MARLX
Smash Journeyman
What is G&W's momentom cancel?
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don't know which are Europe stages, but imo...i have a little trouble by cp'ing against other high tiers
such against marth snake mk ddk and falco
imo is fd not that bad against mk but it's only a personal feeling cause i like the "freeness" of this stage and not being handicapped by any platforms i don't like it that much anyways
i live in germany and we have our own sucky ruleset and there's no ****ing brinstar anymore don't speack about rc :D
so what about halberd cause of this lower blastzone or delfino with sharking and so on?
like i said unfortunately in germany whe have our own stupid rulesetBrinstar and rc if it isnt mk. And even if it is mk I figure rc would be better than brinstar since hus tilts are what beats us anyway
Frigate is overall a good cp for GWyeah you're saying it.. fail
i'm not really happy with this limited stages
yeah i also thought about Plaza
i think you can really annoy your enemy with dair if he's in the water? and those dtilt locks against the walls would be pretty awesome
other than Plaza other cp's except the "common" ones?
like Halberd because of the Blastzone?
This...Um... idk. Learn to bait smashes? lol
Play the same matchup 3hrs straight helps me out a lot too.
What if MK bans FD?Vs MK: Ban BF/brinstar, CP FD
Vs Snake: Ban FD/Halberd, CP BF, or any stage you feel the most comfortable running away
Vs Diddy: Ban FD, CP Delfino/Frigate
Vs Marth: Ban Lylat/FD/BF... Honestly he dislikes most of the same stages, and is good on the same neutrals as you, so it's a hard one :/. I say CP Delfino or you could try BF if you feel your platform control is better.
Vs ICs.... Doesn't really matter. You can lose game 1, win game 2 on frigate or delfino or something like that, and ban FD, but then he picks SV and you can't really win. Just switch to MK or something lol.
They're confusing because they suck but our character doesn't...as much.So I kinda have to pick G&W as a secondary for some stages since he is pretty versatile on them.
So how exactly do I use G&W?
What are the approaches and defensive options really? His options are confusing.
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