#HBC | Red Ryu
Red Fox Warrior
- Joined
- Jun 15, 2008
- Messages
- 27,486
- Location
- Milwaukee, Wisconsin
- NNID
- RedRyu_Smash
- 3DS FC
- 0344-9312-3352
I'm going to say no. Low Tier characters typically have three or less options that they can use in any particular match up. This means that there's little thought that goes through the head of the player, since he already knows what moves that he has to use. However, a character such as Meta Knight has countless moves that are good in every situation, but only one correct choice for a great move in each of those situations.
For example: MK has an opponent 45 degrees above him, he's on the ground. MK can do:
1) Shuttle Loop.
2) Up Tilt.
3) Up Smash.
4) Short hop Uair.
5) Short hop Nair.
6) Full hop Dair.
7) Short up Fair.
8) Tornado.
9) Shield.
10) Spot dodge.
11) Roll.
12) Wait -> Down Smash.
13) Wait -> Forward smash.
14) Wait -> F-Tilt
Etc.
Now with Metaknight, pending on which option you pick greatly impacts everything in that match. Though all of those options would net damage, only one would be perfect in that situation which would set up consistent levels of damage strings. While other options push your opponent out of your range and reset the positioning as neutral for both characters. This process is what separates Great MKs from the average ilk. Low Tier characters do not have this level of thought involved during every instance of the game. They typically only have five [or fewer] options at any point.