I can see whyThe characters with legitimate arguments for going even with Sheik in a 2 stock 1 ban environment are. Some of these, like ZSS Peach and Bowser, require you to reach a bit.
Lucario doesn't really fit. He certainly loses.
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I can see whyThe characters with legitimate arguments for going even with Sheik in a 2 stock 1 ban environment are. Some of these, like ZSS Peach and Bowser, require you to reach a bit.
Lucario doesn't really fit. He certainly loses.
Cloud's Sheik matchup is not a barrier at all. Not only is their empirical proof of the matchup being done at top level (as evidenced by Komorikiri's clean 2-0 record against VoiD), but the matchup itself logically is not that bad. Cloud can compete very effectively in neutral with disjointed and utilize his high damage output to rack up damage on Sheik, then set up situations to KO Sheik before she KOs him. The reason it is considered in Sheik's favor is primarily due to two things, which are capacity to play a long-distance game (needles) and edgeguarding, but I think Cloud definitely has enough in this matchup (range/kill power/punishes/neutral) to make it very slightly in Sheik's favor or possibly even.About half of the really good characters in this game don't really have matchups that they can't win. It's close enough to even that you'll see upsets often enough.
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who all struggle in at least one MU: Cloud's Sheik matchup, ZSS' Diddy matchup (in which you'll still see some upsets occasionally), and Rosalina's MK matchup are really atrocious, and Fox gets rocked in multiple matchups (Bayonetta/Sheik/Luigi, maybe Ryu).
We already had a discussion about this a while back and I think we all agree that we need more data but I'm still gonna throw this out there, I think Marth is in that list of characters as well.The characters with legitimate arguments for going even with Sheik in a 2 stock 1 ban environment are. Some of these, like ZSS Peach and Bowser, require you to reach a bit.
Lucario doesn't really fit. He certainly loses.
We already had a discussion about this a while back and I think we all agree that we need more data but I'm still gonna throw this out there, I think Marth is in that list of characters as well.
Sheik is a top tier, it is natural that her MU spread is full of +1s and +2s. The other top tiers also have a lot of +2s, like Cloud, Rosa and ZSS.I feel like Sheik is +1 or better against almost every character in the game
Except they have actual countersSheik is a top tier, it is natural that her MU spread is full of +1s and +2s. The other top tiers also have a lot of +2s, like Cloud, Rosa and ZSS.
the best shiek mains continue to be consistently in top 8. we all know the meme of "void didnt win again" but he has never had a trela moment. mr. r issue in the last tournament is a player v player issue not a shiek issue. shiek has tools for every situation and everything about her as a character is elite except her weight. shieks placements are centered in a few players tho. prenerf you could play shiek with a basic formula needles> when shielded grab> when at kill percent do 50-50 setups. that doesnt work now you have to work A LOT harder to have everything go right, but its purely on the player. there isnt a situation shiek cant handle if her user is skilled enough.What's with all the doom and gloom surrounding Sheik? The fact that ZeRo rarely plays her in bracket since the nerfs, the guy that was undisputedly the best Sheik in the world, shouldn't that alone suggest that Sheik cannot dominate the cast like she originally could? I mean yeah, it was bad pre-nerf where we'd constantly be subjected to Sheik dittos in Grand Finals with ZeRo predictably taking 1st every time, but that completely vanished after the nerfs. Moreover, recent tournaments suggest the exact opposite, with a wide variety of characters eliminating Sheik mains in top 8 or even outside of it.
It's no worse than -1. Marss took two sets off Zinoto last weekend and Nairo has only lost to ZeRo this year and one time to Zinoto in the MU (winning his sets vs the other Diddy players). It'd be extremely difficult for any character to ever be more than +1 on a character like ZSS when (without going into great detail) she has such an easy time killing, she's crazy fast, the stage picking system favors her, and she's loaded with stupid buttons that confirm into more stupid buttons or just kill early.Diddy ****s on ZSS
Except I've never used the term "pocket Cloud" to begin with. I've talked about using Cloud as a tertiary character, which in case of Mr r would be 100% accurate. Sheik being his main makes her his primary choice, Bayonetta being his second most used character in tournament would be his secondary. That leaves Cloud as his next most frequent pick, making him his tertiary choice - just as I called it.I don't think anyone here read Mr. R's post, which is a shame because the points he made hold up truer than ever regarding "pocket Cloud".
Fox does not get "rocked" in any matchup. Mario's matchups vs Sonic is just about as bad as any of Fox' losing matchups, for instance.Fox gets rocked in multiple matchups (Bayonetta/Sheik/Luigi, maybe Ryu).
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Then you have![]()
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who can win any matchup in the game. You only need to be a little better than your opponent to ensure a win, or just make a sharp read or two.
Florida is really ****ing good. Don't sleep on us. :eyes:My mockery of Florida has come back to haunt me in the form of many hours of obtaining tournament results from the region
Except I've never used the term "pocket Cloud" to begin with. I've talked about using Cloud as a tertiary character, which in case of Mr r would be 100% accurate. Sheik being his main makes her his primary choice, Bayonetta being his second most used character in tournament would be his secondary. That leaves Cloud as his next most frequent pick, making him his tertiary choice - just as I called it.
Fox does not get "rocked" in any matchup. Mario's matchups vs Sonic is just about as bad as any of Fox' losing matchups, for instance.
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https://youtu.be/ACHGNmbdKbQ?t=493Man..that last match is still painful to watch.
My mockery of Florida has come back to haunt me in the form of many hours of obtaining tournament results from the region
It's a good thing I live in the easy Midwest.Florida is really ****ing good. Don't sleep on us. :eyes:
Friendly reminder that the setup isn't really guaranteed ((S)DI down, mash airdodge). It still leads you to a bad/awkward position, but it's not like that stuff will always work.https://youtu.be/ACHGNmbdKbQ?t=493
That's a good reminder of how Bayo's chains aren't restricted to ladder kills. With her crazy recovery and edge guarding she can outright kill or gimp characters at any % off the side. Not guaranteed but being offstage vs Bayo is the 6th level of hell.
It's not "free", it's a 50/50, she has to stop if she expects the airdodge, leaving time for the opponent to jump.SDI down and mash airdodge so Bayonetta gets a free Dair spike and still gets back herself because Fair 1 continuously props her up so she doesn't have to expend a jump.
so the florida region just added salem.... Florida definitely strongest region now?
Are we talking about strongest region as it pertains to the tip top players? Or strength of the lower-ranked players as well?uhhhh
doesn't tristate still have 3 of the top 5 players in the world lol
It mainly works on fastfallers (Falco, Fox, Sheik), but again, it stops working at a quite low %.I heard that Fair chain was free on Fox precisely.
The clip of M2 dying dumb early to Luma has me wondering...Why is Luma so strong? Where can I get one? Will it go to work for me? And...
What are you talking about?so the florida region just added salem.... Florida definitely strongest region now?
About time NAKAT admitted he dropped Ness.
And then you see stuff like this: https://www.youtube.com/watch?v=C2znNev1jKc#t=6mI dont know. The Fox vs Bayo MU does look pretty bad for Fox. Due to his extreme fall speed it is very hard if not impossible to SDI out of her combos. I think ESAM also mentioned Fox was the one character he could not use SDI consistently against her, and I think its now been proven he knows his stuff on SDI
Bayo possibly has certain combos and setups that are exclusive to Fox. Lets not forget what happened at the first Salem vs Larry Lurr Set at Olympus
Man..that last match is still painful to watch.
Smash doesn't really have counter hits, at least in the traditional sense. The only time it comes into play is if you hit someone who's currently charging a smash attack, in which case they'll take 20% more knockback than usual.The clip of M2 dying dumb early to Luma has me wondering...Why is Luma so strong? Where can I get one? Will it go to work for me? And...
How much do we know about counter hit properties in this game. There's no clear indicator of a counter hit in this game like there are in traditional fighters (counter hit launchers in Tekken, crush counters in SFV). In smash all I have noticed a counter hit usually results in more knockback. Other than that I haven't noticed anything else.
As awesome as all of those strengths are, I still believe the primary reason ZSS is so good is her disadvantage state and how easily she can escape potentially hazardous situations.It'd be extremely difficult for any character to ever be more than +1 on a character like ZSS when (without going into great detail) she has such an easy time killing, she's crazy fast, the stage picking system favors her, and she's loaded with stupid buttons that confirm into more stupid buttons or just kill early.
I think all of these characters do fairly well against Bayo tbhNAKAT said in his video he's looking to play eitheras a co-main and bring it to the level of his
. I actually feel like Sheik would be a really good pick for him. Lucas could possibly help with the Bayonetta matchup, but I don't know.