To hype and atlas, you guys aren't looking at l canceling for what it is. I don't think you realize how much l canceling affects competitive smash. Most of the main tech aren't even 100% necessary for every character. For example how often will a wavedash save you as bowser or Zelda? L canceling is a technique that is absolutely essential to competitive smash. That's like saying get rid of three pointers in basketball because they are too hard to make. Of course they won't get rid of it because it's a key part to basketball. The same can be said for l canceling in competitive smash. The pros will be pros because they put hard work into becoming the best. Saying l canceling turns people away is the same as the three pointer analogy again. If people aren't willing to put in the work then they aren't cut out to be top players. And using health as an argument is 100% invalid. People can litterally DIE in sports like football and wrestling and people still do it. The players who understand the risks will take it and others will not. You guys are talking from a casual point of view. If you read my original post I stated that locals can have the decision to have it on or off but anything larger should have it off. Because news flash, we aren't playing casual smash. We are in a tournament scene competing to be the best. This is certainly true for project m of all the smashes which was designed specifically for bringing back competitive smash. If you don't like it play brawl or smash 4. If you are going to play like a casual, then you can't be the best. I know it's harsh but it's the truth. It's a tournament where top level players are playing. If top level players relied on crutches then nobody in the top level would still be there. Top level players have the skill to claim their positions and complaining that it's hard is a mentality that won't get you anywhere no matter what you do in life
I think you don't realize how much it wouldn't matter if it were never there. I don't wavedash or L-cancel, and I am still playing the same game. And I play it competitively. Fundamentals are the parts that you make choices around, like moving, attacking, and blocking. So no, L-cancelling is not a fundamental, its a button input.
So a few really important things I'd like to mention.
1) For the love of Sakurai please format your posts.
2) For the love of Miyamoto please actually read our arguments. NOBODY said it was "too hard". What people are saying is that it is unnecessary. Overkill. Extraneous.
3) Your own argument can be used in favor of removing L-cancelling. Here are your arguments:
a) Competition is about being the best. The pros will put in the effort required to be the best, whether or not that includes L-cancelling
b) Noobs might win if they don't have to L-cancel. If that makes the difference between a new player and a pro, perhaps the new player has actually put in more "effort" than the pro by learning to do everything NOT L-cancelling better.
c) Casuals won't want to play competitively anyway. Not wanting to L-cancel is only casual because you say it is. The only difference between you and this casual is that you think they aren't playing the same game as you because you want to press an extra button. Many players may want to compete but don't like that attitude you have, and getting rid of this line you've made will only add more players to the community and won't hurt anyone that L-cancels (except you won't be "better" than "some noob" as if L-cancelling makes you not a noob).
d) L-cancelling is a fundamental. Well no it isn't, but sure let's say for a moment it is. Is it an interesting one? Does it prove who the better player is? If everyone played the game without it, would the game change? No, no, and no. There are no decisions to be made, it doesn't mean jack for determining who the better player is, and if we just halved landing lag across the board we'd have the same game without the button (and if we didn't we'd have a slightly slower game without the button). Nobody is saying to make the game slower or less interesting, but L-cancelling is simply unnecessary. It means nothing. Ergo, not fundamental.
Also for the record, when most Smashers say that the fundamentals are wavedashing, L-cancelling, and short hopping, they are being stupid. That's called basic tech. Fundamentals are at an even more core level of gameplay, which is about the raw decision-making that goes into playing the game. In other words, choosing to move, attack, or block. Understanding how those options (and combinations of them and some extras like grab) interact in a RPS scenario is fundamental.