Xivii
caterpillar feet
Ran I blame losing on you changing your avatar back.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Sorry I wanted to look more townRan I blame losing on you changing your avatar back.
Fair enough. Just means I need a better basis on reads. Still working that out.Skill leads to accuracy. Confidence in that skill can either build upon the accuracy or if that confidence itself is inaccurate, detract from it. But part of skill is constant reconsideration. And usually if your reconsideration is always ending up with the same result, either you're not strongly reconsidering, or you're correct.
Try a bunch of different things. Find out where you're most accurate by experience, and hone the areas where you're less accurate in addition to the areas where you are accurate.Fair enough. Just means I need a better basis on reads. Still working that out.
I agree on looking back to see what we can improve, and is something I'm going to think about for this game.But fundamentally the bigger point is that town players this game should be able to look back at the game and think about how they can improve rather than wasting time on angleshoots, on what-ifs, or the like.
It is going to be my last game for some time. I’ll return whenever I get to hosting Decisive Games Mafia (which is the new name). It has been fun though, good games all around! Sorry especially to Xivii, Ran, and BoomFrog, for who I was the most rude to over the course of the game. Scum can eat it thoughI hope this isn't your last game forever.
I think this problem may have something to do with that Towns on this site, for whatever reason, seem to be reluctant to put big wagons on people early in the day phase. This is something I've noticed as difference between here and mafiascum (xkcd was more similar to here). In MS, it's not uncommon for 2 or 3 wagons to run up to L-1 over the course of a day phase before someone gets yeeted. This is a great way for Towns to apply pressure to slots without actually needing to commit to a yeet. You might be able to get some more movement out of the lower activity slots if you actually have a threat to back it up.It’s nothing against scum team whatsoever but look at the massive content difference between scum and town, and then the replacements and what happened D1. If you come in and play enough you’re still not lurking as compared to blatant play refusal. So there’s definitely an activity issue here, but it happens I get that. There’s not enough bodies to really have a fully active game here. That and most of us are older now, and have families, jobs, etc. had I not just started playing again, my activity probably wouldn’t be as insane as it has been either.
But you take the limelight of D1 off of those inactive slots, it lands on Somi soooo much more.
And it’s nothing personal against 3DSNinja but I would make them hydra with someone if they’re going to in a game.
It's a trade-off, but this is a good point.I think this problem may have something to do with that Towns on this site, for whatever reason, seem to be reluctant to put big wagons on people early in the day phase. This is something I've noticed as difference between here and mafiascum (xkcd was more similar to here). In MS, it's not uncommon for 2 or 3 wagons to run up to L-1 over the course of a day phase before someone gets yeeted. This is a great way for Towns to apply pressure to slots without actually needing to commit to a yeet. You might be able to get some more movement out of the lower activity slots if you actually have a threat to back it up.
I think it’s because there isn’t enough activity to do so, it’s the same people trading off votes and discussing. 1-2 isn’t going to pressure them at all. If it was stated that this should go into play, it might, but on its own I don’t see it happening. But a lot of the issue is everything is getting sorted hours before deadline and it’s a flurry of new information that is more than the 3 days prior combined.I think this problem may have something to do with that Towns on this site, for whatever reason, seem to be reluctant to put big wagons on people early in the day phase. This is something I've noticed as difference between here and mafiascum (xkcd was more similar to here). In MS, it's not uncommon for 2 or 3 wagons to run up to L-1 over the course of a day phase before someone gets yeeted. This is a great way for Towns to apply pressure to slots without actually needing to commit to a yeet. You might be able to get some more movement out of the lower activity slots if you actually have a threat to back it up.
It might not be simple. The activity level in Sumting Sumting was okay, but that took a lot out of me as a host.Seeing this game through, I really wonder if DGames can even support a game larger than 9 players with consistent activity.
Yeah I can only imagine. It’s been awhile for me so maybe I’ll take it well when it comes around. On the off chance it fills and I don’t have to chop up the set up.It might not be simple. The activity level in Sumting Sumting was okay, but that took a lot out of me as a host.
the idea behind this setup is that everyone is basically vanilla
but also that no-one can be certain that everyone is vanilla
i think you could make an argument like 'oh kary would never give the noisy child role to mafia'
but i kind of would. so i don't think there's anything like that which is too problematic.
Xivii (novice of all trades) - "Investigate: somitomi"BoomFrog's Message said:Woof woof woof. Woof. Woof woof. Woof woof woof woof. Woof woof. Woof. Woof woof woof woof. Woof woof.
- Ribbit
Night 2 Actions --------------------------------------------------------------------------------Result said:you decide to investigate somitomi. first, you want to get into character. you put on your dad's raincoat, which is too big for you, and then you find a pencil to tuck behind your ear, and a ring-bound notepad to record the details of your investigation. you feel prepared. after some investigation work, you review your results.
target: somitomi
alignment: ???
role: unknown
joined smashboards: May 1, 2020
avatar: Daria
xivii (novice of all trades) - vig: upBoom's message said:Dear Chaco
Who can you trust? That is always the question. Can you even trust yourself? I wouldn't.
Sincerely,
BoomFrog
result said:your target is utopianpoyzin, and your plan is fool-proof. you dress in dark clothes, and wait patiently behind a tree in your front yard. when your target finally approaches, you ready your weapon. you shoot poyzin square in the back, but he keeps walking, oblivious to his fate. you holster your potato gun, and make your escape. the perfect crime.
but I decided a more detailed answer was a better fit for the role1 - oops, you think you made a mistake.
2 - hmm, that didn't seem to work!
3 - have you tried turning it off and on again?
This game had 2000 posts. That's huge for a micro game, especially one that ended fairly quickly. Activity overall isn't the problem per se, it's just that it isn't distributed evenly among the players. You basically have one group of players that put in 400-500 posts in a game, and other that can only manage maybe 50-100 posts per game, and it's hard for these two groups to interact with each other. I know for myself, I've been one of the lowest postcount players in every game I've played here, and people like bessie and somitomi post a lot less than I typically do. I think getting everyone up to the 400-500 post level is probably not going to be feasible for many people. Ideally I would love to see the lower postcount players bring up their content level, and the higher postcount players try to bring theirs down and everyone meet somewhere in the middle.Seeing this game through, I really wonder if DGames can even support a game larger than 9 players with consistent activity.
Seconding everything re: #HBC | Kary and the design, it really was clever tho I definitely think noisy child is a bit overcentralizing in an essentially mountainous game and could and should have probably been replaced with literally any other red herring that doesn't involved mod confirmed public information. Very susceptible to metagaming and arguments like a mod would never allow such a unique role in a game like that to be scum aligned etc etc. I know you just just wrote roles and randomly assigned alignments but short of you literally confirming that in the rules, this kind of speculation can open up and punish the scum for a very arbitrary reason#HBC | Kary I liked this setup and flavor a lot. Your style of game design, based on the games I've read/played (This, Seven Sins, and Tranquillity), is one of my favorites (if not favorite). It's just elegant all around. Simple, aesthetic, and mechanically centered around one or two principles. I enjoyed the humor and cleverness of all of the roles this game, and I laughed hard at the flavor of my attempt to vig UP.
Again, the only recommendation I have in the future is making it clear that prod dodges aren't a form of content and openness/consistency with prods. With that clear, I think it will be easier for players to focus on those participating and promote a healthier game state. Overall, you and giraffelasergun were extraordinary hosts.
osieorb18 your approach to the game is dramatically different than mine, I wonder if it's possible for us to play cohesively. Even now, with post-game knowledge, your reads are unnatural to me, and I'm not really sure how you formed the conclusions you did. Great job nonetheless. Thinking through all the possible scenarios of if X had done Y or A had played this way, etc. I truly believe town would have lost this game in all but one scenario: I was not in the game and you were in the game from the beginning. I don't think any of us that played with Frozen in Midnight were ever going to yeet him because of how drastically different his tone and play was here from there. That really blindsided us. You (and perhaps UP) were the only one to really see him from an unbiased point of view. However, even if you had been here in the beginning, your point of view wouldn't have been enough with me in the game because of how much we conflict with each other.
I was actually extremely frustrated when you replaced in because I knew that with prolonged interaction that you would much more easily flip on me then xivii would have. I kinda felt punished for my NK choice with the surpise of you replacing in with literally ZERO warning from xivii's slot lol6. #HBC FrozeηFlame
Good play. I feel I might have had a better bead if I had more interaction with you this game. Shame I let it end before you posted more. Well deadline was soon anyway.
I think any team interaction is possible. It's all about keeping an open mind. We are very different people though.osieorb18 your approach to the game is dramatically different than mine, I wonder if it's possible for us to play cohesively. Even now, with post-game knowledge, your reads are unnatural to me, and I'm not really sure how you formed the conclusions you did. Great job nonetheless. Thinking through all the possible scenarios of if X had done Y or A had played this way, etc. I truly believe town would have lost this game in all but one scenario: I was not in the game and you were in the game from the beginning. I don't think any of us that played with Frozen in Midnight were ever going to yeet him because of how drastically different his tone and play was here from there. That really blindsided us. You (and perhaps UP) were the only one to really see him from an unbiased point of view. However, even if you had been here in the beginning, your point of view wouldn't have been enough with me in the game because of how much we conflict with each other.
I agree with this if there was an indication that he had the potential to be replaced. He wasn't technically breaking any rules though and wasn't receiving prods. I'd recommend in the future that it's made explicit that that prod dodging is not a form of content and there be a greater degree of open warning/prods.
I sent 7 prods and 1 warning this game.Again, the only recommendation I have in the future is making it clear that prod dodges aren't a form of content and openness/consistency with prods. With that clear, I think it will be easier for players to focus on those participating and promote a healthier game state. Overall, you and
In my case, I caught you in a very similar way way to another player, Cuthalion, over on another site. Cuthalion has not had notable play here, but I caught him out for bad faith over on DLP and I think in both games I needed to find a way to convince town of it.Xivii I'm really happy to hear the bolded because after Midnight I was very frustrated with my play and knew I really needed to make a big strategy change when I rolled scum again if I wanted to have any shot. I was terrified of getting spiked D1 again and leaving somi alone for a long ride. A lot of my style changes were very calculated and I'm happy to hear my extra deliberation and carefulness in choosing my tone and general approach to my pushes helped throw the scent off the trail. I very seriously rewrote MANY of my posts after initially drafting them because they sounded too much like midnight ops posts
And I should have spent my time doing so.There's a degree of strength to that, but at the same time, you also had a degree of luck because had I had the time to spend an extra couple hours focused on writing out a case, I could have gotten there more thoroughly on convincing people.
Amusingly, the fact that you changed to an evil avatar in LYLO was a town ping for me.Sorry I wanted to look more town
I know you are joking but this is the attitude that got you psyched up to insult "scum" xivii. Treat everyone with respect. Even your enemy.Scum can eat it though
We must open our steely hearts, lest we starve ourselves of true companionship. Trust requires vulnerability.I didn't answer this when you asked me because it looked like you were trying to trap me.
Ahem....I don't think any of us that played with Frozen in Midnight were ever going to yeet him because of how drastically different his tone and play was here from there.
Knowing my scum range as you do from Crossover, I really do think the only thing I did that was actually townie indicative was exactly what Xivii pointed out. That I was very concerned about being acknowledged as a driver of the DP yeet, which I wouldn't do if I know DP was town. Everything else was basically neutral. However, I do think my "enigma" play was townie motivated and shouldn't have added to your scum read. Not cooperative, doesn't necessarily mean scummy. In fact, blatantly uncooperative is probably townie coming from most players. (WIFOM, of course, for all future games with players who have read me saying this.)If there was something you felt was town indicative that I missed please let me know. I kind of got two town pings today but I felt like you were in such a good position that you were confident you could do such things for the sake of a scum win condition. In a way I guess I was wine-ing myself. I also think an actual ordered reads list would have helped overall. If I'm scum asking for an ordered reads list, am I hurting or helping town? Hmm.
That's fair. It's not that you have to announce when a player is prodded, though I do think it should be done, it's more that we didn't have an idea of how you personally would regard activity and prod dodges as a mod, in particular, because there was no indication of it in the rules. I agree with you that it didn't become clear until the end of the phase, and had I been of clearer mind at the time, I would have simply asked you what your policy was.It's true that I could have posted in the game thread as soon as anyone was sent a prod. But my goal with prods is to prompt players into activity. I don't want the focus of the game to be on counting prods or expecting replacements.
The reason things played out the way that they did is that, from my perspective, it only became really clear that mercuri did not care about the game, when they did not show up at the end of Day 1. I agree that their activity was low throughout Day 1, and their attitude did not seem great, but from my perspective, it was still undecided how seriously they were treating the game.
Thank you ExLight for your words of wisdom. We will take that to heart.lmsdo thsi tsetup
i wantd to spectst e i tbyt untook youo lonk
gos jdit
I WAS BASMBOOZLRD THO TJIS WASNT CALONNA
i didnjt johby jaut because it jeoufb t it was canilla...