Well, I originally posted this on the stage hacking thread since it involves help as well, but I suppose it would make more sense to have it in the brawlbox help as well, since it's directly involved with my problem XD.
I'm just curious if there's a specific bone I have to modify if I'm planning to change the rotation of a model. I'm using the 3 layered background version of the 2d stage base and I'm trying to rotate one of the layers in order to make visable ground. I modified the X rotation of TopN2 and it shows up perfectly in BrawlBox, however when I load the actual stage it isn't rotated at all. Anyone know what I'm doing wrong? Help would be greatly appreciated XD.
Edit with more info: The transparent portions on brawlbox are also showing up all red now around the piece I'm attempting to rotate, though Idk what that means or why it's happening.