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Sakurai said:There are moves that are completely useless in a 1v1 battle, but in a four-player free-for-all those moves might prove quite useful. Therefore, if I played only one kind of battle, the game would feel very slanted towards a particular style of play...
By day, he’s an office worker at an IT company. “On weekdays, I watch VODs on my commute, and after I get home, I practice tech skill for about an hour,” he says. He prepares for his work the next day, and goes to sleep by at least 1AM. He practices heavily on weekends, going to a fellow Smasher’s house. He says that “on intense days, we might even play for upwards of 12 hours.”
He continues,Separate from that, in an interview in the American edition of Vanity Fair, Lucas himself apparently said “you go to make a movie and all you do is get criticized. And it’s not much fun. You can’t experiment.”
A truly serious problem….! He’s such a big name, and to hear him leave this franchise that has impassioned so many...
Having a representative from Final Fantasy is an amazing feat! And the character that was the overwhelming favorite among the cast of Final Fantasy was Cloud. Wielding his massive Buster Sword with ease in one hand, he has speed, reach, and power. If left unadjusted, he’d definitely be overpowered. After thinking about how I would approach this character, I decided his swordsmanship style would utilize the concept of “swinging through,” which is exemplified in his forward smash. This move has Cloud build up some power before swing three times at high speed. It maintains his speed and reach, but is balanced by having a window of vulnerability...
Interviewer: The direction the character was going in changed two or three times, and his outfit was also changed three times—or so I’ve heard.
Sakurai: When I first heard a description of Roy’s character, I felt he was a bit more energetic, had a bit more strength inside of him. So, in comparison to Marth, whose sword is stronger at the...