Dark.Pch
Smash Legend
- Joined
- May 13, 2006
- Messages
- 16,918
- Location
- Manhattan, New York
- NNID
- Dark.Pch
- 3DS FC
- 5413-0118-3799
Not a strong character? Did you not say in your last post that lil mac was a hard hitting character? You might wanna get your facts straight here dude.You guys are not seeing the point. you don't have to be losing to little mac to realize that he's a complete failure of game design. Those are two totally seperate issues. Little mac isn't even a strong character anyway, which makes this argument even more strange.
Don't mean to take it out on you, but this argument is really common and really illogical. You can dislike vectoring but still set aside 8 seconds to understand it and win with it. You really think people are so shallow that they only dislike a feature if they're losing and vice versa?
I don't see how he was poorly made. Lil mac strengths is being on the ground and controlling it. Which is very strong. And everything comes with a price.
The price for that is he is nearly helpless in the air. Can't even fight in the air. Getting him in the air can lead to getting him off stage for easy deaths. He can barely recover. Alot of characters can seriously freestyle on his recovery.
That actually balances out the character. Something balanced is not poorly designed. I just think you feel he can freely push buttons and get away with it for free without thinking. That's my assumption at least. If not, then I seriously don't see how he is poorly made.
Also:
You really think people are so shallow that they only dislike a feature if they're losing and vice versa?
Yea, I do. Welcome to a fighting game community.