Yay were talking about stages now! An excuse to break out my ideas!
The forest of hope: This would start off as all the characters standing on the dolphin and fighting (dur). Then it would crash onto the landing site and all the characters would be lung off onto one of those breakable walls. A they continue to fight, the wall slowly dops down, shaking the players. Then, the wall completely falls down, but before they hit the floor, a big bulborb will run through. The runs around the area, making the cuved "platform" (its back) tilt around. Then he will stop randomly and everyone will fly fowards. Then they luckily get caught by on of the flying things that hold stuff. Its holding three platforms, which is obviously what you will then use. After flying for a bit, the fly-thing swoops down and dops you all into the nearby lake, which, granted, is not deep at all, but you could still drown. So here, you must jump from twig to twig to survive. Then you all jump up into the air and land on one of the pikmin-made bridgeswhere the fight ensues. While on the bridge, a group of rouge pikmin (the mushroom ones from Pikmin 1) will pick you up an throw you onto a plant. Here, you fight on the leaves, which move when you step on them. If stepped on too much, they will break, if not steppedon much at all they will grow. The whole time, the plant is growing higher and higher, until eventually it is in the treetops, where it breaks. You then battle on a branch. The tree then gets hit by another evil monster thing and you fall back into the landing site, right next to Olimars ship, which the pikmin are just finishing repairing. Everyone then stands on the ship. It takes off, goes a fair way, and then smoke comes out of the back. It turns around and the whole thing starts again!
So what about this idea? As good as my moveset (page 37)?