Eddie The Pacifist
Smash Lord
I agree with Zamus's neutral game. She can obtain small control over the stage and pressure her opponent with that. Even if her projectile is slow and short ranged, certain players can put the stun to amazing use. Bayonetta's Bullet Arts are actually underrated. The damage adds up (Do they stale though? I think I'll go look that stuff up). Side B is okay. It can catch an opponent off guard, if used wisely. Marth's neutral... I agree with you. It's decent, slightly underrated. Could I have a link to the Marth main getting shut down in Neutral by Bayonetta please? I'm intrested in observing that. Marth's range (Still one of the best in SSB4) is his neutral game. He can intimidate opponents with his air game. Also a great edgeguarder. Definitety underrated.We're talking about 'neutral game' in general.
I think Zero Suit Samus' neutral is pretty good, it has it's issues but it's still potent. Bayonetta's best options in neutral are strictly faster and as safe or safer than hers; with less raw ground mobility and longer cool down dodge options. How can she have terrible neutral?
From my view, Marth's neutral game is decent. But from tournament footage of the best Marth main in the US (possibly the world) getting completely shut down in neutral by Bayonetta because her nair and down tilt are strictly better than Marth's own similar tools is pretty expressive of her not having a terrible neutral game to me either.
Then we went on a tangent because ssbwiki said it's poor :<
.... Eddie... go look stuff up....
Marth's neutral game is underrated. His aerial attacks can intimidate and force opponents to be careful when trying to get in at close range. He's also fairly fast. Having a shield breaker forces the opponent to be offensive and possibly make a mistake. A careful ZSS can beat a Bayonetta in Neutral game. Her better mobility and stun gun can out manuver a Bayonetta. Bayo really doesn't have an amazing neutral game with the exception of bullet arts. All the damage builds up.We're talking about 'neutral game' in general.
I think Zero Suit Samus' neutral is pretty good, it has it's issues but it's still potent. Bayonetta's best options in neutral are strictly faster and as safe or safer than hers; with less raw ground mobility and longer cool down dodge options. How can she have terrible neutral?
From my view, Marth's neutral game is decent. But from tournament footage of the best Marth main in the US (possibly the world) getting completely shut down in neutral by Bayonetta because her nair and down tilt are strictly better than Marth's own similar tools is pretty expressive of her not having a terrible neutral game to me either.
Then we went on a tangent because ssbwiki said it's poor :<
.... Eddie... go look stuff up....
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