S Tier
1. Fox
2. Sheik
3. Falco
/ Marth
A Tier
5. Jigglypuff
6. Peach
/ Falcon
8. Ice Climbers
/ Pikachu
B Tier
10. Luigi
11. Samus
12. Mario
/ Doctor Mario
14. Ganondorf
C Tier
15. Yoshi
16. Link
/ Young Link
18. Roy
19. Mr. Game And Watch
20. DK
D Tier
21. Zelda
22. Ness
23. Mewtwo
F Tier (why are they even in the game)
24. Pichu
25. Bowser
26. Kirby
S Tier explanation -
Fox is fox, and he's not moving from the top of that list.
I'm not a personal fan of johns, so by Sheik's recent tournament placings/upsets i firmly believe that Sheik earns its place above falco/marth
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Falco and Marth are tied because Marth has worse matchups with lower tier characters, so even with his performance against his fellow s tiers, he still has a negative MU with Falcon, and even with Jiggles. Falco is just inferior to fox or sheik, and he hasn't defined himself in the Marth MU, forcing me to believe they are tied.
A Tier explanation -
Jigglypuff is almost there, but is overall too light and has too predictable of a recovery to be placed any higher.
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Peach and Falcon are tied, because (contrary to the community's belief) the Peach v. Falcon MU is very, very close to even. Falcon, depending on his opponents' playstyles, can perform very well against spacies and Marth, but only if the playstyles allow. A defensive/conservative playstyle from any of Marth, Fox, or Falco can result in the generally seen as **** MU against Falcon (bar Marth). The almost exact same goes for Peach, however, Peach must be the defensive playstyle, and marth is included.
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Pikachu has proven his skill in tournament (pretty much just Axe here, but hey, you guys all say Yoshi is 9 cause of aMSa) against Fox/Sheik eliminating those barriers. His semi-even MU with Falcon also places Pika here. The Icies are not that strong, you have to take ISAI's advice and dont get hit (grabbed actually). The Ice Climbers have recently been shown to suck against Falcon, Fox, Falco, Jigglypuff, Peach (duh), and even the likes of Pikachu. however, they still have potential to do great things, forcing them to spot 9 on my tier list.
B Tier explanation -
Luigi has shown his potential in tournament since the last tier list creation. Luigi actually has a good combo game against Fox, Falco, Falcon, but can also be ***** by these characters.
Samus' consistently rated even MU against Fox places her at 11, but she is poo-poo against the likes of Falcon and Sheik. So, be happy she's even this high.
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Mario and Doctor Mario are almost the exact same. Differences in tilts, side b's, and projectiles define their play. Mario's cape grants greater aerial mobility, boosting his recovery. Doc's cape, however, is more useful for denying recoveries, like a snobby adolescent white girl. The fireball is clearly inferior to the pill. Duh. But mario has a slightly better combo game thanks to his meteor-spiking fair. So, we'll call it even.
Ganon has proven to be trash at the past few national/international events. Bizzaro Flame plays for the love of style, so can you really count his results? Either way, Ganon is combo bait to
almost every character in the game for God's sake. Ganon performs well against Peach, however, placing him above those who don't (bar ic's).
C Tier explanation -
I will admit, I used 1 player to propel a character's ranking, but I do not see the love for Yoshi. Yoshi is just clunky, has little killpower, and is inaccesible to the average player. However, when mastered, Yoshi looks smoother than ice, can kill with almost every move, and is amazingly underrated. But, until everyone performs at aMSa level, Yoshi will stay in C Tier.
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Young Link and his future, pubescent self, Link, are almost equal. Young Link's combo game is superior, his mobility is better and his projectiles are almost exactly the same. Link, however has higher killpower, and more options for edgeguarding. Overall, it is the same situation as Doc/Mario. Same, but different.
Roy has potential to do great things, but his abysmal recovery and ways to get the opponent into the air hinder the accessibility of his potential. Roy can do amazing things against the likes of Fox, Falco, Falcon, Ganon, DK, and Bowser, but, then again, almost all characters can if given the chance. Roy has unlimited potential as a clone of the S tier, Marth, but he just can't follow up.
Mr. Game & Watch is highly underrated. His amazing chainthrow/grab game is only held back by his horrid grab range (honestly why do that to him Sakurai? WHY?), and his auto-combo's out of throws work on every character. His amazing vertical recovery allows for risky edgeguards, completed with a lucky dair spike or a gimp from his fair. also, he has a very good Up smash. Like Pikachu good up-smash. however his inability to recover horizontally (bar up-b DI [ew]) and his floatiness hold him back so much. He literally dies at 50% to most forward smashes in the game. Its bullsh*t. So, his terrible grab range and recovery options and floatiness keep him near the bottom of the tier list.
DK is just combo bait, so don't main him unless you have very high self-esteem to begin with, because HurtBox's faults and shortcomings will quickly take your confidence away. First of all, he is one of the biggest characters in the game, and his weight allows for lengthy combos on him. His nickname is HurtBox for a reason. (HIS F*CK*NG TIE HAS A HURTBOX WTF SAKURAI) and his vertical recovery is just terrible. His inability to approach leaves him stranded, on FD especially, and most of the time, you'd rather drink 6 gallons of Clorox Bleach than main DK. But what I can say about DK is, he has a great Up-Air combo into other aerials or just up-air. His grab range is great, but difficult to do without the opponent seeing it coming. His horizontal recovery is that of a god, however it is very predictable, leaving you edgeguarded 90 times out of 100. Overall, DK's cons outweigh his pros, leaving him at the embarrasing 20th spot.
D Tier explanation -
I really didnt feel that Ness/M2/Zelda deserved being slumped in with the not viable characters. Mostly because Zelda has the best down-b in the game (lol that was a troll), and she has fair/bair kill moves, a great grab+throw game, and a bewildering recovery (if she doesnt have a tag).
Ness is very stylish, and he also has other things going for him. A consistent floorblaster can win a match through this gimmick alone, but Ness' aerials are outstanding. His nair is a less strong Peach nair, good for combos, his fair can set up for combos or edgeguard, his bair is a good kill move, and his dair is your run of the mill meteor spike. But his lack of ledge options and easily edgeguarded recovery keep him from doing anything cool. HIs forward smash is too laggy, and his Up/Down Smash is just terrible. PK Fire is also too laggy, and is predictable, and his neutral b only works on FD (f*ckin platforms). Overall, Ness' shortcomings override his potential.
Mewtwo is kinda viable, I guess. Mewtwo has an incredible range on tilts and some aerials due to his long a$$ tail (even though tails dont start in the front). Mewtwo can recover (if he has a jump) from close to everywhere, and he can tech chase like a muthaf*cka with his nair. But, his bad grab game holds him back. His lack of good special moves also does this. What good is a long wavedash + moonwalk if you can't put it to use. Mewtwo was given so much, but he fails to put it all to use, making him barely tournament viable.
F Tier explanation -
Pichu is actually the best of the 3 here. Her damaging attacks aren't even that useful for her, and the do at max 5% to her. No big deal, right? It wouldn't be if she wasn't so light and floaty! She dies to almost everything. Her edgeguarding game is almost kinda good, but really isnt. Pichu has a lack of kill moves, and her good throw game is hindered by her terrible grab range. terrible OoS options, and just being a terrible character puts her here.
Bowser at least has some kill potential. God damn but do all of his moves have to be laggy? Honestly! You better hope your opponent a) doesn't know how to DI, b) doesnt know how to recover, and c) is a complete and total dumb*ss that walks into every single move that you do. Bowser is the most predictable character in the game. Its almost like your opponent is watching your controller, not your character. Bowser also has huge hurtboxes, allowing for every character in the game to anally destroy him. He doesn't have one MU in his favor, either. How about you do yourself a favor and not ever pick this character in competitive play.
Kirby. Oh, Kirby. How much could you get nerfed from one smash game to the next? Cause i think you set a world record, there buddy! you went from second on the tier list, a viable character, to the worst. THE WORST. Everyone can break out of your throws, your range sucks, you have no kill moves, why are you even in the game? You die at 46% to every move. Even Fox's jab. The only thing you have going for you is your 5-hop + up b. thats it. youre trash.
Anyway, that's my spin on the Tier List! If your vote and my list have any discrepancies, please, feel free to message me!
JAMESTOWN, NY SMASH FOR LIFE