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Mashing buttons on brawl is too good. >_> Which is why bad players can get away with not timing their moves or simply smashing buttons. :/ At least on melee you had to time them and smashing roll and a buttons didn't help to overcome your opponent that much. On brawl it's actually encouraged with the buffer system, lack of hitstun and improved roll. >_>List of Gayness:
His MK would NOT DIE since hey its MK
He interupted my dancing blade combos by mashing the A button
At one point his drill rush thingie (not even the tornado) outprioritized my Marth's tippered Fsmash. Seriously, it was definetly tippered and I got hit WTFFFFFF.
I've beaten Drill Rush with Quick Draw.And isn't the drill invulnerable?
Didn't that one meta win a tourney by spamming his b moves only? <_>Drill Rush has ridiculous priority, but it makes up for it by being a bad move to attack with and being horribly punishable out of shield.
worst recovery is definatley taken by ganon, ivy maybe a close 2nd.You could also just sweetspot the ledge.
And I don't think Yoshi's recovery is the worst, I think that definately goes to Ivysuar.
But then again, I haven't fought many Yoshi's anyway.
Good weight and decent overall speed. The recovery sucks, but against many opponents you should be able to survive for a while with good DI and by making wise use of your Egg Jump. Bair is a nice approach with no lag. Uair is a good KO move. Egg Toss is a nicely versatile move. He excels at eating and stabbing through shields with bair and dair. And the pseudo-wavedash gives him some spacing if you have a pair of really fast fingers.Yoshi must have some good points right?
-Bad horizontal driftSomeone said that Ivy has the worst recovery in the game (don't want to find and quote), before I go in to detail as to why she doesn't, I want to know your reason.
You make me hopeful for a future in which more casual players will be able and willing to notice the obvious. Thank you.Due to the fact that I didn't play competitivly in Melee (I spammed Up B with Fox), I cannot answer your question, "More Balanced than Melee? Lie or truth," but I can offer you my two cents of truth. As far as I can tell, the game does seem to have it's spikes in statistics. Characters like Snake seem to have all the advantages: he can wave dash, K.O. easily, combo, rack up damage, and out prioritize his opponents' attacks. On the other hand, we have characters like Jigglypuff who can't really do much of anything. She can combo, but she has trouble KOing a smart opponent who looks out for her D-Air into Rest, or the mid-air-well-timed rollouts. I'm going to state that every character does have their strong points, which are supposed to make up for their short comings. It's only until they meet a character who bests them at their own talent, that the game really begins to seem unbalanced.
Yeah, that's a major part. The really broken characters can practically not be gimped, while the really lousy ones can hardly make it back on the stage if you poke them hard enough. That's one thing that really makes you wonder what the hell they were thinking. Yeah, sure, this bunch of characters is allowed to recover from anything, but Samus? Dude, bomb-jumping is broken! Let's fix her down-b and weaken every other aspect of her while we're at it.There are many things that make Brawl unbalanced. The final smashes I think are the main one since some are just impossible to dodge (Sonic's) and some are not even really final smashes (DK)
Then there is the game recoveries. Most have decent recoveries now except for the grapple hook like ones because if someones grabbing the edge, your basicly screwed. Then theres someone like Snake who has a huge air time recovery and if he dosn't make it can use a down B special to basicly try again. In melee, once you used up B your done but now all the sudden in brawl characters can use up B but still be able to use their specials and stuff. I think this is what makes the game unbalanced.
TY Fawriel for answering my question about Yoshi.Besides that, he's mostly just... sort of... mediocre. Not really bad, just mediocre. Anything he can do, someone else can do better. Which means that he loses against anyone who has some absurdly awesome ability, which is half the cast in this game.
Thanks for sharing your option! LolI prefer brawl to melee
Tech skill does not a good fighting game make.Who cares about balance. Its all about tech skill and Brawl has none of that.
Correction, it is Mewtwo AND Red Koopa Shells. Without these two things, no game can be great. Please note that Mario Kart is approximately 30% better as a fighter than Brawl just because of the addition of Red Shells.Actually, no. It's Mewtwo that makes an excellent fighter, and guess what Brawl's missing?
If you answered tech skill or balance, you're wrong.
It's Mewtwo.
Mario Kart 64 is perfect compared to Brawl as a fighter. I mean, it had AT's, Mindgames, and Red Shells... you could even have 3 at once! Yeah, Mario Kart 64 FTW.Correction, it is Mewtwo AND Red Koopa Shells. Without these two things, no game can be great. Please note that Mario Kart is approximately 30% better as a fighter than Brawl just because of the addition of Red Shells.
Why exactly would you say that G&W is better than MK?Isn't Game & Watch statistically better than Meta-Knight? Why is there no whining that he's broken, just Snake and Meta?
Who's Mewtwothousand LOL?Mewtwo is a great fighter as long as you add a "K" on the end.
and Shiek definetly got nerfed.
Although I sound like a troll, straight Fox dittos follows both criteria.Tech skill does not a good fighting game make.
Balance does not a good fighting game make.
It is the two in tandem that makes an excellent fighter.
was that a joke? O.oThere are good players with those characters?