Because if you are going to do it, you might as well not look like an idiot.
I really don't need an introduction. Meta Knight is a potent foe indeed. You don't need to look far for proof: He managed to defeat Melee vs. Brawl as the debate-of-choice for Smashboards! (He won the set 3-1, even on tough Counter-Picks!) However, as much as I love discussing and arguing about Smash, the Meta Knight arguments that are overflowing into a ton of different sub-forums and threads end up repeating the same thing over and over, with arguments quickly losing coherency and decending into pure emotion.
When you examine emotionally charged debates, you are generally find one theme: Both sides are fixated some some relatively simple or obvious principle that they are convinced the other side doesn't "get". Look at the abortion debate: One side thinks the other has no idea that the fetus at the middle of all this is a living homo sapien. The other side meanwhile thinks that the other is clueless as to the negative impact that raising an unwanted child often has on the mother, child, and everyone else involved. You end up with one side thinking the other is a bunch of baby killers, who themselves think the first side is just out to punish people for having sex.
Randall Monroe of xkcd had a fantastic example of this in his write-up of the Airplane/Treadmill problem:
I'm going to keep this thread as agnostic as I can, free from my own thoughts and opinions on the matter. The point of this thread is not to discuss what should be done about Meta Knight or change anyone's views. The point of this thread is to make people on both sides stop repeating stupid arguments.
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First, let's go through some arguments that both sides are guilty of.
My roommate plays a mean Olimar. Meta Knight is the only character I can't consistently beat him with, and I 3-stocked him with Falcon the other day. You know what that means? Nothing.
-Bringing up local tournies in a discussion about the competitive meta-game is stupid.
-Dismissing local tournies in a discussion about the Smash community is also stupid.
Smaller scale events are not indicative of the entire meta-game, but they are an important part of the Smash community at large. That is where we introduce new players to the competitive game, as well as come home with easy prizes. If Meta Knight is a problem at the local level but not the higher level, then he is still a problem.
If you took results based on local tournies in the area around me, people would want to ban Jigglypuff and Link. Luckily, I don't see that happening.
Every time someone compares Meta Knight to a character in Melee, God kills a kitten.
Pokemon Trainer has decent potential, but since no one plays him...
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Meta-Knight is the worst matchup for very few characters, and most the characters that he does best against (like Mario or Luigi) have even worse matchups against the likes of DDD. Claiming that these characters will become magically more viable if Meta Knight is removed while DDD, G&W, and Falco remain is ridiculous. It would be like claiming that removing Fox from Melee but leaving Shiek would make it's low tiers suddenly viable.
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Besides, we all know the true solution to Meta Knight is Jigglypuff.
Plus, I believe that if MK was banned, DDD would become the new top character, and G&W would rise above Snake easily. (Some think he already has.)
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Good arguments do exist, that intelligent members have been putting forth and promoting. If you want to debate this matter in other threads, you need to confront these good arguments and not use the previous stupid examples as a straw-man. If you must, here are the current main arguments for each side:
Now, stop making nonsense arguments, and go debate Meta Knight intelligently.
BUT NOT IN THIS THREAD.
I really don't need an introduction. Meta Knight is a potent foe indeed. You don't need to look far for proof: He managed to defeat Melee vs. Brawl as the debate-of-choice for Smashboards! (He won the set 3-1, even on tough Counter-Picks!) However, as much as I love discussing and arguing about Smash, the Meta Knight arguments that are overflowing into a ton of different sub-forums and threads end up repeating the same thing over and over, with arguments quickly losing coherency and decending into pure emotion.
When you examine emotionally charged debates, you are generally find one theme: Both sides are fixated some some relatively simple or obvious principle that they are convinced the other side doesn't "get". Look at the abortion debate: One side thinks the other has no idea that the fetus at the middle of all this is a living homo sapien. The other side meanwhile thinks that the other is clueless as to the negative impact that raising an unwanted child often has on the mother, child, and everyone else involved. You end up with one side thinking the other is a bunch of baby killers, who themselves think the first side is just out to punish people for having sex.
Randall Monroe of xkcd had a fantastic example of this in his write-up of the Airplane/Treadmill problem:
We even see this when it comes are new players arguing about the tiers. The vetrans are busy trying to explain that the idea of a game that is balanced perfectly is absurd and straight out of a 90s self-esteem course, while the new players keep trying to say that player skill can overcome tiers. In the end, both are correct, and the only villain is the ignorance of the new players when it comes to the abilities of the characters.Randall Monroe said:"So, people who go with interpretation #3 notice immediately that the plane cannot move and keep trying to condescendingly explain to the #2 crowd that nothing they say changes the basic facts of the problem. The #2 crowd is busy explaining to the #3 crowd that planes aren’t driven by their wheels."
I'm going to keep this thread as agnostic as I can, free from my own thoughts and opinions on the matter. The point of this thread is not to discuss what should be done about Meta Knight or change anyone's views. The point of this thread is to make people on both sides stop repeating stupid arguments.
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First, let's go through some arguments that both sides are guilty of.
Listen, guys. We don't care about your ancedotal evidence. We aren't stupid people here, we are all more than capable of cherry-picking selective tourney results that back up our point. And no, having more ancedotal evidence than someone else does not prove your point."Look at this state where Meta Knight has won every major tourney!"
"Well, look at this region, where Meta Knight has hardly ever placed that well!"
"At this tourney, 7 of the top 8 played Meta Knight!"
"Well, at this tourney no one in the top eight played him!"
My roommate plays a mean Olimar. Meta Knight is the only character I can't consistently beat him with, and I 3-stocked him with Falcon the other day. You know what that means? Nothing.
&"Look at this local tourney where all the scrubs used Meta Knight!"
"Local tourneys don't matter! Higher level players can beat Meta Knight!"
These lines of thought are similar to the previous point, but need addressing themselves."Look at this local tourney where only one person used Meta Knight and he didn't even make it out of pools!"
"...I don't care about your random local tourney where some Yoshi won."
-Bringing up local tournies in a discussion about the competitive meta-game is stupid.
-Dismissing local tournies in a discussion about the Smash community is also stupid.
Smaller scale events are not indicative of the entire meta-game, but they are an important part of the Smash community at large. That is where we introduce new players to the competitive game, as well as come home with easy prizes. If Meta Knight is a problem at the local level but not the higher level, then he is still a problem.
If you took results based on local tournies in the area around me, people would want to ban Jigglypuff and Link. Luckily, I don't see that happening.
Ah, exaggeration. Everyone is guilty of this quite often. Luckily, we have a pretty good idea of how much Meta Knight dominates the tourney scene by large if we choose to admit it thanks to threads like Ankoku's. Simply put, Meta Knight has the most placings and the most wins by a substancial, but not absolute, amount. Trying to argue that Meta Knight winnings *are* absolute or non-substancial... either way you look very foolish."Meta Knight completely dominates tourney results overall!"
"No, plenty of other characters are winning too!"
Every time someone compares Meta Knight to a character in Melee, God kills a kitten.
I'm not sure which is more naive: pretending that the magical hard counter to Meta Knight is going to fall from the sky tomorrow, or the attitude that no strategies against Meta Knight will develop in the future. The truth is, Meta Knight is still going to be top of the tier list when the sun rises tomorrow, and that everyone actually *is* getting better at their Meta Knight matchups. (How long either of those will continue is another matter.)"We need more time to let the meta-game develop; Meta Knight counters could develop at any time."
"What? People have been looking for Meta Knight counters, and they have found nothing."
The Pro-Ban side ignores that there are diminishing returns, since there is a limit to how much any character can develop relative to the rest of the cast. The Anti-Ban side ignores the exponential impact that the community has on the meta-game."Meta Knight's metagame is going to advance much more rapidly than anyone else's since more people play him."
"No, there's limit to how good people can get with Meta Knight."
Pokemon Trainer has decent potential, but since no one plays him...
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This argument is pure balony, and makes the Pro-Ban side look ignorant of the meta-game. The problem with Meta Knight isn't that he has a few extremely good matchups that makes those characters unplayable; the problem is that he has consistent ~60:40 matchups against the entire cast. He beats everyone a little, not few characters a lot."Lots of other characters would be able to enter the competitive scene if Meta Knight was removed."
Meta-Knight is the worst matchup for very few characters, and most the characters that he does best against (like Mario or Luigi) have even worse matchups against the likes of DDD. Claiming that these characters will become magically more viable if Meta Knight is removed while DDD, G&W, and Falco remain is ridiculous. It would be like claiming that removing Fox from Melee but leaving Shiek would make it's low tiers suddenly viable.
Pro-Ban advocates can frequently be caught down-playing decent matchups against Meta Knight. This typically includes Snake and Diddy, but often extends to oddball matchups like DK, Yoshi, and Jigglypuff. (Usually this involves assumptions like "I'm not going to walk into a pivot grab, so Meta Knight instantly beats Yoshi.")"No one can even go even with Meta Knight."
...and? This is like the flawed "metagame advancement" argument."Meta Knight has too shallow a learning curve and is easy to learn."
So is that blasted turtle. We don't ban characters because one particular move is "overpowered", we ban them because the entire character is "overpowered". We have entire threads about the tornado and how to counter it, stop brining it up."The tornado is broken!"
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Captain Obvious is even lower tier than Captain Falcon, since his only move is "give the opponent headaches". Listen, no one thinks Meta-Knight is Akuma. The fundamental problem on the table is not that Meta-Knight is unbeatable, it's that unlike every other character in the game, he has no counters."Meta Knight can be beaten, you know."
Previously I argued that Meta Knight's worst matchups cannot be dismissed as trivial. However, that does not mean that the solution to Meta Knight involves everyone switching to your main. I'm glad you guys are advancing the Meta Knight matchups for your individual characters, but do try and be rational and realistic. (It's actually kind of funny that a lot of the Anti-Ban posters have underused mains.)"Yoshi (or other random character) actually does very well against Meta Knight!"
Besides, we all know the true solution to Meta Knight is Jigglypuff.
What did I say about Captain Obvious? No one has a problem with the best players winning. In fact, we'd be having a problem if the best players DIDN'T win."The best players would still win even if Meta Knight was banned."
People don't want to ban Meta Knight just because he's #1 on the tier list... at least they shouldn't. Snake has counters and bad stages, which is what the Ban-MK debate is largely centered around."If you ban Meta Knight, then that would only make Snake the best character. Are you then jsut gonna ban Snake? OMG SLIPPERY SLOPE!"
Plus, I believe that if MK was banned, DDD would become the new top character, and G&W would rise above Snake easily. (Some think he already has.)
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Good arguments do exist, that intelligent members have been putting forth and promoting. If you want to debate this matter in other threads, you need to confront these good arguments and not use the previous stupid examples as a straw-man. If you must, here are the current main arguments for each side:
Argue that a significant number of competitive players will eventually play Meta Knight almost exclusively, effecting a metagame that is less interesting and has less variety."Since Meta Knight breaks the counter-pick system at the core of Smash by having no counters, eventually a very disproportionate amount of players will switch to him as their main or secondary, stagnating the metagame."
Argue that it really doesn't matter if one character or set of characters is better than the others overall, as that didn't stop the development of any other game, including Melee."Meta Knight does not directly induce any major problems to the metagame beyond his own placings."
Now, stop making nonsense arguments, and go debate Meta Knight intelligently.
BUT NOT IN THIS THREAD.