idk what you're talking about HFlash, but Cloud has already been putting in some serious results, the same as Ryu. Komorikiri is one of the top placing people in Japan with Cloud & Sonic. Before Genesis, he won a stacked weekly bracket in Cali, eventually beating out Ranai who would go on to take 2nd place at Genesis 3. Tweek beat Nairo at a tournament with Cloud, and most people that are playing Cloud are placing very high with him wherever you go, whereas Ryu isn't seen so often due to his skill gap in getting true Shoryuken down outta combos and getting inputs right.
All this said, I would say that Ryu is still better than Cloud as a DLC character, but not by a far stretch ether. If anything, I would almost put the two right beside one another on the tier list as Top/High Tiers.
Ryu is the exact same thing as Pikachu. People talk about how godlike Ryu is, but where are all the people winning these tournaments with Ryu? On paper, Ryu and Pikachu are gods and yes they are tournament viable (high or top), but I would argue that Cloud is putting in more work, effectively because more people are playing as him. And the more people that are playing as him, the more we get to see his potential.
[EDIT]
Mew2King's method of Cloud gameplay works fine and well, but I prefer Komorikiri's methods better. He uses Limit Break as something to turn himself into a better character, where his literal only flaw is being a fast-faller that gets combo'd easier. Everything else about him makes him into a feared character on the stage. And when the time is right? Pull the trigger on Limit Break or use it for recovery. Mew2King builds it up, and uses his Limit Breaks for damage leading into kills, and relies on his godlike fundamentals over his years of Melee/Brawl to pick up the rest for Cloud.