Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
nah man. you won't understand until you play me in a friendly.^ so up-bing ur opponent is ur way of saying thanks? xD
Double fair oos all day son.i just realized how easy ROB was to fight >___>
on the 1st transformation if Luigi keeps Marth on the right side of the stage. We can force marth to recover onstage with an up b and punish him with our up b or abuse his RCO lag.why is frigate a good counter pick for marth? low ceiling?
then Luigi will have to stay outside of marth's and will probably be pushed to the ledge most of the time, unless Luigi powershields marth's attack and punishes.But on the other side of that, what if Marth gets control of the middle area on the 2nd transformation?
no I don't think so. Unless more info comes in about a certain mu.Are we supposed to update this thread like everyone else?
you beat jarvitz's zss. So just say it's a +5 mu for you.Huh. Quik is over with me at Vex's atm. Haven't played him yet so idk what to feel about the matchup lol
Down B is even better.Who needs information. Just up b.
Then it's not too advantageousYou take a lot of damage trying to get it back.
Frigate is double edged. If you love constant close combat, go for it, but be aware that the tables can turn easily.
So basically fsmash and up b are our best friends here.on the 1st transformation if Luigi keeps Marth on the right side of the stage. We can force marth to recover onstage with an up b and punish him with our up b or abuse his RCO lag.
Our movement on this stage is great considering we can Cyclone across the 1st transformation.
On the 2nd transformation the platform in the middle allows for edge slip into upsmash, up b, or w/e other follow up since marth is a heavy character. The middle part of the stage allows for luigi to have stage control since his fireball can be shot at the slopes to affect the direction of the fireball.
Lastly this stage has short horizontal blast zones which allows for early kills from moves that have horizontal knockback.
Detailed information...nowi just realized how easy ROB was to fight >___>
Then it's not too advantageous