Dexter Morgan
Smash Apprentice
Trying to learn more about Brawl's mental game play, I watch spectator a lot and look at brawl matches on YouTube. From what I gather, there are 5 types of brawlers:
Spammers: The ones that usually choose Ike, or another such character, and repeatedly use one move. Easily the most simple player to defeat because most of their moves are the same. Spammers are basically button mashers, with little skill required. This makes up a large percentage of the people on wifi.
Taunters: The annoying ones that stay at the edge of the stage and taunt until a player comes up to them, then attacks. For some reason, Kirby seems to be popular amongst taunters.
Offensive: The type of player that attacks anything that moves. This type relies on their offense rather than defense. There are not a lot of offensive players on wifi.
Defensive: Similar to taunters, minus the taunting. The player waits for his/her opponent to make a move, then shields or dodges for a counter attack.
Adaptive: The most common strategy for pros and about 1/5 of the people on wifi. As the name says, they adapt to their opponent and keep a rhythm of attacking and blocking. This type of brawler requires the most amount of skill (e.g. short hopping, lag canceling) and they have to know their character (like how far an attack will reach, how much lag it takes, ect.)
Feel free to tell me if there are any other types or if I should change something.
Spammers: The ones that usually choose Ike, or another such character, and repeatedly use one move. Easily the most simple player to defeat because most of their moves are the same. Spammers are basically button mashers, with little skill required. This makes up a large percentage of the people on wifi.
Taunters: The annoying ones that stay at the edge of the stage and taunt until a player comes up to them, then attacks. For some reason, Kirby seems to be popular amongst taunters.
Offensive: The type of player that attacks anything that moves. This type relies on their offense rather than defense. There are not a lot of offensive players on wifi.
Defensive: Similar to taunters, minus the taunting. The player waits for his/her opponent to make a move, then shields or dodges for a counter attack.
Adaptive: The most common strategy for pros and about 1/5 of the people on wifi. As the name says, they adapt to their opponent and keep a rhythm of attacking and blocking. This type of brawler requires the most amount of skill (e.g. short hopping, lag canceling) and they have to know their character (like how far an attack will reach, how much lag it takes, ect.)
Feel free to tell me if there are any other types or if I should change something.