Not that I want to get too involved since I like many of Ganondorf's moves, I just think he could use a few updates (and a better look), but there are a few things I feel compelled to point out.
The Hammer appeared in Donkey Kong, the original Mario vs. Donkey Kong game, the RPGs, and several spinoffs like the Tennis games. Mario's fisticuffs only appeared in SMRPG and 64. Isn't it rather clear that in his home franchise, Mario prefers melee combat with a hammer as opposed to his fists?
You're identifying Mario's hammer as a viable move from the RPGs, spin-offs, and the original DK game. Mario in Smash is taking his cues from the main-series games, which are the ones that don't favor hammers. If every single game Mario was ever in were considered, there's no possible way that he could do everything. Fortunately, there are other Mario characters who could represent those other games, while he stuck to main-series.
Besides, Smash also considers the original Donkey Kong as a DK game based on the stage and Masterpiece (and Sm4sh even disposed of the Jumpman Mario recolor).
As to the RPG's - that's one thing that most people who want Paper Mario are annoyed about, and why they continually claim that PM wouldn't be a Mrio clone since he'd use his hammer primarily.
And the spin-offs? The only character referenced from the spinoffs is some things from Luigi's Mansion and Waluigi-the-perennial-assist and a Mario Kart stage. People are again asking for a lot of references from there, which usually builds the movesets of Waluigi or Daisy.
Also, Ness, Donkey Kong, Captain Falcon, and Zelda had stomping moves in Smash that predated the footstool. I find it ironic that no one demands that Mario use his most used move ever to be in Smash in spite of this.
By Mario's iconic footstool, you mean "jumping on something's head?" Many of the Mario games don't even have a special 'footstool' button, it's just jump-and-land-on-something. And Mario's been able to jump since the beginning.
Ridley has the same features as Charizard: fiery breath, wings, reptilian appearance. No one would mind if Ridley was a Charizard clone.
...are we talking about the same character here? The one who, once that idea came up in his DLC thread from the last round of speculation was met with choruses of "That's a terrible idea! If he started as a clone, then he'd never get represented properly! Look what happened to Ganondorf!"
I remember from last round that a lot of Ridley supporters were
very against that idea.
Alright, you've got me beat here. I just want to say, though, that most of the characters that debuted circa Smash 64 and Melee didn't have the "faithfulness" demand that Brawl-onward characters get.
This is a completely true statement. Ganondorf was also very nicely Luigified between Melee and Brawl, but he never got the love later characters did.
Ganondorf has used several punching, kicking, or other hand-to-hand moves in his games though:
- OoT: Ground Punch in boss fight.
- WW: Backhands Link in a few cutscenes, punches him out in another cutscene, and uses a kick in his boss fight
- TP: Elbow strike and kick in boss fight; the latter of which is already his F-tilt.
Meanwhile, as stated earlier, Mario clearly prefers using a hammer over his fists for melee combat, but despite him being even more popular than Ganon, NO ONE wants his fisticuffs moveset changed.
But again, you seem to be contradicting yourself. Mario doesn't really use the hammer in his main series games, but in the spin-offs. Meanwhile, Ganondorf has rarely been seen in his main-series games without a sword, and in every fight against him he has used some form of weapon, save for his Ocarina of Time battle where he only used the projectile volley.
Honestly, Mario is nothing to me so I couldn't care less if he ended up with a hammer or not. But if the Smash incarnation is taking after the main series, it should be irrelevant what happens in the spinoffs, otherwise Peach should have a dice block from Mario Party, Yoshi should trade a special for a baseball bat, and since Link was in Mario Kart 8, we should give him a Kart instead of a boomerang.
And like I mentioned, fans of Paper Mario do complain about the lack of RPG representation, and their movesets usually revolve around a hammer-wielding Mario.
Again, feelings are very personal, but I feel like Hyrule Warriors' Ganondorf was a bit more faithful than Smash's despite both being decently original. I do like a lot of Ganondorf's Smash moves - his side special particularly and the Sparta Kick - but I would not mind more changes to him than I would for most characters.