Epic Kovumon
Smash Journeyman
The link to the Lucas pac. isn't working for me. =/
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I had a much similar experience earlier...My roommate was freaking out because of hit stun. He's never played a real fighter, and I was chaining Luigi's attacks into each other like no-one's business. Too good!
I told him he should hit me firstI had a much similar experience earlier...
He calls hitstun "complete bull****."
USB loaders can't do it normally, they need a snapshot.What's the point of snapshots if you're doing it through GeckoOS anyways?
Please do! I would love to see even one of my ideas make it in. =)Also, we already totally have a Zelda changelist, but I wouldn't mind stealing some of Anomilus' **** to add to that.
One thing, Din's fire is pretty much useless because you can essentially dodge it on reaction.The proposed Zelda changelist
People like me who are running Brawl off of a backup and thus are restricted to Neogamma's 255-line code limit.What's the point of snapshots if you're doing it through GeckoOS anyways?
I'm not all that certain what you're asking for, but have you tried Dantarion's FPC Launcer which allows you to change the directories the File Patch Code reads? Might want to check it out.Is there anyway you can possible make a loader to run this? Like making it load .pacs from a different folder? I am already using the Alternate File Loader but I have too many button combinations and I'm sure it will get more complicated if i added more. I tried using the Brawl Mod Launcher by Dantarion, who made a base off of gecko 1.9.2 and had multiple options to run vBrawl, BBrawl, and Brawl+. I was planning on using the brawl+ start up but switching the .gct and since it changed the path to the folder called "bp" I was going to out the brawl- .pacs in there. But sadly I have read that gecko 1.9.2 doesn't read back ups. So I was hoping someone could make something similar, like re routing the folder patch or something like that. Sorry if this is asking for too much, but I lack the skills needed to do this. And I believe it could help other people with the same problem.
No problem! (And spelling doesn't count)Btw thanks Cadet and Gardevoir (sp?) for doing this. Providing no major physics changes have to be added to the main gct (to snapshot only) me being able to play and test this on PAL hardware will be easy :D
The .gct I supplied along with the snapshots are capable of loading any snapshot, not just Brawl-'s. The .gct that allows you to use snapshots only has the File Patch Code and the Snapshot Activator code in it, nothing else. As for what's in the main .gct itself (what I used to create the snapshot), I don't know! I haven't played it yet and didn't need to extract any codes from it to make the snapshot.K.Mac said:btw does this include the "no sandbag" code and all the stuff that Brawl+ uses (file replacement, etc?) if I could use the .gct to load Brawl+'s snapshot and play that without problems, then BONUS.
I'm not all that certain what you're asking for, but have you tried Dantarion's FPC Launcer which allows you to change the directories the File Patch Code reads? Might want to check it out.
Agreed. I can't test except with friends, and when that happens it always ends up in crazy FFAs. And only once or twice a week, max. Possibly a reason my early alpha products suck so much.Oh, before I forget, if you make any videos, please post them here. A lot of us don't have enough time to test the pacs with humans, and the Alpha release is fast approaching.
There's a new version of both him and ganon being tested with slight changes (on CF: sideB buff, downB extra hits damage 5->2, knee damage 27->20 for less ***********) (on ganon: HA 15 on gerudo, air gerudo buffed, HA 10 on upB).Captain Falcon is probably the most buffed character. He is a character designed to play with hitstun, and that ***** him in vBrawl because you could just air dodge any combos to make them useless. He now has a much safer approach thanks to FK being a shield raper. He definitely doesn't need any more changes, except maybe make the Knee SLIGHTLY weaker than it is in the last version of beta Brawl-.