Gallowglass
Smash Lord
You know of all the 5-6 Smash games we have why hasn't Master Hand put on the Power Glove?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
That'd be hilarious xDYou know of all the 5-6 Smash games we have why hasn't Master Hand put on the Power Glove?
Me too, i want him as the Final Boss of the Story/Adventure mode for this game. On the first phase you could fight him in the Devil's machine with the eye being the weak spot and on the second phase he would drag you to his dimension (him being the stage) where he would constantly attack you with his incomprehensible attacks and to defeat him you would need to defeat a certain amount of enemies or weak spots that Sakurai can invent (although we know that the real way is to get a little bit religious).I kind of want Giygas as a boss. He would actually be the stage itself and you'll have to fight it. I'm not sure how he would attack though. Its kind of hard to understand.
They might have a boss mode in Classic. Kind of like how you had to fight Metal Mario in 64. It does look like they're bringing back boss mode. I just hope that you can select which boss to fight.Actually, the Dracula and Rathalos fights both take place on stages that haven't shown up on Stage selection. They're also both flat with no edges, that suggest that they aren't real stages, but boss-specific stages like you'd see in a Story Mode.
Seems pretty clear that the boss fights are returning to the story mode ala subspace emissary.
I was really hoping that bosses would get added to Classic mode, but that doesn't seem to be the case.
Still holding out hope that maybe we'll get a boss rush mode after you finish story mode.
Though Giga Bowser is based on Bowser, he is exclusive to the Smash Bros. Universe and not Mario Bros. Also, Tabuu/Duon were pretty cool, why are you calling them dumb?Here's a list of all the bosses I'd like to see in Classic/Story mode:
Petey Piranha [Mario Bros.]
Giga Bowser [Mario Bros.]
Ganon [Legend of Zelda]
Mother Brain [Metroid]
Nightmare [Kirby]
Andross(N64 version) [Star Fox]
Rayquaza [Pokemon]
Porky [Earthbound]
Medusa [Kid Icarus]
Metal Gear Rex [Metal Gear]
Death Egg Robot [Sonic the Hedgehog]
Yellow Devil [Mega Man]
Wily Machine [Mega Man]
Metal Face [Xenoblade Chronicles]
Ultima Weapon [Final Fantasy]
Dracula [Castlevania]
Rathalos [Monster Hunter]
I really hope those dumb Subspace Emissary OC bosses don't return.
Bongo Bongo would be hilarious for TLOZ, honestly. Volvagia could work, although I would probably cry.Oh man, can you imagine an adventure mode where you get to hit major recurring bosses from each series?
Possibles...
: Wart, Tatanga, Petey Piranha, King Boo, King Bob-omb, Whomp King, Madame Broode
: Master Necky, Really Gnawty, Kudgel, KAOS, Army Dillo, Dogadon, Mad Jack (Ooh, I hated that thing)
: King Dodongo, Manhandla, Gohma, Argorok, Molgera
: Mother Brain, Kraid
...and so on.
Because creating new characters for Smash Bros. is counter to the entire point of Smash Bros. and thus...dumb.Also, Tabuu/Duon were pretty cool, why are you calling them dumb?
That's not because that is a cross-over game that it shouldn't have original contents. Otherwise, we shouldn't have every mechanics unique to the game, mini-games, etc since this is original mechanics. Those "stupid bosses" are way cooler than most of the boss you've listed. Seriously, Master Hand, Crazy-Hand, Giga Bowser, Tabuu are as awesome too. Not noticing this IS stupid.Because creating new characters for Smash Bros. is counter to the entire point of Smash Bros. and thus...dumb.
Stupid OC bosses have no place taking up space where 100 awesome bosses from other games could be in that spot instead.
For porky, depending on difficulty, youd have to fight... MASKED MAN ( in dramatic voice )Me too, i want him as the Final Boss of the Story/Adventure mode for this game. On the first phase you could fight him in the Devil's machine with the eye being the weak spot and on the second phase he would drag you to his dimension (him being the stage) where he would constantly attack you with his incomprehensible attacks and to defeat him you would need to defeat a certain amount of enemies or weak spots that Sakurai can invent (although we know that the real way is to get a little bit religious).
You could also imagine a scenario where we fight against porky in his Mother 2 mecha suit in Giygas' dimension as a stage to bring back old memories
Yes it is.That's not because that is a cross-over game that it shouldn't have original contents.
Characters and mechanics are not even a remotely applicable comparison.Otherwise, we shouldn't have every mechanics unique to the game, mini-games, etc since this is original mechanics.
Just because you beef up Bowser doesn't make him NOT Bowser anymore. It's still the same character. Master Hand and his derivative elements(Crazy, Core, etc.) get a pass for being part of the framework of the original game.Seriously, Master Hand, Crazy-Hand, Giga Bowser, Tabuu are as awesome too. Not noticing this IS stupid.
I'm not saying it's not Bowser but just that this isn't the same universe, it's not hard to understand. But I'm not going to debate about how you see things. You are free to believe in anything you want, even if that's stupid.Yes it is.
Characters and mechanics are not even a remotely applicable comparison.
Just because you beef up Bowser doesn't make him NOT Bowser anymore. It's still the same character. Master Hand and his derivative elements(Crazy, Core, etc.) get a pass for being part of the framework of the original game.
Tabuu, Duon and Galleom are dumb. as. ****.
I feel like adding any version of Ridley would be irrelevant since he is now playable. But Giant Sakurai Mii.... I'd love to see him added to the Boss battle mode with a low % chance of appearing. Just so one day he shows up out of nowhere haha!Possible New Bosses I would like to see
Omega Ridley (to replace Ridley and Meta Ridley)
Ganon or Gohma (Legend of Zelda)
Medusa (Kid Icarus)
Dark Matter (Kirby)
Andross 64 or Pigma (Starfox)
DJ Octavio (Splatoon)
King Boo (Luigi's Mansion)
The Power Glove (Nintendo)
Giant Sakurai Mii
This doesn't count other bosses like giant and metal characters.
Omega Ridley would basically be Ridley's version of Giga Bowser.I feel like adding any version of Ridley would be irrelevant since he is now playable. But Giant Sakurai Mii.... I'd love to see him added to the Boss battle mode with a low % chance of appearing. Just so one day he shows up out of nowhere haha!
Omega Ridley can't be part of the game since this is still Ridley, he can only be an alternate costume. Though, Neo-Ridley is the only form that could be added to the game. Ridley has several forms through the series, here is a list of his appearance throughout the franchise :Omega Ridley would basically be Ridley's version of Giga Bowser.
That's LITERALLY how the E3 trailer describes the series.Smash isn't just a bunch of gaming icons punching the **** out of each other
.....Okay, I kinda phrased myself wrong. I was referring more to Subspace than the rest of the game. All I'm sayin' is that since the subspace focused more on fleshing out the Smash World, a few OC bosses are no skin off my bones, and if anything, it helped shake up my experience a tiny bit. Hell, the OC bosses make up the minority of the bosses in the Subspace Emissary (out of the 8 bosses, only 3 are OCs), so the complaints have always felt overblown to me.That's LITERALLY how the E3 trailer describes the series.
This is absolute nonsense.The final boss should always be a OC since the game is Smash Bros. If they don't, there will always be people to whine about why they didn't put "this boss from that serie" instead. Like you're doing. If Smash Bros. didn't created his own contents, we would get a bland game that just make fighters fight each other and that's all. If that was the case, I don't think that Smash would have that much opus.
I can't imagine they'd make unplayable bosses out of totally normal sized enemies. Bosses' movesets are just as complicated as players, so if the character isn't huge or immobile or something, I can't think of any reason they wouldn't just make it a playable character.Some possible ones:
- Normal-sized Ridley
- Akuma
- M. Bison
- Rodin (Bayonetta)
- Jeanne
- Dry Bowser
- Petey Pirhana
- King Boo
- Skull Kid
- Sephiroth
- Andross
- Dr. Wily
- Dr. Robotnik
- Mr. Dream
- Bald Bull
- Black Knight (Fire Emblem)
- Hades (Kid Icarus)
- Medusa
- Emperor Bulbax (Pikmin)
- Black Shadow (F-Zero)
- Nightmare (Kirby)
- Marx
- Porky
- Tabuu
Well, we'll have to agree to disagree on the OC bosses.Yeah, but what if, instead of a couple dumb made-up giant robots, those two fights had been, like, Metal Gear Rex and Death Egg Robot instead? Driven by Liquid and Eggman.
And what if Tabuu was just Giygas...
...the final boss should always be Giygas...
...always...Giygas........
Actually they do. They have dragons and Wyvern riders. I could see someone like Michalis riding a wyvern and swinging his polearm from it.I got a side question for Fire Emblem fans since I don't play the series.
Does FE have, like, monsters in it? All the video I've seen of it, it's just humans fighting humans. Are there any huge monsters that would serve as bosses? Or is the biggest enemy in the game literally someone on a horse?
I can't imagine they'd make unplayable bosses out of totally normal sized enemies. Bosses' movesets are just as complicated as players, so if the character isn't huge or immobile or something, I can't think of any reason they wouldn't just make it a playable character.
Well along with what Gallowglass said, there’s also various beast-humans that can transform into various different animals, with the most populous beast-human race being the Laguz which are featured in the Tellius games (Path of Radienve & Radient Dawn). The Laguz consist of three tribes; the Beast Tribe (Cats, Tigers, Lions & Wolves), the Bird Tribe (Hawks, Ravens & Herons) & the Dragon Tribe (Red (Physical Tank), White (Magic-Oriented) & Black (Alpha)). Other beast-human races are the Taguels (Rabbit) in Awakeming, & the Kitsunes & Wolfskins (Hulk-like Werewolves) from Fates.I got a side question for Fire Emblem fans since I don't play the series.
Does FE have, like, monsters in it? All the video I've seen of it, it's just humans fighting humans. Are there any huge monsters that would serve as bosses? Or is the biggest enemy in the game literally someone on a horse?
I can't imagine they'd make unplayable bosses out of totally normal sized enemies. Bosses' movesets are just as complicated as players, so if the character isn't huge or immobile or something, I can't think of any reason they wouldn't just make it a playable character.