I played a few matches with CPU's on DR 1.1, and my marth can combo alot better than before due to the hitstun. I can't combo for as long, and matches are shortened, but it is alot more fun.
Im testing with a few of the characters thought to be nerfed, and peach is still pretty good, just really different from the peach metagame.
Sheik is sadly a character nerfed by this change in alot of regards. Juggling wont last nearly as long, neither will she.
Bowser is a little better IMO due to quicker KO's while still being able to live for high percents, plus this hitstun adding to the fun.
Ike has alot of new jab follow-ups, and It does not hurt to add in the increased launch distance from a semi charged Fsmash.
I can't play ice climbers at all with 1.0 or 1.1, so I sadly cannot judge the nerf or buff on that. Most chain grabbing characters will have to adapt a bit, but it won't take too long to learn to delay an action by a few frames.
I like this idea and I'm all for it. It makes alot of low tier characters and a few higher tier characters closer to mid tier, which is what we are aiming for in a fighting game.