I just finished trying out the new Ness, and I just had to come in here and say how amazing of a job Simna did with Ness. He's perfect! It may be too early right now, but he is definately up there with the stronger characters now. PK Flash is actually useful now! PK Fire got a nice buff, even though I didn't really notice it, but it's gladly welcomed. PK Thunder got a nice subtle buff as well. I find myself using his dash attack much more now, as well as utilt! And the Dair buff is much appreciated!
His Fair! Oh boy, there's just so much to say about this. This has to be the best change to Ness by far. This move is a WALL of priority that many characters will have a hard time getting through, much like Marth, especially when retreating! Best of all, this move is now an excellent move to approach with AND it combos now! Words can not describe how great this move is now.
His BAT! I. Actually. USED. His. Bat.
The bat buff was a great choice, because now it's worth using because of the increased chance to hit with the tipper. It's not just a move you through out to make your opponents laugh anymore, you can actually use this!
And the Zap Jump. Honestly, it's gladly welcomed, but I personally would rather keep it exclusive to Lucas, since I really don't think Ness should have his recovery buffed, but that's just me. Now, Ness's Zap Jump isn't as useful as Lucas's, because it travels much less vertically (about the size of his double jump) while travelling a good distance horizontally. This move has its uses off-stage, but I tend to forget about it since his double jump does pretty much the same thing as this move. It's useful to keep his recovery unpredictable, however.
Once again, AMAZING job with Ness! I couldn't be any more happier with him!