pikpikcarrotmon
Smash Rookie
- Joined
- Feb 25, 2008
- Messages
- 24
Great work on StageStudio. I've been having a blast with it making all sorts of crazy stages. For some reason, though, the MGS2 Big Shell stage I made is crashing the Wii after a minute or two of gameplay.
It's frozen up twice now and I don't want to freeze it up again with further play tests, but both times it happened while I was in the air to the left, just above the tower there. I don't know if that had anything to do with it, though. Anyway, the first time it happened I had overlapping blocks that acted weird so I changed them and tried it again. I'm not sure what else could be causing it, though, but that IS twice on the same level.
Other notes about it -
Yell Dead Cell soundtrack
Custom image (this)
Large size map
My Wii has never crashed before this and all other custom stages appear to work fine, even with more overlapping parts than this stage. The Parts-O-Meter is about a quarter full, so I don't think it's overloaded or anything.
(If anyone has a good file-hosting source of some sort, I'll upload the stage file itself)
EDIT: It crashed again, this time when fighting toward the right. I think it may have something to do with enemy AI, it seems to behave strangely on these levels since it probably wasn't programmed to deal with it. This doesn't make a noticeable difference for a lot of you who have friends around to play with but it may be worth looking into and mentioning for the few of us who have to play one-player.
It's frozen up twice now and I don't want to freeze it up again with further play tests, but both times it happened while I was in the air to the left, just above the tower there. I don't know if that had anything to do with it, though. Anyway, the first time it happened I had overlapping blocks that acted weird so I changed them and tried it again. I'm not sure what else could be causing it, though, but that IS twice on the same level.
Other notes about it -
Yell Dead Cell soundtrack
Custom image (this)
Large size map
My Wii has never crashed before this and all other custom stages appear to work fine, even with more overlapping parts than this stage. The Parts-O-Meter is about a quarter full, so I don't think it's overloaded or anything.
(If anyone has a good file-hosting source of some sort, I'll upload the stage file itself)
EDIT: It crashed again, this time when fighting toward the right. I think it may have something to do with enemy AI, it seems to behave strangely on these levels since it probably wasn't programmed to deal with it. This doesn't make a noticeable difference for a lot of you who have friends around to play with but it may be worth looking into and mentioning for the few of us who have to play one-player.