RedmanSSBM
Improving My Process
Okay so I just got back from a 2 hour practice session with a Peach main that lives rather close to me and I feel like I'm coming away from the session learning more about how to play the matchup. Early on I was realizing that I was getting too greedy trying to hit Peach all of the time and trying to directly challenge her moves, resulting in me being sent off stage usually. I kept trying to approach with fair, nair, or dash attack to beat her float -> fair, dash attack, or nair and it never worked out. I got hit too much. It wasn't until the last 30 minutes or so of the session that I realized I should be trying to just take space with my fair and not always try to hit Peach. I found that I was landing more hits on her when she would try to commit to hitting me. I would dip in and out of her TR with dashes and then I would fair a space when I predicted that she would float, or get into her TR to force out a dash attack and then punish it with a grab. Once I took neutral in a more bait-centric play-style, I saw that I was getting a lot more hits, so I feel good about figuring out that part of the matchup that I struggled with.
I did notice that I'm still DIing her Dsmash not as well as I could be because I get caught in it when I am dashing back. But the more that I played the more I could tell when he was likely to dsmash. Also for a majority of the session I wasn't ever really comboing her. I was getting a lot of fair strings on her from f-throw later on and it's usually because he didn't DI down and away. I don't think I was really conditioning Peach to do that, but I got to see how powerful those fair strings on her were. She would DI my fthrows down and away and I never tried to dash attack it until way later. When she would tech away from me I saw that I couldn't quite get there in time to grab her if I was reacting to her tech, and she would dash attack me for coming in. In hindsight, I probably should have been baiting out that dash attack when she is cornered and get a grab from it.
Something I see M2K do a lot against Peach is he will dash attack almost by default after a lot of f-throws and then if the Peach techs behind, he gets a free grab. I didn't really try to go for this during the session but it's one of the things that I want to try to practice next time.
Overall I'm pretty happy with how much I learned during this session. I felt like 2 hours was just long enough to have something concrete learned and apply it in gameplay, but also not too long as to take up too much of my time.
I did notice that I'm still DIing her Dsmash not as well as I could be because I get caught in it when I am dashing back. But the more that I played the more I could tell when he was likely to dsmash. Also for a majority of the session I wasn't ever really comboing her. I was getting a lot of fair strings on her from f-throw later on and it's usually because he didn't DI down and away. I don't think I was really conditioning Peach to do that, but I got to see how powerful those fair strings on her were. She would DI my fthrows down and away and I never tried to dash attack it until way later. When she would tech away from me I saw that I couldn't quite get there in time to grab her if I was reacting to her tech, and she would dash attack me for coming in. In hindsight, I probably should have been baiting out that dash attack when she is cornered and get a grab from it.
Something I see M2K do a lot against Peach is he will dash attack almost by default after a lot of f-throws and then if the Peach techs behind, he gets a free grab. I didn't really try to go for this during the session but it's one of the things that I want to try to practice next time.
Overall I'm pretty happy with how much I learned during this session. I felt like 2 hours was just long enough to have something concrete learned and apply it in gameplay, but also not too long as to take up too much of my time.