OMG Nick, you live in AZ now but thanks to the stream I can see your beautiful face <3
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Hahahah hi Jam!OMG Nick, you live in AZ now but thanks to the stream I can see your beautiful face <3
Here's some quick footage testing out a 60 FPS video hosting site I found today:
Watch Here
Animated Gif of one clip:
So what happens if the kickstarter fails?
Based on some quick googling, it looks like basically nothing happens. None of the pledges go through (meaning, no one gets charged any money) and no one can pledge money to the project anymore. The project is still saved in the kick starter database (their servers or whatever) but doesn't come up in google/bing searches anymore. The creators can try to get funding again if they want. I didn't find this on the site, but I'm pretty sure they have to reach their goal during one 30-day period in order to get funding. By that, I mean pledges don't carry over if the project fails. If they try again, we'll have to re-pledge money.huh? that didn't answer my question
Unfortunately these sites are loath to make articles dedicated to Kickstarter games unless they've got established studios behind them or at least in their recent history. It's understandable to a degree because of the sheer quantity of games that are being crowdfunded these days. Joystiq mitigates this somewhat by having a weekly crowdfunding wrap up.This info should be a news post on, at the very least, Shoryuken, IGN, Joystick, Gamespot, Kotaku, Destroctoid, etc. I'm actually kinda surprised to see none of them have a post on this as I consider this gaming news and something people probably have interest in, especially Shoryuken.
Not to use him as a crutch, but having Mike Z on their team should have given them a bit more credibility on top of other talented team members involved. SRK with they way they have been eating up Smash related news should have jumped on this already. Favoritism aside how many other games on Kickstarter are A. Fighting Game related (just searched I actually can't find many due to their atrocious search engine), B. Similar to a popular game that has a new version of it self coming out and was recently played at the world biggest fighting tournament. C. Experienced developers on their team?Unfortunately these sites are loath to make articles dedicated to Kickstarter games unless they've got established studios behind them or at least in their recent history. It's understandable to a degree because of the sheer quantity of games that are being crowdfunded these days. Joystiq mitigates this somewhat by having a weekly crowdfunding wrap up.
SRK does annoy me though. I asked about their policy on that after a few tips on other games I submitted went ignored and the answer was basically the same as above; there's too many shoddy games attempting to be funded and they don't want to be accused of picking favorites. Surely there can't be THAT many crowd funded fighters to warrant not even giving them a single post on SRK?
One thing I did see creep through the cracks was an interview format. If ADO's devs approach SRK and see if they'd be interested in an interview they might be more inclined to post something.
Not to use him as a crutch, but having Mike Z on their team should have given them a bit more credibility on top of other talented team members involved. SRK with they way they have been eating up Smash related news should have jumped on this already. Favoritism aside how many other games on Kickstarter are A. Fighting Game related (just searched I actually can't find many due to their atrocious search engine), B. Similar to a popular game that has a new version of it self coming out and was recently played at the world biggest fighting tournament. C. Experienced developers on their team?
It's a shame really and begs the question on whether or not Skullgirls would have seen the light of day had a publisher not initially picked them up? There Indiegogo fund for the new characters went well, but then again there was already a game to play and a great PR campaign to go with it.
I think this is where the biggest mistakes were made. Running a Kickstarter "campaign" takes coordinated publicity. There really wasn't any of that at launch, at least not that was visible to the public.That being said, they need a better PR campaign to go with this get the money flowing in. This info should be a news post on, at the very least, Shoryuken, IGN, Joystick, Gamespot, Kotaku, Destroctoid, etc. I'm actually kinda surprised to see none of them have a post on this as I consider this gaming news and something people probably have interest in, especially Shoryuken.
More to show? They released a prototype you can play right now. It's no Project M at this point, but compared to most fangames and retail Smash 'clones' its gets a lot of stuff right that others haven't. I don't think the point of Kickstarter is to fund a game that is fine tuned and nearly complete, so I'm cool with backing it in its current state. It's fun, promising, and ... incomplete.Honestly If they want funding they need more to show. The game does not look smooth what so ever. Asking for 355k is almost a joke at this rate, MikeZ is not enough to help this pull through. If they worked on it for a few years in their spare time and refined it and made it actually look smooth all the movement then I could imagine myself even putting some money down on this game.
Project M uses mostly premade assets, they -basically- just change number values within Brawl with a few added code snippets. Additionally, they have been working on it for years. As for other kickstarters, some have gameplay but many are just concept artwork...How can you even compare this to Project M? Project M is still a mod a very well done mod but at its base it is still a mod built on a brawl engine. Also you must not support many kickstarters as I have put a lot of money on Kickstarter and from most of those games you get a lot of well tuned Ideas and even gameplay videos. Some more than others but the ones that have succeeded have already put months of work into the game and have shown a lot of promise which this does not at its current stage.