1w.th.jpg)
![](http://img382.imageshack.us/img382/18/gw2.th.jpg)
![](http://img55.imageshack.us/img55/1258/gw3.th.jpg)
![](http://img248.imageshack.us/img248/3256/gw4.th.jpg)
![](http://img382.imageshack.us/img382/2117/gw6.th.jpg)
![](http://img263.imageshack.us/img263/9891/gw5.th.jpg)
___Black=Orange___Red=Pink___Light Green=Yellow___Dark Blue=Purple___Dark Green=Brown___Light Blue=White___
Phoenix Mario Texture
![](http://img200.imageshack.us/img200/1985/phoenixmario1.th.jpg)
![](http://img195.imageshack.us/img195/7703/phoenixmario3.th.jpg)
![](http://img233.imageshack.us/img233/9750/phoenixmario2.th.jpg)
Little Mac v2
![](http://img145.imageshack.us/img145/6678/lilmacv21.th.jpg)
![](http://img199.imageshack.us/img199/856/lilmacv22.th.jpg)
![](http://img187.imageshack.us/img187/8443/lilmacv23.th.jpg)
Doc Louis
![](http://img269.imageshack.us/img269/9638/doclouis1.th.jpg)
![](http://img44.imageshack.us/img44/6236/doclouis3.th.jpg)
![](http://img145.imageshack.us/img145/5972/doclouis2.th.jpg)
King Hippo
![](http://img176.imageshack.us/img176/1754/kinghippo1.th.jpg)
![](http://img145.imageshack.us/img145/3691/kinghippo3.th.jpg)
![](http://img269.imageshack.us/img269/4508/kinghippo2.th.jpg)
Spongebob Circlepants
![](http://img200.imageshack.us/img200/2203/spongebob1t.th.jpg)
![](http://img228.imageshack.us/img228/7620/spongebob2.th.jpg)
![](http://img269.imageshack.us/img269/8875/spongebob3.th.jpg)
Slime
![](http://img195.imageshack.us/img195/7466/slime3.th.jpg)
![](http://img140.imageshack.us/img140/1626/slime1.th.jpg)
![](http://img140.imageshack.us/img140/5286/slime2.th.jpg)
Igglybuff
![](http://img136.imageshack.us/img136/7265/iggly1.th.jpg)
![](http://img291.imageshack.us/img291/710/iggly2.th.jpg)
![](http://img291.imageshack.us/img291/7795/iggly3.th.jpg)
Wigglytuff
![](http://img140.imageshack.us/img140/4084/wiggly1.th.jpg)
![](http://img188.imageshack.us/img188/2300/wiggly2.th.jpg)
![](http://img166.imageshack.us/img166/3494/wiggly3.th.jpg)
Buu
![](http://img269.imageshack.us/img269/7929/buu1.th.jpg)
![](http://img200.imageshack.us/img200/7413/buu3.th.jpg)
![](http://img216.imageshack.us/img216/9088/buu2.th.jpg)
Knuckles The Echidna
![](http://img194.imageshack.us/img194/2461/knuckles1.th.jpg)
![](http://img196.imageshack.us/img196/8168/knuckles2.th.jpg)
![](http://img193.imageshack.us/img193/7863/knuckles3.th.jpg)
The following is the SAME texture (and sorry for the bad pic layout)
Ditto-Rorschach Lucario
![](http://img228.imageshack.us/img228/1603/ditto2.th.jpg)
Okay this form of Lucario appears on some stages as it's default texture. It's pictures on it's face change as you move the camera around. Hence Rorschach.
![](http://img149.imageshack.us/img149/3141/ditto3.th.jpg)
![](http://img195.imageshack.us/img195/2946/ditto1.th.jpg)
![](http://img198.imageshack.us/img198/2778/ditto4.th.jpg)
Now this is why he's called Ditto. He takes his enemies textures and places it on himself. So technically there's an infinite amount of textures this one texture can have. Most of these pics were taken in the same battle.
I'm not too sure how you get these on you, but it happens randomly while you're fighting. It sometimes appears form the start of the battle but it still changes in battle. So if you're fighting 3 other people you can change into all there skins or turn black. I've done some testing on this and you usually change texture if you die, and sometimes if you kill someone.So, I have no idea how I did this, but this is the first ever changing (and infinitely different) texture (even though it was a glitch), so you could start the battle as Sonic, but finish it as Mario! The Rorschach feature doesn't happen on all stages but the Ditto feature does, and changes more. And personally I like the Ditto feature more, it really freaks out your friends
![Stick Out Tongue :p :p](/styles/default/xenforo/smilies/tongue.gif)
Baby Mario
![](http://img216.imageshack.us/img216/1167/babym1.th.jpg)
![](http://img198.imageshack.us/img198/8085/babym3.th.jpg)
![](http://img216.imageshack.us/img216/8857/babym2.th.jpg)
Red Pikmin
![](http://img228.imageshack.us/img228/2249/red1a.th.jpg)
![](http://img188.imageshack.us/img188/6506/red2l.th.jpg)
![](http://img166.imageshack.us/img166/5658/red3k.th.jpg)
Blue Pikmin
![](http://img176.imageshack.us/img176/9731/blue1s.th.jpg)
![](http://img36.imageshack.us/img36/2414/blue2z.th.jpg)
![](http://img291.imageshack.us/img291/8587/blue3.th.jpg)
Yellow Pikmin
![](http://img233.imageshack.us/img233/8320/yellow1.th.jpg)
![](http://img514.imageshack.us/img514/3540/yellow3.th.jpg)
![](http://img187.imageshack.us/img187/552/yellow2.th.jpg)
Green Pikmin
![](http://img176.imageshack.us/img176/9789/green1.th.jpg)
![](http://img36.imageshack.us/img36/6103/green2q.th.jpg)
![](http://img248.imageshack.us/img248/7286/green3f.th.jpg)
Purple Pikmin
![](http://img166.imageshack.us/img166/286/purple1.th.jpg)
![](http://img269.imageshack.us/img269/6808/purple2.th.jpg)
![](http://img197.imageshack.us/img197/195/purple3y.th.jpg)
White Pikmin
![](http://img195.imageshack.us/img195/1642/white1jxy.th.jpg)
![](http://img166.imageshack.us/img166/5373/white2h.th.jpg)
![](http://img38.imageshack.us/img38/1366/white3n.th.jpg)
D/P Ash Ketchum (in Copycat Trainer pack)
![](http://img401.imageshack.us/img401/682/ash1z.th.jpg)
![](http://img514.imageshack.us/img514/8044/ash2.th.jpg)
![](http://img37.imageshack.us/img37/9725/ash3.th.jpg)
PikaSquirt (in Copycat Trainer pack)
![Pikachu :pikachu: :pikachu:](/styles/default/xenforo/smilies/pikachu.gif)
![](http://img401.imageshack.us/img401/8417/pikasquirt1.th.jpg)
![](http://img23.imageshack.us/img23/6591/pikasquirt2.th.jpg)
![](http://img204.imageshack.us/img204/728/pikasquirt3.th.jpg)
JiggSaur (in Copycat Trainer pack)
![](http://img444.imageshack.us/img444/5244/jiggsaur1.th.jpg)
![](http://img170.imageshack.us/img170/2103/jiggsaur2.th.jpg)
![](http://img204.imageshack.us/img204/6406/jiggsaur3.th.jpg)
LucaZard (in Copycat Trainer pack)
![](http://img529.imageshack.us/img529/7941/lucazard1.th.jpg)
![](http://img515.imageshack.us/img515/3259/lucazard2.th.jpg)
![](http://img401.imageshack.us/img401/4031/lucazard3.th.jpg)