Yeah, it did. Maybe you thought it just made you heavier? Either way, this was great, and now there may not be a need for the debug menu. And this is definetly better than playing as sandbag and freezing your game.It did that in Melee.
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Yeah, it did. Maybe you thought it just made you heavier? Either way, this was great, and now there may not be a need for the debug menu. And this is definetly better than playing as sandbag and freezing your game.It did that in Melee.
It's smash, with morals!"Only you can prevent forest fires"?
Also, if you'll notice the Stamina options, it has "300" and "Stamina". In one of the screenshots, Mario is shown with 150 HP with the Stamina option selected. Either this means that "Stamina"=150 HP or "Stamina"=selectable HP. The latter seems more likely, as why would he put "Stamina" in place of 150?
Sorry to burst your bubble, but you can't be star KO'd unless you are hit.Even though Stamina Mode is probably still stuck at 150, now that it's an option rather than a whole mode, there won't be any excuse to stop you from combining it with stock, which is way more important anyway if you ask me. You can only bring it up so high before characters get knocked off the stage before dying through damage anyway...
Also, this update single-handedly makes me want Falco to return, just so I can play against him with low-gravity and the bunny hood both turned on. Every time he jumps, he loses a stock. Let's see you short-hop laser me now!
Well, in the screen of the custom mode that was made, (With the curry and the flowers and the knuckle joe) it seemed that the camera was looking down at the battle, from a higher angle.It definitely isn't the regular camera, because the Off-function would serve as the regular camera view. So does anyone know what Angled-Camera means?
Oooooh, right. Link's super boomerang jump and all that. *sigh*Sorry to burst your bubble, but you can't be star KO'd unless you are hit.
or if yur Jigglypuff and yu broke yur own sheild XDDDDDSorry to burst your bubble, but you can't be star KO'd unless you are hit.
Ya, i noticed that a little after i posted it. Seems as if it gives you a bit more of a view of the scenery down below.Well, in the screen of the custom mode that was made, (With the curry and the flowers and the knuckle joe) it seemed that the camera was looking down at the battle, from a higher angle.
Yes. God forbid that not every update is world-shaking. >_>Interesting, but not world-shaking.
Well, in Smash 64 you could kill yourself upward. In Melee you can't. Hopefully it will be like Melee... But it could change.Sorry to burst your bubble, but you can't be star KO'd unless you are hit.
Oh yeah, forgot it was a standard rule type, not a special Melee.Off Topic: actually I just noticed something about the first thread...did the guy who started this thread said that Coin Melee was in the Special Melee section of SSBM????
<_<Yes. God forbid that not every update is world-shaking. >_>
A lot of people picking Falco/Fox jumping to their deaths. Promise.And finally Bunny Metal light mode FTW. I wonder how'd that work?
ok at least u admitted it (^^)v.... i was going to be all "THIS DOESNT BELONG BLAH BLAH BLAH!!!!!"" but at leasst u admitted it...but how did it suck.....get the most points and u win...isnt that what SSB is about???Oh yeah, forgot it was a standard rule type, not a special Melee.
Eh, it still sucked.
Sometimes, when you get hit really hard upwards (or in any direction, really), you regain control of your character before the momentum from the attack has actually worn off. So if your first action is a jump, it can appear as though you killed yourself, even though it was actually just the last bit of force from the attack that pushed you over the edge. I've had lots of times where someone bashed my Ganondorf way off the left side of the screen, and I manage to get a jump off, but then I explode before I get a chance to do my down-B and start making my way back (not that I would have survived anyway, seeing as how it's Ganondorf after all, but you get the point).A lot of people picking Falco/Fox jumping to their deaths. Promise.
EDIT: What? You have to be hit? I swear I've jumped up before. lol.
there's the Star item (no idea y it was called Starman in Melee) but no one would die though LOLI wonder if there will be unlockable options, becuase it looks like there's like only two options for each part (body...head.... etc)
Or maybe we don't need more.
Makes you wonder if there are any more self-improving items left to reveal.
Yeah.... StarmanBrawl GO! (cricket.... cricket...*everybody just runs around each other*)there's the Star item (no idea y it was called Starman in Melee) but no one would die though LOL
LOL that would be funny LOL....still dont like the idea of calling the Item Starman....Starman was from Earthbound and in all the mario games and especially the first SSB the star item was just "Star"...*sighs*..Sakurai....WTH r u doing?????? XDDYeah.... StarmanBrawl GO! (cricket.... cricket...*everybody just runs around each other*)
Its like when little kids watch an action movie and start imitating the moves, by jumping around eachother with actually hitting, making ninja sounds.
"Hiiiyaa! Woo! YAa! Bang! Pow!"
I wouldn't worry too much. I got a feeling that SSD will be a stand-alone mode this time, hence why it wasn't in today's Special Brawl update. Let's face it, you couldn't have aOh man I can't wait to have a Mega, Metal, Light, Fast, Curry, match.
I wonder if him calling it Mega gives a hint to a certain character. Last time it was Giant and Tiny.
I love this double modes. I always wanted a Sudden Death with Lightning. It looks like there's no sudden death though.
Think Fox's reflect.... but it's always on.What DO they mean by reflect???? do they mean like when u attack someone u get damaged as well????
QFT. it sure beat the last 3.this update is made of win.