Admittedly, during the December 5, 2015
Super Smash Bros. 4-dedicated Nintendo presentation, the minute I saw Lobster Dude (also known as Ryoma) and company from
Fire Emblem: Fates, my knee-jerk reaction was "OMG; I GUESS "CORRIN" IS IN.. ARE YOU KIDDING ME?!
MORE FIRE EMBLEM? Well, I guess we're in for a slew of veterans and newcomers alike", although sadly, the latter was not to be the case.. Anyways, after watching Corrin's trailer, I was really impressed with the implementation moveset..Corrin using offbeat body parts/draconic transformations for aerials (especially wings - although even as a dragon lover, I feel like that "dragon + transforming" is/are Corrin's least unique trait(s) aside from swordsmanship, given the appearance of draconic characters of Charizard, Bowser, Ridley, and Rayquaza; and the formerly-transforming characters of Zelda/Sheik and Samus), working with water attacks, Drill Rush being hilariously and coolly "performed" by a human, a "both sides" Counter move to aid in diversification, and the "piercing/immobilizing lance" move (Dragon Lunge, if I recall correctly), not to mention the nice design (although the "barefoot despite body armor" schtick is still annoying me; it just seems so jarring) - an amalgamation of these qualities made for an interesting character, in my opinion. Overall, I am not opposed to the inclusion and am even looking forward to Corrin.
However, when integrating Corrin's
Fire Emblem franchise, that's when things get a bit murky for me..
Corrin's a salty announcement for some. Corrin seems to be a salty announcement for many. So I think I gotta step in Corrin's corner here. I like the guy. I'm gonna make a couple prefaces though.
- I'm a massive Fire Emblem buff. I like to think of my opinions here as unbiased, but I'm just putting that out there for everybody
- I was against the Roy DLC, even though he's my current main. I felt the game didn't need any more Fire Emblem swordsmen, it certainly didn't need another Marth clone, and Fire Emblem 6 isn't anywhere near relevant anymore. It didn't even see an international release, so unless you're a hardcore enough Fire Emblem fan (like yours truly) to get a translation hack (or if you speak Japanese, save yourself a step there), for the game, I don't know where all the love is coming from? I mean, I know it's from Melee, but why? He was bad. Why so much love from such a bad character?
- I'm quite happy about Corrin's addition, even though I don't think Fire Emblem needed another rep.
With those three points out of the way, I'm going to deconstruct the biggest argument or two I see against Corrin
"Fire Emblem shouldn't have 6 slots."
Why not? It's an extremely well-selling franchise, of course they'd reward the series for doing so well. Not only that, but the character designs are generally pretty interesting, and they translate pretty well into Smash. Besides, Mario (this argument has the counter-point that Mario is Nintendo's flagship series) has 7 (if I counted right), and that's just guys with the mushroom logo. 11 if you include Wario, Yoshi, and the DK characters, who originated in the Mario universe.
"
Ugh, really? Another anime swordsman?"
I'm gonna repeat myself here. Why not? Corrin looks to be unique enough in his moveset to distance himself from "anime swordsman" in the traditional sense here. They turn into a dragon. For what looks to be at least half of their moves. The only real "anime swordsman" trope Corrin seems to share here is the Counter, which I suppose is inevitable. Daddy Sakurai loves him some counters.
Now, I have one more argument left that I'm gonna hit, but these two have a central theme. Corrin is unique enough in his moveset that the upper two arguments do not apply. I don't see Marth turning into a dragon over here. He's not a clone. In this wave of DLC, not a single clone has been released. I think if nothing else, we should all appreciate that simple fact.
"Corrin is the reason X character didn't make it!"
No he's not. It's not like Nintendo was held by some invisible force to select Corrin versus (Geno, Inkling, Shovel Knight, Shantae, Shrek, Goku, Shadow the Hedgehog, Walter White, Wonder Red, Spike Spiegel, etc etc). I guarentee that X character had the same chance of making it in regardless of Corrin's inclusion. Don't be mad at the character because he's not who you wanted in.
That's all I got for now. Let's hear some comments, concerns, maybe some points against my arguments. I'd love that.
1 - As a preface, "videogame sales" aren't the sole factor in character inclusion, although I feel that they bear some weight, given that they tie into popularity and relevancy, at least a little. In any case, (and "inb4 Wikipedia") the
Fire Emblem franchise as a whole fails to even make this "
list of best-selling videogame franchises" (even the
Barbie franchise outsells it - a fact which is largely irrelevant for this post but got a chuckle out of me
) and only
one game (
Fire Emblem: Awakening, of course) even manages to attain notability on this "
list of best-selling individual videogames" - compare to
Donkey Kong (which I'm using mainly because of how King K. Rool's perceived "exclusion" is a recurring thing and how he has at least gained placing on a few unofficial "fan polls"), which not just
gets listed on the former list rather handily but has
7 games (
Donkey Kong 1981-Arcade,
Donkey Kong Country 1 and
Donkey Kong Country 2,
Donkey Kong 64,
Donkey Kong Jungle Beat,
Donkey Kong Country Returns (and the 3DS port), and
Donkey Kong Jr.) on the latter list. Going solely by sales feats, I really don't see how
Fire Emblem should be "rewarded" with
two characters (Robin and Corrin mainly being the 'rewards' due to having the most work for devising a moveset, since Lucina was intended as a low-effort alternate costume and most of Roy's and Ike's moveset/character work have existed already..and Marth kind of has to be there due to being the first fighter/representative.. XD).
Regarding "slots" (although I guess "development time" is more appropriate), I felt that Marth, Roy, and Ike would be sufficient representation for
Super Smash Bros. 4, letting
Fire Emblem have some deserved representation along with bringing back some general veterans
. I wasn't too keen on giving
Fire Emblem: Awakening "development time", but hey, the game single-handedly saved a franchise and had some interesting people, so I was perfectly fine with Robin's inclusion (with his implementation being particularly exceptional, netting more electric moves and a not-very-physical user). 4 slots/sets of reserved development time seemed fine for
Fire Emblem, and didn't seem to be excessive...then you have Lucina who gained a "slot/slight development time" and here comes Corrin, who likely necessitated a good swath of development time and now causes
Fire Emblem representation to encroach that of the flagship-franchises of
Super Mario, Pokemon, and
The Legend of Zelda. Meanwhile, some franchises with decent popularity, sales, and (debatable?) relevance (
Donkey Kong, Golden Sun, and even the
"Famicon Wars" series) still flounder without "proportional" representation.. Essentially,
Fire Emblem does not warrant 5 (or with Lucina, 6) slots (regardless of "advertisement" or "throw-in" issues) at the stage of
Super Smash Bros. 4; I would have primarily withheld Lucina and, as a last resort, Roy.. For
Super Smash Bros. 5, I could probably envision 5-6 slots for
Fire Emblem if
Fire Emblem: Fates and future games do well. While
Fire Emblem: Fates may have "~500,000+ units sold in Japan" already, that's not really much compared to a lot of other games that have managed to surpass the "1 million sales" mark in Japan alone, let alone worldwide.
3 - I would say that Corrin at the very least has the distinct advantage of "ahead-of-release advertisement factor" to boost his/her "chances" compared to a lot of other franchises' viable characters, so that could have helped him edge out and out-prioritize other characters. As far as I know, out of "feasible" franchises, only
Star Fox (with
Star Fox: Zero on the horizon of release) could be pitted in a similar situation; all the other franchises seem to be idling at the moment following recent or aged releases.
Honestly, it just seems like the timing is not in Corrin's favor, given the slew of other wanted characters and how he hasn't topped many polls as of late. Had there been 1-3 more DLC characters for
Super Smash Bros. 4 (one of which may include Wolf) aside from Corrin and Bayonetta as the finale, the vitriol tiowards Corrin would probably be significantly less.
Also, the "anime" argument is dumb. Anime isn't an art style and Nintendo is japanese anyway, if people dislike "anime" so much maybe they should play that Cartoon Network smash clone.
I don't put stock in the "anime swordsman" argument either, although I would argue that the term "anime" can be representative of
a particular art style that has developed (for what it's worth, Wikipedia has "Japanese-disseminated animation style", coupled with a few key characteristics, as the second
anime definition following the traditional "Japanese-originating animation" definition), with many anime sharing the same visual conventions. I guess I would liken the usage to how the term "Disney" is used as
a 'certain' art style.
Well first, no it's not, and this is a tired myth. The franchise as a whole has sold less than 8 million units. In twenty five years.
A port of a Donkey Kong Wii game outsold Fire Emblem Awakening, the best selling game in the franchise, in less time.
Fire Emblem is not a Nintendo top seller any way you want to try to spin it. The ONLY globally successful Fire Emblem game EVER was the early 3DS library title Awakening. If you want to call comparisons, Splatoon sold as much as Awakening's few years run in stores in MONTHS, on a console which undersold the 3DS by tens of millions.
Anyone arguing FE is some sort of new success and cashcow for Nintendo is delusional and refusing to look at actual data onwhat they're spewing. Nintendo has been trying to get Fire Emblem off the ground for 25 years and failed until Awakening, which was the first ever success, and so now they've finally got their foot in the door with it they want to shove it down everyone's throats as hard as possible while the iron is possibly hot. Smash has traditionally been the vehicle for advertising Fire Emblem by Nintendo.
And also, no it's not even popular in Japan by the way before anyone tries to spew that myth too, it has always been niche there as well.
And on to the second half of that absurd sentence, it should be "rewarded" for its sales? As I said before, its sales overall are negligible in comparison to other franchises, why aren't they being "rewarded"? Splatoon for instance is a recent franchise that stomped Fire Emblem in sales, why is it that Splatoon was then relegated to MiiFighter DLC while FE gets a SIXTH character as DLC? The idea that this has anything to do with sales beyond trying to make them grow is absolutely incorrect. If we were rewarding games based on sales the franchise with 8 million units sold globally over 25 years that gets its most popular games beaten by ports from other consoles is not really font of the line for reward in any sane system.
Corrin is literally nothing more than even more Fire Emblem shilling. Corrin is an advertisement. That is all. He is not an iconic gaming character, he's not a ballot pick, he's not a cult hit, the game he's in isn't even out in the West yet. He's Roy in Melee level shilling, except worse, because Marth and Roy wasn't the SIXTH addition of Fire Emblem marketing to Melee. If Smash updated each new Smash game with the latest FE protagonist, cutting the last and maybe keeping Marth as a legacy character, fine, but this is rampant promotional bull**** goes beyond anything we've seen from Nintendo before.
Actually he could be. Despite what you think, games don't just pop out of the sky. It takes a finite amount of time and resources to develop each new character. If those resources were not used on Quran then they would have been used on someone else. So yes, he absolutely did prevent someone else from being in the game. That is absolutely irrefutable.
This.
~snip~
Do you want to continue to be btfo with numbers, or should I stop?
I'm also glad they altered the female Corrin's design to be more similar to the male version, as their one difference in armour is really sexist and totally unnecessary. There's already 3 out of 11 female characters in this game that included design choices to attract the male gaze and so it's pretty great to see another female character that's taken as seriously as her male opponents.
Hmm; so that "skin showing near jagged black area on Female!Corrin" is what people have mentioned..
looks hawt. Honestly, while I see how it could slightly sexualize the character of Female!Corrin, this design feature seems like a very small part of the overall design. While covering the area would admittedly be much more sensible in combat situations, it's not like Female!Corrin's ability/sense as a character is diminished; her promotional trailer clearly showed her being capable of kicking just as much butt (if not more butt) as Male!Corrin can. The showing of skin could even be perceived as a taunt of sorts that feigns vulnerability..I mean, if Shirtless!Shulk can be totally impractical and engage in combat with the mindset of "I don't even need any armor; my foes are still going to be defeated regardless!", I would think that a small nearly-unnoticeable area of non-feet, non-face skin being depicted when an otherwise-adequately-armored Female!Corrin enters the fray shouldn't be
that much of a problem (not even accounting for the myriad of other beast-like
Super Smash Bros. fighters that wear
no sort of armor at all).
That's not true man. There's plenty of characters that I personally don't want that I would be fine with if they got in.
And ironically enough, this move has the reverse effect for me. Before the Direct, I was hyped for FE14 and was looking forwards to it's NA release. Now that Corrin is in the game as a blatant advertisement for the game, I feel like not buying the game because of my negative feelings towards the situation.
I felt exactly like your second paragraph at first (although it's not like I would be able to get the game at the moment even if I
wanted to
), although I reconsidered as I don't want to completely discard one game (
Fire Emblem: Fates) solely on one character from said game being included in a largely-unrelated different game (
Super Smash Bros. 4). And the SSB4 Corrin development is already in progress regardless, so I might as well give
Fire Emblem: Fates a fair chance and embrace Corrin (fortunately, he/she seems unique, nicely-designed, and fun to play as).
I was talking to a co-worker recently about it and I mentioned how "it's crazy that Fire Emblem has more characters than Zelda", and we both talked about how Zelda...doesn't really have any meaningful characters to add beyond Link, Zelda, and Ganondorf and whatever other iterations they have (Toon Link, Shiek, and maybe even a future Beast Ganon). I guess there's Impa but a lot of her support is basically "Zelda Slot/Representation", rather than her own merits. FE just has a boatload of characters to pick from, same as Pokemon. That's the thing about games that change protagonists every game. Luckily for FE, Sakurai adores the series.
Now me I wanted King K. Rool because he's a mainstay villain in his series (up until recently) and I was intrigued by and gravitated towards the utter devotion of the Kutthroat Kampaign. I want to see more villains in the game and I love reptilian characters. Although at first before I joined Smashboards I didn't care for K. Rool whatsoever, I had no connection to the DKC games. My first choice was Ridley and we all know how that turned out. (Not going to lie, seeing something swoop in on Pit I had a brief flash of disbelief thinking it was Ridley, then I thought it was Medusa, then it was Bayonetta).
I think I would have walked out content if Wolf got back in. With him not being in when he had everything going for him, felt wrong, to me. I didn't even vote for the lupine semi-clone. Why Lucas and Roy but NOT Wolf? I will never understand. Maybe they can squeeze him out to promote SFZ, although it was pretty clear this was the last DLC. I always knew K. Rool was a longshot but no Wolf or Inklings left me dumbfounded.
With no Ridley, I'm still liking Corrin as basically being a dragon himself, which is my favorite thing ever. I intend to buy him but I'm not sure if I'm going to buy Bayo or not. No disrespect to her fans, but I just am not interested at all. Her presence just feels wrong in Smash to me. Far more so than Snake. Even Cloud feels like a fit. I can't shake it.
I would argue for Vaati's inclusion for
The Legend of Zelda, since he comes packed with transformations (as do Zelda/Sheik and Ganondorf, to an extent), makes liberal use of the wind element for a potential moveset while not reliant of weaponry, has appeared as a central antagonist in multiple
The Legend of Zelda games, and manages to incorporate the
The Legend of Zelda: Wind Waker "Toon" vibe. I also feel like he does not seem as easily replaceable as other
Zelda characters with his unique attributes (at least for the
Zelda franchise)..