Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'm guessing that his final smash is still buggy... XDChrom Pls
It seems like a mix of great aether, and critical hit. Critical hit makes you travel in a straight line until you hit something, die, or come to an edge. Great aether has you throw your sword and gives you super armor so it can't be interrupted. This has you charge though your opponent in a super armored mad dash to your doom.I'm guessing that his final smash is still buggy... XD
Wonder why it slides you off the stage though.
Do you have any idea how their FS's actually work lolHow is the FS supposed to work exactly? I presume Chrom is supposed to charge forward, hit the opponent, stop, do a super slash sword attack, then KO, right? If you're blending Marth and Ike's FSs together, Ike's FS tells Ike to move upwards and do the Great Aether, and Marth's tells Marth to move past a little more, then stop. The problem must be that Marth's slow down then stop isn't in there, so you'd either have to add a code setting the velocity to zero or just make sure Marth's slowdown is in there.
Why does Chrom's sword spin around in the center of the screen when he respawns? Does he always do that when he spawns back in or only after a final smash? If it is the final smash that causes it could be from when Ike throws his sword for Great Aether which would indicate that you might have bits of Ike's old final smash interfering with how the new custom one is supposed to work.Do you have any idea how their FS's actually work lol
Their FS's (and all FS's, I believe) use Float Points which tell the game how they work (literally everything about the FS except for damage, I believe). Things like how fast to move, how many frames, maximum damage, minimum damage, etc. Not all FS's have the same float points and not all have the same types (for example: Marth might have a minimum damage float point, but Ike won't, and so on and so forth).
It's a completely custom FS, meaning that it uses none of the properties that the original final smash (so in this case, Ike) uses.
Chrom doesn't use any momentum codes to move forward; he uses transN to move forward. So there's no reason why he should keep sliding.
That being said, I'm still working on it.
That's one of his wait animations lol.Why does Chrom's sword spin around in the center of the screen when he respawns? Does he always do that when he spawns back in or only after a final smash? If it is the final smash that causes it could be from when Ike throws his sword for Great Aether which would indicate that you might have bits of Ike's old final smash interfering with how the new custom one is supposed to work.
I'm excited when this get released along with the Smash 3C costumes. This should be a noteworthy foil to the Lucina PSA (which may or may not need balancing depending on who you talk to.)So another changelog for you all.
= Faster fall speed (PM only)
= Slower run speed (just a bit slower) if not, I'll keep it as is. (DONE)
= Add more kb to the rest of his sword, along with having a tipper. (DONE for some moves)
= Make Dair be a meteor smash if tipped (DONE)
= Remove camera angles in FS
= FS coding needs to be updated (doesn't seem like he transitions to the right subaction for the end)
= Remove heal in FS
= Air FS coding needs to be done. Again, no camera angles on it.
= Ground and Air Side Special needs more speed, distance, and hitbox needs to be paralyze (DONE although paralyze effect doesn't work for some reason)
= Remove heal on Side Special (DONE)
= Attack11, 12, and 13 timer needs to be placed a bit earlier.
= Neutral Special needs to KB out and up instead of up. Full charge should shield break instantly (DONE although there is a single hitbox that kbs upward)
= Neutral Special at full charge should NOT do any self damage (DONE)
Keep doing what you're doing, dude. It looks like your work doesn't get too much love, which sucks, but your work is a lot better than most.Final smash fixing is all that needs to be done.
Working on making a video to preview him
Don't care much about attention anymore lol. It's a bit too late for that.It looks like your work doesn't get too much love, which sucks
Well, as much as you may believe that, at least don't ignore the rest of what I said. There's truth in it. LolDon't care much about attention anymore lol. It's a bit too late for that.
*Slowly floating in the air in fear in the fetal position* LOL but in all seriousness, what is up with Chrom's final smash?!?!?!!
That'd be blasphemous.It's not like I used PM for this or anything :V
Sure.If you guys want, I could put up a link to my stream.
OBS doesn't like me for some reason and kept giving me an errorSoooo what happened?
To be accurate to the source material.Whose? Chrom's?
Why?