Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
but isn't that how bowser plays anyway, pretty much always on the defensive, so it seems to work imo.DK is in no way even with Bowser -_-
B-air can outspace F-air and if you think you can just clank or try and outprioritize and hit the foot then they just empty short-hop and its all a prediction game where you are on the defensive.
In melee he did, in Brawl he's all about grab release, or at least that's how my Bowser plays and it's been fairly successful.
That's awesome! Thanks MmacYeah, judging from the Grab Release thread, A Grab heavy based game plan won't really work here.
I made a Compact Universal Matchup Template for you to use, if you want to use it. Just add in the Title/Numbers yourself, and whatever else you want to do with it. If you want me to make you a more Unique design, then PM me with a Rough estimate of what you want.
I'm guessing he's showing each poke on there own and then PT all together..why is there a slot for PT AND the 3 pokes?
dude, whats so wrong with having all the info you can get? maybe theres a pkm trainer who just seriously sucks with charizard, so you look up the matchups on squirtle and ivysaur and learn your character maybe has a large advantage on those two but disadvantaged to charizard, and because of that disadvantage it lists your matchup vs pokemon trainer neutral, when in fact, you have the advantage because of you opponents lack of charizard skills.That would only be needed if you didn't go in depth. Whatever, I'm done