SparkEd
Smash Journeyman
- Joined
- May 9, 2008
- Messages
- 231
This FAQ is here to simply answer common questions of Luigi for beginners. Such as, How do I Fire Punch? Can Luigi beat MK? etc. These are generally asked questions, so don't expect to see anything new here.
Now then!
~Basics of Luigi
Q: What kind of a fighter is Luigi?
A: Luigi is a straight out aerial fighter. Sure, his ground game is ok, but you'll be wanting to do most of your combat airborne. Why? Luigi is floaty, and his aerials are very fast in comparison to others. He can do 2 Aerials in one shorthop. While he can't WoP as well as other due to his low air speed, he can juggle like a beast, and can be hard to stop in some cases.
Q: How high is the learning curve for Luigi?
A: It's fairly high. Luigi has slippery traction and it's a lot more noticeable in him than in, say, Yoshi. So many players might not like his unsteady grip. However, he's easy to learn from the start. Mastering his techniques will take quite a while, but before you know it, you're throwing Shoryukens everywhere!
Q: How good is Luigi's Recovery?
A: Incredible! Second Jump with the Tornado, Green Missile and Super Jump Punch make this a grade A recovery. However, it is predictable, so don't think edgeguarding characters won't be able to gimp him.
Q: How good does Luigi do against MK/Snake/Wario/Other High Tier characters
A: Luigi has an uphill battle with MOST of the high tiers. However, he doesn't have TOO hard of a time with them. Except MK. MK eats Luigi alive as his Mach Tornado beats out anything and everything Luigi's got. It IS however still winnable, so don't give up on the green man yet for that.. On the other hand, Luigi utterly ***** Wario because of his Aerial game overpowering his, and Wario is supposed to be airborne a lot, sooo... yeah.
Q: Who's better, Luigi or Mario?
A: When pitted against each other, Luigi has the advantage. However, compared to the other characters, it's sort of hard to call. Both seem to support each other's bad matchups somehow, so I honestly don't know compared to the rest of the cast. Choose which one is your own style and go for it. Just don't be a N00b and choose one Bro and assume the other sucks. :/
Q: Does Luigi have any kind of Chaingrab, Infinite, etc.?
A: Not in the slightest, other than FThrow, but even then it's stretching it... FThrow chains barely count as CGs and you should only use it if your opponent sucks at DI TO do it, Simply FThrow, Dash Grab, FThrow, etc.
~Luigi Mechanics
Q: How do you Fire Jump Punch?
A: You need to right next to the opponent to pull this off. Simply Up+B when you're next to them. If you pull it right, you should hear a PING (Or a fire effect when performing aerial) and they should fly up pretty high. This moves kills in the 40s through 60s (70s through 100s Aerial) and you should save this move as a definite killer.
Q: How do you make the Tornado rise?
A: The most asked question I've seen thus far. The tornado is momentum based, which means its ascend is primarily based on whether you're jumping or falling, and it's also based on how much you button mash B. Mashing B will shift the momentum upwards. SO if you're doing a second jump, you will shoot up high, but if you're falling, don't expect to go up too much, because the upwards momentum is canceling your downwards fall.
Q: Can you control Luigi's Misfire?
A: No, it's random. 1/8th. 1/8th. It's random. No. You can't. Period. plz.
Q:How do you get Luigi stuck in the wall with the Green Missile?
A: It's random. I dunno the probability. He can get stuck in even the slightest of straight walls (Read: FD's Edge if not sweet spotted) but he doesn't get back a second jump or rising tornado. It's mainly there to stall a recovery and make the opponent lose focus by lolzing but don't count on it. And yes, you can still get hit while stuck in the wall.
Q: How do you meteor smash with the DAir/DTilt/DTaunt?
A: First, wow weird coincidence it's all downwards commands. Now then!
DAir - The meteor hitbox lies somewhere on either side of Luigi; where he spins his hands, and the butt. You need to be very precise with this move, you can't be too far (Won't hit at all!) or too close (Will hit sideways). YOu're bettre off using this move to kill sideways, anyway, but if you pull off the meteor, kudos to ya.
DTilt and DTaunt - Very, very situational. They need to be hanging off of the ledge and you need to be right next to them for the hitbox to connect. If you connect with DTaunt, it's an autokill for you and lolz all around. DTilt, don't even try, just use it for tripping, I only mention DTIlt cuz it's possible. :/
~INCOMPLETE, PLEASE ADD COMMONLY ASKED QUESTIONS PLEASE IF THERE ARE ANY LEFT~
~HELPFUL LINKS~
http://www.smashboards.com/showthread.php?t=158745 Loucan's Green Machine Guide. The basic knowhow of Luigi's Moves, Strategies, etc.
http://www.smashboards.com/showthread.php?t=174824 Leperchaun Drunk's Luigi Matchup THread. Indepth disscussion of Luigi versus X Character here.
http://www.smashboards.com/showthread.php?t=147842 Luigi Video Thread (Abeit outdated IMO) but look here to get an idea of Luigi visually.
http://www.smashboards.com/showthread.php?t=188255 An indepth disscussion on Luigi's weaknesses. After all, you only know your character better by knowing what's wrong.
http://www.smashboards.com/showthread.php?t=180142 Luigi Strategy and Techniques Thread. Very helpful on how to set up Fire Punches, Jab Canceling, all that shnazzy stuff.
http://www.smashboards.com/showthread.php?t=175919 My own Incredible Fireball Guide. One of Luigi's most underlooked moves.
TEH EDN
Now then!
~Basics of Luigi
Q: What kind of a fighter is Luigi?
A: Luigi is a straight out aerial fighter. Sure, his ground game is ok, but you'll be wanting to do most of your combat airborne. Why? Luigi is floaty, and his aerials are very fast in comparison to others. He can do 2 Aerials in one shorthop. While he can't WoP as well as other due to his low air speed, he can juggle like a beast, and can be hard to stop in some cases.
Q: How high is the learning curve for Luigi?
A: It's fairly high. Luigi has slippery traction and it's a lot more noticeable in him than in, say, Yoshi. So many players might not like his unsteady grip. However, he's easy to learn from the start. Mastering his techniques will take quite a while, but before you know it, you're throwing Shoryukens everywhere!
Q: How good is Luigi's Recovery?
A: Incredible! Second Jump with the Tornado, Green Missile and Super Jump Punch make this a grade A recovery. However, it is predictable, so don't think edgeguarding characters won't be able to gimp him.
Q: How good does Luigi do against MK/Snake/Wario/Other High Tier characters
A: Luigi has an uphill battle with MOST of the high tiers. However, he doesn't have TOO hard of a time with them. Except MK. MK eats Luigi alive as his Mach Tornado beats out anything and everything Luigi's got. It IS however still winnable, so don't give up on the green man yet for that.. On the other hand, Luigi utterly ***** Wario because of his Aerial game overpowering his, and Wario is supposed to be airborne a lot, sooo... yeah.
Q: Who's better, Luigi or Mario?
A: When pitted against each other, Luigi has the advantage. However, compared to the other characters, it's sort of hard to call. Both seem to support each other's bad matchups somehow, so I honestly don't know compared to the rest of the cast. Choose which one is your own style and go for it. Just don't be a N00b and choose one Bro and assume the other sucks. :/
Q: Does Luigi have any kind of Chaingrab, Infinite, etc.?
A: Not in the slightest, other than FThrow, but even then it's stretching it... FThrow chains barely count as CGs and you should only use it if your opponent sucks at DI TO do it, Simply FThrow, Dash Grab, FThrow, etc.
~Luigi Mechanics
Q: How do you Fire Jump Punch?
A: You need to right next to the opponent to pull this off. Simply Up+B when you're next to them. If you pull it right, you should hear a PING (Or a fire effect when performing aerial) and they should fly up pretty high. This moves kills in the 40s through 60s (70s through 100s Aerial) and you should save this move as a definite killer.
Q: How do you make the Tornado rise?
A: The most asked question I've seen thus far. The tornado is momentum based, which means its ascend is primarily based on whether you're jumping or falling, and it's also based on how much you button mash B. Mashing B will shift the momentum upwards. SO if you're doing a second jump, you will shoot up high, but if you're falling, don't expect to go up too much, because the upwards momentum is canceling your downwards fall.
Q: Can you control Luigi's Misfire?
A: No, it's random. 1/8th. 1/8th. It's random. No. You can't. Period. plz.
Q:How do you get Luigi stuck in the wall with the Green Missile?
A: It's random. I dunno the probability. He can get stuck in even the slightest of straight walls (Read: FD's Edge if not sweet spotted) but he doesn't get back a second jump or rising tornado. It's mainly there to stall a recovery and make the opponent lose focus by lolzing but don't count on it. And yes, you can still get hit while stuck in the wall.
Q: How do you meteor smash with the DAir/DTilt/DTaunt?
A: First, wow weird coincidence it's all downwards commands. Now then!
DAir - The meteor hitbox lies somewhere on either side of Luigi; where he spins his hands, and the butt. You need to be very precise with this move, you can't be too far (Won't hit at all!) or too close (Will hit sideways). YOu're bettre off using this move to kill sideways, anyway, but if you pull off the meteor, kudos to ya.
DTilt and DTaunt - Very, very situational. They need to be hanging off of the ledge and you need to be right next to them for the hitbox to connect. If you connect with DTaunt, it's an autokill for you and lolz all around. DTilt, don't even try, just use it for tripping, I only mention DTIlt cuz it's possible. :/
~INCOMPLETE, PLEASE ADD COMMONLY ASKED QUESTIONS PLEASE IF THERE ARE ANY LEFT~
~HELPFUL LINKS~
http://www.smashboards.com/showthread.php?t=158745 Loucan's Green Machine Guide. The basic knowhow of Luigi's Moves, Strategies, etc.
http://www.smashboards.com/showthread.php?t=174824 Leperchaun Drunk's Luigi Matchup THread. Indepth disscussion of Luigi versus X Character here.
http://www.smashboards.com/showthread.php?t=147842 Luigi Video Thread (Abeit outdated IMO) but look here to get an idea of Luigi visually.
http://www.smashboards.com/showthread.php?t=188255 An indepth disscussion on Luigi's weaknesses. After all, you only know your character better by knowing what's wrong.
http://www.smashboards.com/showthread.php?t=180142 Luigi Strategy and Techniques Thread. Very helpful on how to set up Fire Punches, Jab Canceling, all that shnazzy stuff.
http://www.smashboards.com/showthread.php?t=175919 My own Incredible Fireball Guide. One of Luigi's most underlooked moves.
TEH EDN