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Hes not hard to play but hard to master. Hes super big and rather slow with little answer to zoners. But hes a character u cant call cheesey or cheap hes only as good as u are but u really need to be ultra instinct with him.how can dk be hard to play in any capacity, especially if you already know how to play dk. Any character can be learnt,, even if they dont click at first
Idk i feel the edge guard part is accurate but most characters are guilty of Bair edge guard attempts and combo’ing off of their throw, dk isnt going to chain combo u to 80% like peach can or pokemon trainer.no he really isn't. hes fairly cheesy with back air edgefuards and grab combos (especially with kill confirms off ps2) and there isn't much to him
Lucario is a wierd hybrid character.for me it's either Lucario or Greninja. for Lucario, I'm not good with Lucario ever since Brawl due to how floaty and slow he is but I slightly got better at him in Ultimate but still he's difficult to play as imo. and for Greninja, I just can't use his Aerials properly but at least he has good Smash attacks. coincidentally both of them are my favorite Generation 4 & 6 Pokemon ;.;
Yeah snake is a high cheese but high juggle character. And what i mean by that is he can be really good but u gotta get use to juggling like 3-4 projectiles at once. After mastering that anyone whos not pro tourny ready is probably going to lose to you 100% of the time.I was once interested in learning Snake, but that character is just a little too big-brain for me. Too much **** to manage, and his awful air game doesn’t do it for me. The fact that he’s pretty stupid in terms of balance also kind of turns me off (ironic considering Joker has become one of my favorites).
I would love to get good with Lucario since they fixed just about all of my grievances with him from Smash 4, but I for the life of me cannot figure him out. I couldn’t even tell you how he’s supposed to be played. He’s not a zoner, he’s too slow to rushdown, not a sword fighter or a grappler, he’s like his own archetype. It’s almost as if he’s playing a different game than the rest of the cast.
I hate projectiles but megaman seems to be a well balanced projectile character. Probably why we don’t see enough of them out there.I tried to lab out Megaman to get better with his use of projectiles, but I don’t seem to click so well with the character. I’m so used to normal nairs that megaman’s nair feels awkward for me to use. I feel like Megaman has a huge potential if he’s in the right hands, but I can’t seem to work out his projectile game so well. He seems like a fun character to play if you can pull off cool combos, especially ones that end with his shoryuken as the finishing touch. Again, I don’t main the character so I’m not too keen on trying to learn the correct setups/inputs, but I would love to have him as a secondary character.
I already have other characters like Link/Young Link, and Dr. Mario, but Megaman would be a nice addition for my list of secondaries.
I have trouble with shulk's minato abilities. He's really good, and those abilities give him great versatility, but it would take far too much practice for me to get it down and thats unfortunate.For me its donkey kong. I got bowser down to the letter but DK is for some reason beyond me.
Yeah snake is really just all around a boring cheese character in this game. My matches with snakes usually end by sudden death because they’re campy cowards.I got more than a few that could fit the bill...
...and then there's about a dozen other characters that I had a passing interest in, but didn't end up committing to.
- I loved G&W back in Smash 4, but his moveset changes in Ultimate really don't click with me (which is weird since most people consider him a much better character in this game). I miss old Fair...
- Xenoblade is probably my all-time favorite game, and if Shulk's moveset jived with me more, I'd probably main the guy. It's just a shame I can't wrap my head around his gimmicks. Now I only play this guy for fun, and rarely at that.
- Like G&W, I really liked this guy in Smash 4, but now I struggle to get the hang of him in Ultimate's more fast-paced meta. It wasn't even the character changes that put me off, I just struggle to formulate a plan with him fast enough to put it into action in this game.
- I'm one of those people who popped off at Mega Man's reveal in Smash 4 and swore to at least play the guy, but then barely touched him once the game came out. His moveset is just too gimmicky and weird for me to get behind; I like weird characters, but not having a true Jab, Nair, or Ftilt is where I draw the line.
- Played this guy a lot in Brawl and popped off hard at seeing him come back, but I just can't get behind his slow, campy playstyle. Not much else to say here.
- I actually played these two for a bit in Ultimate and had a bit of fun with them, but I ultimately couldn't stick with either of them due to how weird and inconsistent they felt. I also just don't like campy characters in general, so there's that.
- These four are all lumped together since they were the only characters I recognized when I first played Melee (Pokemon is one of my favorite series, if you couldn't tell), and I wish I was good enough with at least one of them to call them my main in this game. In reality, the only one I'm comfortable enough with to play with any degree of regularity is Mewtwo (and even then, I had to demote him from loyalty main to secondary since realizing that he just doesn't feel good to play in this game).