StarWaffle
Smash Lord
it didn't work for meh ;-;
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is this a vertex? if it is you have made a even better vertex then one of beyond´sI neeeeeed helpppp. Is there anyway to make a texture invisible? like just one? I need to make an eyebase invisible while still keeping the eyelid/iris visible. Its all under the eyeL in the materials, so i can't just make it type 3.
i need it so i can release petey without him have a giant black box around his leaves ;-;
Ive tried a bunch of different things but i can't seem to get anything to work.
I'm fairly sure you can do that with the actual texture. use GIMP or something to make the part of the texture invisible, and then tell BBox to use the color scheme that includes invisibility. I think that should work, if i understand the problem you're having.I neeeeeed helpppp. Is there anyway to make a texture invisible? like just one? I need to make an eyebase invisible while still keeping the eyelid/iris visible. Its all under the eyeL in the materials, so i can't just make it type 3.
i need it so i can release petey without him have a giant black box around his leaves ;-;
Ive tried a bunch of different things but i can't seem to get anything to work.
Goku looks awesomeGraphical errors fixed, New Goku. Features new face model and textures, edited hair model and textures, and new body textures. Release soon.
no this is not possible needing more Subactions+filesizeThen would you be interested in a combo release? Goku + alt textures + finished moveset?
EDIT: Also, is it possible to make Goku's moveset the result of a taunt? As in, normally the moveset is regular Captain Falcon, but after side taunting, his moveset becomes Goku's? Ganondorf's sword moveset works that way. but it's also much more simplistic. If it is possible, doing so would be great!
thanks i told ppl i will make Geno as much as possible he is in SMRPG :D but in 3dSweet!!!
now i can't wait for this to finish =D
That move is accurately done.
good job
Beautiful, but he looks rather... stiff, not lifelike ya know?
Geno Beam SSBB styled:
Level 1
Level 2:
Level 3:
Attack:
i knowBeautiful, but he looks rather... stiff, not lifelike ya know?
I'll use Ike's files as an example. You need FitIke00.pac and FitIkeMotion.pac. First you load FitIke00.pac in Brawlbox, and then you right click the .mdl0 of Ike and click the arrow on the right in the brawlbox model preview. Then you can pick the animation file. Select FitIkeMotion.pac . Then select the name of the animation. At the bottom of the Brawlbox model preview window, theres an arrow. Click it. Then clikc the play button. There ya go.hey guys i need some help, how do i preview animations on brawl box?
As for my reason for leaving, I'll keep that to myself. It doesn't have anything to do with conflict or a decision to move on or anything, I just won't be available at all for some time. I plan to come back, and if I do, my stuff will be just as good if not better.What are you doing that's making you leave for two years?
I'll take some screenshots and show you step by step . I wasn't very clear, give me a minute to edit this post.thanks for the help, so i was trying to see ganons animations and i cant find a MDLO anywhere in it, im checking the twilight ganondorf fitganon.PAC, do i need a clean fitganon.PAC
This is awesome, mind if I make a few critiques?Geno
And this... I'm not sure what Geno's Crouch is supposed to look like, but the stance he's making here in Dtilt doesn't seem to indicate that the Crouch > Dtilt transition is going to make too much sense. If he gets up from a crouching position to the stance he has while using Dtilt...and Geno´s D-tlit (almost done with it):
i can maybe use the ideas in one of the next versions but now i just wanted to get first beta ready so i can work on a other projectWell, w/e, you're probably better than me at this, considering I don't even know how to PSA ;p
I just thought I'd put out a few ideas, is all. No need to use them.
But blue alloy is Zelda and green is Kirby, not Peach and Luigi...I had a little project I was wanting to work on and I was wondering if someone could rip Peach, Luigi, Mario, and Captain Falcon from their respective Nintendo 64 games and PM them to me. I want to replace the Alloy team with, "Classic Team".
I can't find a 64 Zelda model anywhere. I haven't started the project yet, so would you rather me use Zelda? It'll take more time to find it but... I can try. I have Kirby and Mario. I lack Falcon and Zelda.But blue alloy is Zelda and green is Kirby, not Peach and Luigi...
ive had the same errors happen to me, and they only happen if i have a bad CSP or i screwed up something in the CSS, did u mess at all with the CSPs?I can't find a 64 Zelda model anywhere. I haven't started the project yet, so would you rather me use Zelda? It'll take more time to find it but... I can try. I have Kirby and Mario. I lack Falcon and Zelda.
EDIT: I also still need to know what file contains the character select screen.
EDITEDIT: Alright, I found it. I edited it, and I replaced it in WiiScrubber, but Dolphin gets an error when I select the Brawl option in Brawl. Basically, now it's not loading the character select screen at all. I need assistance. My Wii is busted so I'm using the iso editing method, if anyone has instructions for this, please direct me to them.