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PushDustin

Source Gaming Correspondent
PushDustin
[Source Gaming] Are Updates a Bad Thing?
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I want you to consider my perspective to be not one of a creator, but of a player that understands the situation comprehensively. I personally am extremely grateful for these updates. I’m very thankful for the various companies that put in the effort to do this.

Of course, it would be best if perfection was attained by the release date. However, that’s only possible if you completely understand both the final product and how it’s made, like creating a plastic model by strictly following the given instructions. This simply isn’t possible.
[Source Gaming] "Thinking About Hitstop"
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“Hitstop” is a term used to describe a technique employed primarily in fighting games. When you strike the opponent, both parties momentarily freeze, emphasizing the power of impact. It’s a crucial effect.
Hitstop is a design element that is crucial to play-- both casually and competitively. In this translated column, Smash director Masahiro Sakurai discusses the importance of hitstop and his approach on implementing it in Super Smash Bros. The original column was divided into two parts and published over a two week period. Source Gaming has posted the translated version of the column, which can be read here. The translation was done by @Masked Man (仮面の男) and soma.

In the article, Sakurai discusses how the timing, movements, camera distance...
SourceCast #3 -- "Endless Speculation"
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Source Gaming is proud to announce the third episode of SourceCast, Endless Speculation. In this podcast, @Neo Zero, @Masked Man (仮面の男) , @Spazzy_D, @SmashChu and PushDustIn PushDustIn discuss how speculation has gone on for over three years within the Smash Community. The topics covered are Smash Speculation Before DLC, DLC Development, Is the Ballot More Suggestion than Popularity, the Onslaught of Rumors, and Questions from Fans. For the full list of articles mentioned in the podcast, refer to the guidepost for the SourceCast written by the Source Gaming team.


For those who are interested, check out SourceCast #2 “Broken Base” in which @Smash Capps joins the Source Gaming...
Additional Character and Stage Slots Have Been Discovered
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In April 2015, Shiny Quaqsire originally shook the fanbase when discovered, at that time, unused audio files for Ryu, Roy and Lucas as well as stage music for Dreamland 64. Shortly after making the audio discoveries, Shiny Quaqsire found unused database entries for both characters and stages in the 3DS version.

With the 1.1.1 update, the number of unused character and stage “slots” has been increased. As of writing, there are three unused character slots, and three unused stage slots. There is some speculation that one of the stage slots may have been intended for a port of the...
New Content Approaching (September 30th)
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A new update has launched for both the Wii U and 3DS versions of Smash Bros! Both versions received two additional stages, and the next wave of Mii Fighter costumes. Below is a list that was originally posted by Nantendo on Source Gaming. Check out the full Smashboards patch note thread here!
Final Reminder for Club Nintendo Rewards
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Club Nintendo is essentially ending in less than 24 hours. Players in Europe, Australia or Japan must turn their points or stars by the end of the day or risk losing them forever.

Club Nintendo launched in October 2003, originally Japan only; has rewarded loyal fans of Nintendo with exclusive goods. Stars and points were collected by purchasing games or consoles and registering them with Nintendo. Surveys could also be filled out for some additional points. Merchandise such as posters, calendars, shirts and even games have been released through Club Nintendo over the years.

The rewards program is set to be replaced by a new cross platform system created in partnership with DeNa sometime in the future.

Europe...
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