Debra washingbeard
Smash Rookie
- Joined
- Mar 10, 2014
- Messages
- 10
Let me start things off by saying game and watch is the coolest character in smash history. Not just because of his gooney, quirky move-set, but because he combines the raw power, The speed of a spam artist, but is as fragile as a baby.
No one is doubting game and watch is better than his melee incarnation, and has even seen a lot of buffs throughout project M; but the fact of the matter is game and watch is bottom tier. This makes me a sad panda because I have been a game and watch main in brawl, and played him for fun in melee. but i just cant play as him and win. Let me just refresh your memories: game and watch was mid tier in brawl, and he is even worse in project M respectively (brawl G+W had faster, stronger down smash, and I recall getting kills with up smash at around 70 and it was faster, and i cant seem to kill with a fair off stage in M. Oh almost forgot, all his kill moves in M are vertical). Add in the fact that the rest of the cast has gotten massive buffs and game and watch is better suited for the brawl atmosphere, you have a formula for a truly rotten character.
"what do you mean? game and watch is awesome, I run train with him all day!" okay settle down, no one respects you for being good with a bad character, play anyone that is halfway decent at the game and your going to get stomped.
Now that we got that settled. How do we fix these issues? well your all game and watch mains, so you know he is not a combo oriented character (with the exception of manhole Nair). he hits hard and he dies easily. Game and watch needs to match ganon in terms of killing power. up air is useless, I would make it like a vertical version of link's Zair or fish move, fair needs to be like a ganon fair on initial start up and have its current damage on the sour spot. The key needs to stay and fall and spike like in brawl, and bring back the key cancel (give us some advance techniques, were calculators, not tards) Also parachute on recovery needs to return for mind games and aid recovery slightly. bair needs to shield poke again and link more reliably. down smash needs a faster end lag, up smash needs to be stronger and/or have a faster startup, forward tilt should be a potential kill move, and I would like to see man meat be faster when used repeatedly and should be canceled at anytime by hitting L to punish a careless approach.
Lets face it, game and watch blows and is in need of the majority of these buffs in order to be a competitor. make him lighter if he proves to be too good. Will G+W, the abortion survivor, ever be able to go toe to toe with shiek or snake?
P.S Kirby (the second coolest character on the roster) blows too.
No one is doubting game and watch is better than his melee incarnation, and has even seen a lot of buffs throughout project M; but the fact of the matter is game and watch is bottom tier. This makes me a sad panda because I have been a game and watch main in brawl, and played him for fun in melee. but i just cant play as him and win. Let me just refresh your memories: game and watch was mid tier in brawl, and he is even worse in project M respectively (brawl G+W had faster, stronger down smash, and I recall getting kills with up smash at around 70 and it was faster, and i cant seem to kill with a fair off stage in M. Oh almost forgot, all his kill moves in M are vertical). Add in the fact that the rest of the cast has gotten massive buffs and game and watch is better suited for the brawl atmosphere, you have a formula for a truly rotten character.
"what do you mean? game and watch is awesome, I run train with him all day!" okay settle down, no one respects you for being good with a bad character, play anyone that is halfway decent at the game and your going to get stomped.
Now that we got that settled. How do we fix these issues? well your all game and watch mains, so you know he is not a combo oriented character (with the exception of manhole Nair). he hits hard and he dies easily. Game and watch needs to match ganon in terms of killing power. up air is useless, I would make it like a vertical version of link's Zair or fish move, fair needs to be like a ganon fair on initial start up and have its current damage on the sour spot. The key needs to stay and fall and spike like in brawl, and bring back the key cancel (give us some advance techniques, were calculators, not tards) Also parachute on recovery needs to return for mind games and aid recovery slightly. bair needs to shield poke again and link more reliably. down smash needs a faster end lag, up smash needs to be stronger and/or have a faster startup, forward tilt should be a potential kill move, and I would like to see man meat be faster when used repeatedly and should be canceled at anytime by hitting L to punish a careless approach.
Lets face it, game and watch blows and is in need of the majority of these buffs in order to be a competitor. make him lighter if he proves to be too good. Will G+W, the abortion survivor, ever be able to go toe to toe with shiek or snake?
P.S Kirby (the second coolest character on the roster) blows too.