SuSa
Banned via Administration
Also Ph1ny3 made this post a while ago about crouching to help us techchase:
Lets step our metagame up!Originally Posted by Ph1ny3
So I have a question:
As we all know, there isn't much of a lag penalty to buffering things out of a crouch, including dash. I noticed while practicing tech chasing with snake dthrowthat if you crouch before they make a move, if they roll backwards, your body frame slows them down, making that side much easier to cover. If it is possible to buffer shield, dash, and other moves out of crouch to still cover the other options, would this make some of the characters with a good backwards roll less effective in playing against dthrow?
Edit: In fact, if you buffer the crawl backwards at the right time, they won't roll behind you, like the dthrow vs. Charizard effect
I was reading one of Yume's thread and saw this. I like where this could lead to, and the edit is kind of useless. But whatever.
First off, here is a list of things that I've been reading and was unable to find information on regarding if anyone tested it:
1) Does dthrow significantly change the back roll of characters with good back rolls? (You can check my dthrow thread to find a list of such characters...)
2) Does dthrow actually dodge any getup attacks? Someone mentioned this, and it was tossed aside. While I do know many getup attacks hit low on the ground, there are some that don't. Aside from me not being 100% sure on the hitboxes - Samus, Ganon, and C. Falcon are three that would be interesting to know considering their hitboxes are more of an in-the-air thing.
3) I don't remember if we ever did >100 and <100% getup attacks from the ground. I forget if they are the same or not. Can someone test this for me. I should really just hook up my wii....
4)
5) Dtilt isn't useless and actually outranges utilt horizontally. It comes out on the same frame (frame 6) and has less endlag. Not that that makes any significant difference... Oh, you also don't have to crouch to dtilt so it's definately as fast as utilt.
6) There's a certain recover fakeout I've been theorycrafting and I need to hook up my wii to see if it works. To hard to explain it for others to test.
7) I have a few ideas for some grenade placements and tactics that I haven't seen in vids. Quite a few are common sense, but I've yet to see them being done. I also need to make sure I'm theorycrafting one of these correctly in my mind.. it might not actually work in game
8) Step the game up Snake's. If I have to find the way to break the MK matchup by no lifing for three weeks, I'll force one of you to do it because I can't spend that long.
9) ............................ *finds my metagame thread* http://www.smashboards.com/showthread.php?t=208045 remember this stuffs
10) I need to make another thread just to see something. Don't worry, it's going to be useful as well.