Pikabunz
Smash Hero
Copy pasting from another forum.Hey Kprime, can you clarify how you do the button combinations? Right now in my codemanager I have 9 songs (I don't want ZSS players to always have to listen to the same song) but I do want to add more in, how I would say, do Ocarina of Time Medley using A + B, let's say? Thanks
So the code for A+B to activate OoT Medley would beTo get combined buttons combine the bytes.
Code:
Example 1: A+B Activator | 0180 + 0280 = 0380
Example 2: X+Y Activator | 0480 + 0880 = 0C80
Example 3: L+R Activator | 00A0 + 00C0 = 00E0
Example 4: L+A Activator | 00C0 + 0180 = 01C0
Example 5: R+B Activator | 00A0 + 0280 = 02A0
Final Ex.: L+R+A+B Activator | 00A0 + 00C0 + 0180 + 0280 = 03E0
284DE4B0 00000380 <--- A + B
4A000000 90180F06
14000076 FF00273B <--- OoT Medley
E0000000 80008000
Also, you don't have to worry about ZSS players activating the code. To pick ZSS you only have to hold L/R during the character selection screen. The music codes are activated during the stage selection screen/waiting room. And only player 1 can activate the music with this code. One thing I forgot to mention is that this code only works for the gamecube controller. There's a different code for the wavebird, wiimote, and classic controller. and thanks Finns7.