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Brawl might not have that many characters

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Smash Lord
Joined
Sep 19, 2001
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Location
Montreal, Quebec, Canada
Even the DOJO claimed that Final Smashes would be limited to once per match per character, but that has been completely disproven through all the E4All demo footage.
Are you referring to the line;

The Final Smash is a secret skill that can be performed but once…and only after obtaining an item called the Smash Ball, which is a precious item, indeed.
(source:http://www.smashbros.com/en_us/howto/basic/basic02.html)

Actually what you are talking about was nothing but a "loss in translation" and misunderstanding on our part. If you read that, you can see there is a double meaning, which is where everyone got confused.

It can be read as "It can only be used once per character, only after obtaining an item", which is where the misunderstanding you are talking about comes from.

or

It can also be read as "after obtaining the smash ball, you can perform the final smash one time", which is the exact definition of how Smash Ball and Final Smash works.


So, if even DOJO facts change over time, Ganondorf and Sheik can be completely dropped despite being mentioned in some side interview. >_>
I think you are underestimating who exactly took part in this interview...
Mr. Aonuma himself stated in this interview... Seriously... This guy is like a step down from Miyamoto in the Nintendo Universe really... It's not just some "side" interview. This isn't some random Nintendo Representative who doesn't know his face from his underside...

Here's EXACTLY what he said;
my designers did work on the designs for Sheik and Link and Ganondorf. So they submitted the initial designs, and so it would fit in the Smash Bros. Brawl environment, they’ve had to tweak some of the designs. But Sakurai has brought those altered designs to NCL. We’re working very closely with the team of Smash Bros. Brawl to make sure the characters look their best.

I don't see anywhere where it says they have been dropped. It says they TWEAKED the designs so that they would fit perfectly inside of the Smash Bros Universe. I don't know about you, but to me that pretty much confirms them as being a part of Smash Bros roster in a possibly altered form.

I'll bet you anything that they are playable, How much do you want to bet?
 

Nowfist

Smash Apprentice
Joined
Oct 12, 2007
Messages
118
The icons obviously wont be that big, that was just to fill the screen in the demo...
 

burrito

Smash Lord
Joined
Aug 28, 2005
Messages
1,192
I really don't trust that Aunoma interview, the way that Link, Sheik and Gannondorf are the only ones mentioned without Zelda just seems fishy to me. It was a translated interview and I think it could be possible that there could have been a misunderstanding/mistranslation from the Japanese or English side of the conversation.

Anyhow, that's just what I think, but even taking the interview as a confirmation, it only confirms that they had made designs for Sheik and Gannondorf. They probably make a lot of designs for characters that never show up in the game, it's called concept art. Just because a character is designed, doesn't mean the character is definitely going to be in.
 

Mama

Smash Ace
Joined
May 21, 2007
Messages
776
Location
Richmond California (northern)
Well that logic is flawed. Basing the roster off of the time left before release is simply stupid. If Brawl was still slated for Dec 3rd that would mean even less possible characters by your rule. If they pushed Brawl back to Dec 3rd 08 would that mean even more characters? Just sit and wait for the game. Enough with the crack pot theories.
 

Johnknight1

Upward and Forward, Positive and Persistent
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This thread is a failure. First off, Luigi is all but confirmed anyways, and same flies with the semi-confirmed Jiggplypuff. As for Krystal, Ganondorf, and Shiek, they are confirmed to be IN THE GAME, ANOUMA NEVER SAID THEY WERE PLAYABLE! (though I doubt the first and second won't be playable). Anyways, this thread fails on all levels, seriously. Ever remeber Sakurai's poll and announcements=??? Sakurai is saving the best for this famed "end", back when he "planned" on releasing the game in 2007. Now it's 2008, so that will only increase further. In other words, expect a trailer with about as much/many new character announcements (veterans and newcomers) towards the end of the wait for Brawl. This "end" is coming soon, and will happen.

And anyone with half a brain would reveal Snake and Sonic, that is just plain simple knownledge. However, they are TWO OF THE MOST POPULAR AND RECONIZABLE THIRD PARTY CHARACTERS, AND ARE GUESTS! They are secret characters, but they are in their own category, so comparing them to 1st or 2nd party secret characters is retarted. And expecting below 35 characters is retarted. Hell, expecting BELOW 38 characters is retarted.

Pyhsics > Characters (everything involving characters=roster size, balance, uniquness) > Online > Options > Story Mode and Adventure Style Mode > Items > trophies > Special Brawl (modes) > Stickers.

Simply put, watch the Nintendo Fall Press Conference. The PRESIDENT OF NINTENDO says that the Brawl development team are trying to finish "the Super Smash Bros. Brawl Perfection Program", and are aiming to have a bigger and better roster. Ya, watch the thing.

In other words, I'm not crazy for expecting AT LEAST 42 or 43 characters! :laugh:

This threads fails like sandman on Lucario. :p
 

Lemon Drop

Smash Lord
Joined
May 16, 2006
Messages
1,286
Location
KY, USA
Kind of late for this but in Melee there was truely only 19 original characters. Roy, Falco, Pichu, Dr. Mario, Ganondorf, and Young Link all were clones meaning 6 characters were just a modified character. We also already have more original move sets now then we did in Melee.
 

Lolgolas

Smash Rookie
Joined
Nov 1, 2007
Messages
9
You say Sonic is an unlockable, because Sakurai supposedly said that all 3rd parties are unlockables.

Yet he was playable in the demo, was he not? Without unlocking? He was.

If you come at me and tell me they can make him unlockable when the game is out...you're proving these gentlemen right. If they can switch the lock status of a character, they can do whatever they want with the roster, including adding space for 500 characters if they wish. Thus this argumentation is useless.

Things can change. They very well might. Don't be so pessimistic and keep your hopes up...I'm pretty sure Brawl won't dissapoint. Melee didn't ; )
 

SirPenguin

Smash Journeyman
Joined
Oct 23, 2007
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Maine
Topic creator debunked his own theory in the first post. There is no way Sakurai is going to employ the sides of the screen like that to jam more characters in. It's tacky and silly looking. Of course, the TC only did this because otherwise that'd mean there'd be a whopping one new character, which is illogical.

Face it, the demo screen was for the demo. Whether the icons will shrink, or will be handled different in some way, has yet to be determined. This. Was. For. The Demo. Only.

Done.
 

RedMage8BT

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Princess Peach's Castle
I don't get what you mean by that MAD... do you mean that we will eventually narrow down the roster to a few characters that work for us, or that a few characters will become so overused that they'll seem like the only characters?
 

TheMastermind

Smash Ace
Joined
Jul 16, 2007
Messages
516
Why are people acting so stupid?

Nintendo has relieced MORE than 1 character per week!
I jst want people to understand this when they post
 

blooagga

Smash Journeyman
Joined
Sep 17, 2007
Messages
366
Location
west coast
actually the range for characters has been at the least 5 days apart and at the most 15 days apart, the average amount of days between character releases is 9 days. >.> .... I was bored one day ok?
 

F00DisG00D

Smash Rookie
Joined
Sep 19, 2007
Messages
8
actually the range for characters has been at the least 5 days apart and at the most 15 days apart, the average amount of days between character releases is 9 days. >.> .... I was bored one day ok?
You think you were bored? Check this out. Did the images a few weeks ago. Never needed it until now.

I have reason to believe that the icons were enlarged specifically for the demo.
Look at this picture:

You can clearly see the bottom of the icons.
So about 2.0 icons equals the width of the colored box that I made grayscale. In the demo, it's about 1.3-1.5 icons.

If I judged the sizes relative to the screen correctly, the icons would look like this with 53 spots:
Clicky
Image is kinda big.

This next one is slightly edited to have a more reasonable # of characters (42):
Clicky
I kept the icon size the same, I just made the selected characters box bigger. It makes more sense but doesn't look as good as the first.
 

blooagga

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366
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west coast
O_e........ well I made photoshopped metal versions of 4 characters but i dont think that beats your bordom level
 

DraginHikari

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Heh... these theories are more amusing then serious... really shows too much thought was put into them.
 

VanillaMummy

Smash Journeyman
Joined
Aug 1, 2007
Messages
253
You think you were bored? Check this out. Did the images a few weeks ago. Never needed it until now.

I have reason to believe that the icons were enlarged specifically for the demo.
Look at this picture:

You can clearly see the bottom of the icons.
So about 2.0 icons equals the width of the colored box that I made grayscale. In the demo, it's about 1.3-1.5 icons.

If I judged the sizes relative to the screen correctly, the icons would look like this with 53 spots:
Clicky
Image is kinda big.

This next one is slightly edited to have a more reasonable # of characters (42):
Clicky
I kept the icon size the same, I just made the selected characters box bigger. It makes more sense but doesn't look as good as the first.
Far more believable then the topic creator...
 

sdhonda

Smash Cadet
Joined
Oct 3, 2007
Messages
70
Even if melee and its demo could be used as precedent, it should be noted that brawls demo screen does not nessasarly imply anything regarding the final screen.

Secondly, 30 characters not being enough? Are you mad? Thats plenty. Its more than melee and it had plenty. Not that I dont think the game will have more than 30 characters. And again, the more characters, the more mediocore they may be, the harder it would be to balance, and the more likely there would be cloning.

Thirdly, who says they are gonna reveal all the characters before release? And infact, who says they will continue the current rate of new character revelations? They only began doing once every other week a few months ago, before, it was very spotty. They could just as easily begin throwing more item, AT and other "meh" updates as filler (and as we are seeing now, they are willing to show stuff we already know from other sources). Indeed, they could just stop altogether at anytime (though I doubt they will).
 

TheBuzzSaw

Young Link Extraordinaire
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BRoomer
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Messages
10,479
I think you are underestimating who exactly took part in this interview...
Mr. Aonuma himself stated in this interview... Seriously... This guy is like a step down from Miyamoto in the Nintendo Universe really... It's not just some "side" interview. This isn't some random Nintendo Representative who doesn't know his face from his underside...

Here's EXACTLY what he said;
my designers did work on the designs for Sheik and Link and Ganondorf. So they submitted the initial designs, and so it would fit in the Smash Bros. Brawl environment, they’ve had to tweak some of the designs. But Sakurai has brought those altered designs to NCL. We’re working very closely with the team of Smash Bros. Brawl to make sure the characters look their best.

I don't see anywhere where it says they have been dropped. It says they TWEAKED the designs so that they would fit perfectly inside of the Smash Bros Universe. I don't know about you, but to me that pretty much confirms them as being a part of Smash Bros roster in a possibly altered form.

I'll bet you anything that they are playable, How much do you want to bet?
Ummm... and Reggie said that the game would come out December 3rd... but that didn't turn out to be true either. I trust direct developers before I trust people "high up in the company". Look, I'm not saying that those two won't be in Brawl. I have no proof of that. In fact, I am fairly optimistic that Ganondorf will make a return. However, they are not confirmed. You don't seem to know what that word means. Luigi's chances are like 99.99999999% ... but guess what? He still is not confirmed.
 

VanillaMummy

Smash Journeyman
Joined
Aug 1, 2007
Messages
253
Even if melee and its demo could be used as precedent, it should be noted that brawls demo screen does not nessasarly imply anything regarding the final screen.

Secondly, 30 characters not being enough? Are you mad? Thats plenty. Its more than melee and it had plenty. Not that I dont think the game will have more than 30 characters. And again, the more characters, the more mediocore they may be, the harder it would be to balance, and the more likely there would be cloning.

Thirdly, who says they are gonna reveal all the characters before release? And infact, who says they will continue the current rate of new character revelations? They only began doing once every other week a few months ago, before, it was very spotty. They could just as easily begin throwing more item, AT and other "meh" updates as filler (and as we are seeing now, they are willing to show stuff we already know from other sources). Indeed, they could just stop altogether at anytime (though I doubt they will).
Also, one has to factor in the fact more character updates should come just from the fact that we know alot of stuff for many of the characters already revealed.

We have a stage for each character already, and besides a few characters *coughZeldacough* we have a majority of special moves or final smashes.

By December, there won't be anything to update with the current character roster, and more characters will NEED to be revealed.
 

jupiter

Smash Apprentice
Joined
Oct 10, 2007
Messages
165
Location
outerspace
Just 4 characters more than Melee is disappointing to me, that's why :/

Well, judging from this more accurate screenshot of someone playing on a widescreen TV....there's more roster slots,



except it cuts off the icon by about a quarter, on the sides, and they inaccurately match up from the side rows to the bottom fourth top row (that space between the "?"s on the side and Sonic and "Random")

i know judging from the demo's layout, this is rather disappointing...but...

has it ever occurred to you that this is just a "demo layout" that they had designed? Evidence that the stage select screen holds a rather small amount of space for additional stages kind of prove that this is just a mock-up layout for the real game when it's released.

Melee had more stages, and isn't it true that either Sakurai or someone said that this was supposed to be the biggest smash game so far?



Consider this: If they had used the final design of the character select screen layout and the stage select screen layout on E-for-All's demo, they would have to BLUR OUT or PIXELATE, or put "?"s on the unveiled character/stage spaces on the screen.

How would that look? strange, confusing, and ugly. Why not just make a mock-up select screen for the public demo? A temporary "filler" for the icons and spaces so the screen doesn't look like one big white sheet of paper with little icons in the middle.

End of thread...solution found, and everyone embraces my logic. I'm the best. Thank you. ...I love you, too.
 

jupiter

Smash Apprentice
Joined
Oct 10, 2007
Messages
165
Location
outerspace
1-2 characters for every 1-2 weeks.

You know that's the same as one a week...
No, it's not.

1-2 characters can be released within 1-2 weeks. Don't get it?

1-2 characters in 1-2 weeks

1 character(s) in 1 week(s) <--1 character per week
2 character(s) in 1 week(s) <--2 characters per week
1 character(s) in 2 week(s) <--1 character every 2 weeks
2 character(s) in 2 week(s) <--2 characters every 2 weeks=1 character per week OR 2 characters on the 2nd week.

All 4 scenarios are possible in the statement: "1-2 characters in 1-2 weeks"

...now what did you say? Same as one a week? wrong.

(to all: sorry. when people don't understand simple sentences and make quick judgments kind of annoys me...)
 

trio1000

Smash Apprentice
Joined
Oct 25, 2007
Messages
152
Location
Milwaukee, Wisconsin
i kinda agree with the post

i think that ppl that are expecting 50 characters are gonna be deeply dissapointed.

my prediction is over 30 maybe 35 if sakurai wants to push it
 

SirPenguin

Smash Journeyman
Joined
Oct 23, 2007
Messages
300
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Maine
Topic creator debunked his own theory in the first post. There is no way Sakurai is going to employ the sides of the screen like that to jam more characters in. It's tacky and silly looking. Of course, the TC only did this because otherwise that'd mean there'd be a whopping one new character, which is illogical.

Face it, the demo screen was for the demo. Whether the icons will shrink, or will be handled different in some way, has yet to be determined. This. Was. For. The Demo. Only.

Done.
Quoting myself like a *******, but to prove a point.
 

TheMastermind

Smash Ace
Joined
Jul 16, 2007
Messages
516
There are already 34, 99% confirmed characters. Even if contienue posting about a character per week that gives us about 37 characters before release. And thats if he reveals every single character.
So its very easy to expect 40-50 characters on the character select screen
 

squall1207

Smash Cadet
Joined
Jul 16, 2006
Messages
28
Okay I won't to end this the demo screen was used AND ONLY USED FOR THE DEMO!!! The guy who was showing us at the day before e for all started said that there would be much more charaters then the demo and my guess for the rouster is 40-45 and I'm not overestimating it either. sakuri is making this game to last us years,so he would want to include everything he could the end:chuckle:
 

dtams

Smash Cadet
Joined
Feb 5, 2006
Messages
49
He can't reveal all the characters because 10-15 will be unlockable like Tails and Rush! I think they will announce about 35 on the site in the next 2 months. That's about 5 per month. 8-10 hidden stages. we will see.
 

Xanderous

Smash Lord
Joined
Jun 20, 2007
Messages
1,598
1-2 characters for every 1-2 weeks.



No, it's not.

1-2 characters can be released within 1-2 weeks. Don't get it?

1-2 characters in 1-2 weeks

1 character(s) in 1 week(s) <--1 character per week
2 character(s) in 1 week(s) <--2 characters per week
1 character(s) in 2 week(s) <--1 character every 2 weeks
2 character(s) in 2 week(s) <--2 characters every 2 weeks=1 character per week OR 2 characters on the 2nd week.

All 4 scenarios are possible in the statement: "1-2 characters in 1-2 weeks"

...now what did you say? Same as one a week? wrong.

(to all: sorry. when people don't understand simple sentences and make quick judgments kind of annoys me...)
I was talking about an average, fool. Guess what! It does average out to one a week. Don't start that **** with me when you don't know what I'm talking about. When people don't understand simple sentences and make quick judgments, it kind of annoys me...
 

volbound1700

Smash Master
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Messages
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SE USA
LMAO according to the author Jigglypuff and Captain Falcon don't make it lmao. Jigglypuff was confirmed in an intervene with the voice actor of Snake who let it slip.
 

HourglassMemory

Smash Journeyman
Joined
May 12, 2006
Messages
223
People let's not forget that Sakurai has a team that had worn out the control sticks of their gamecube controllers BECAUSE of smash brothers?
This team could do anything.
30 characters???...pfffff
they did that in the first few months.
this team could easily do 40 to 50 characters.
Don't forget that they're fans of the game just as we all are.
Imagine you people working with Sakurai....that's the team he has!!!!

I just want you people to try this out.
go to smash brothers and choose game modes, then Names and chose the Samus one. Then copy it to Paint.
Invert the color.
Then the picture above me, of the demo's roster screen. copy it and put it under the Samus picture, not touching.
Then shrink the Samus picture until you can get a good sized comparison with the Samus window with Mario's window (if you notice Samus is the Second Player in the Samus picture).
You can make out 6 places, if you assume that they're equal size. (They could distort the picture, then blur it).
By then moving Samus to the next positions, taking into account that spaces of the characters above Samus, you get 18 characters just in one row. That's assuming the last row goes from one side to another.
Multiply this for three rows and you've got 54 characters.

Also, in the Samus picture, in true color (just go to the site) the blurred stuff above Samus is white.....the characters' squares are white?
It could be text.
 

DraginHikari

Emerald Star Legacy
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Meh I got tired of attempting to guess the number of character, I say just wait and see
 

volbound1700

Smash Master
Joined
Aug 26, 2007
Messages
4,446
Location
SE USA
People let's not forget that Sakurai has a team that had worn out the control sticks of their gamecube controlers BECAUSE of smash brothers?
This team could do anything.
30 characters???...pfffff
they did that in the first few months.
this team could easily do 40 to 50 characters.
Don't forget that they're fans of the game just as we all are.
Imagine you people working with Sakurai....that's the team he has!!!!
Not to mention they have put more time into this game then Melee and had a lot more time.
 
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