It sucks that ther nerfed Falcon so badly -.-
I can still get some crazy justice on people, but he was so much better in melee
Is this a discussion about falcon's MATCHUPS or the baw corner? Take it to someone who cares :|
Cape.
This would be true if his kill moves weren't so slow and preditable.
Alright.
Mario and MK are the only characters with something that even resembles a 'broad' range of combos in Brawl.
You don't have to explain. This is true.
70-30 Mario. Falcon loses. Badly. All Mario really has to do in this match-up is get Falcon off-stage, Nair/Uair/Bair his second jump, and then Falcon loses.
1. I wasn't aware cape gives you horizontal or vertical movement! I must have seriously understimated mari-...
Wait it DOESN'T. You don't have a better recovery, but cape adds SAFETY, not recovery. It kill horizontal movement, so its not a cure all answer too.
2. I loled. Dsmash isn't slow, fsmash is FASTER than dsmash and has alot of range, bair is fast, dair is fast, uair is VERY fast. Falcon has many kill options, and has 3 VERY early kill options, Nipple thrust *upwards hitbox of dair*, Falcon punch *LOL*, and then knee *KO's at 80%... ish* If you're playing a predictable falcon, then he sucks. XD
3. SKIP
4. What is this I don't even
5. Yep.
Its not a huge disadvantage, fireball doesn't create a wall of damage and force approach as much as other projectiles, because its very short ranged. 65:35, if only the match were so easy as landing a nair on falcon's second jump, eh? LOL
Snake would be easy, all we gotta do is KNEE HIM RIGHT?
CF's recovery distance only slightly beats Mario's but Mario's recovery is far safer than CF's in every way.
Uhh... no. CF's horizontal and vertical recovery far exceed mario's. FAR. Mario's has mega high priority and the cape adds stalling and defense to his recovery, but I wouldn't rate it better than falcon's by a long shot. And please don't argue DI, DI is universal :|
back air -> cape ->edgehog (if needed) -> dead.
I found falcon the 2nd easiest character to gimp with the cape after gannondorf, but gimping falcon is more fun 'cause he misses the edge by a mile XD.
fireballs cancel out a-lot of falcons moves.
mario can combo better.
Up-tilt juggle at low %? i suppose that would work cause falcons pretty heavy (sorry if this has been covered)
mario will kill horrizontally taking away falcons vertical resistance.
Maybe go yoshi island for walljumping might help, but mario can wall jump to.
horrible match-up, i'd say as bad as snake 30:70
I can see SOME gimping here, but nothing SERIOUS. Samus would have a better time of gimping falcon IMO. Besides, if you get falcon dived, mario will be hard pressed to recover.
Wait... what? Its a projectile, they cancel out ALOT OF MOVES. Good job realizing that? Falcon kick and raptor boost clash em, letting falcon smack em away while approaching simultaneously.
Ugh... I thought about all the ways I can type that their combo game is pretty identical but that'd be redundant.
Utilt juggle = nothing new. Next?
The rest is boring stuff that doesn't make a bit of difference.
This is nowhere as close as bad as snake... XD
SNAKE HAS MORE RANGE OMG. He can whack falcon out of practically every approach, while mario has to watch his spacing.
It's not like Mario is automatically trapped if he's under FD's lip.
Mario can do the same thing, except grab an opponent obviously.
You can change the trajectory of Mario's Up B during startup; basically you can trade some of Mario's horizontal distance with his Up B for additional vertical distance.
Raptor boost is in no way a safe recovery move, especially in this match-up where Mario can easily just cape it.
1. Ehh, pretty darned close to it though. I was under the influence FD wasn't a good stage for mario.
2. What? Who even BROUGHT UP GRAB RANGE? Gawd *pulls out machine gun*
Unless your grab range is ballz *ganon* or insane good *lolimar* it doesn't really matter :|
3. What? Lol, SUUUURE. So, instead of very crappy vertical recovery, you get mediocre vertical recovery. I always hated mario's recovery... it's... so out of place for the king of jumps.
4. TKONTK already covered that lol. NEVER RAPTOR BOOST RECOVERY WHEN FIGHTING MARIO JEEZ.
I hold my stand on 40-60 to 35-65. No worse, but its not any better either.